The creation and the details of the Caracazo Menus.
Like to take pictures? Like spoilers? This is the place for you! This week we're talking about pictures that the player has to take in chapter 1 of Louzan...
This week the team cleaned the dust from their headphones and added sound to Louzan!
A little summary about the creation of our Game Icon.
Hope you have your magnifying glass with you, we're going prop hunting today!
We show you our current advances on the color studies of the scenario.
Hope you have big pockets, 'cause we're talking about collecting stuff this week!
The show is on the way, and also are the studies for the game logo!
This week we are going to talk about how talking to NPCs and the main enemy AI will work.
Gather around my friends! It’s time to talk about Louzan Menus!
Come with us and take a look at the concepts created for little Hugo!
As the game takes place in a real city, we have to find a way to recreate the game scenarios as faithful as possible to the city at the time the game...
This week we are going to show you the main mechanics of Caracazo and how it relates to the narrative!
We are going to present the Art-Style of Caracazo, it's inspirations and the current environment studies.
Let’s go through a sneak peek of Louzan’s narrative!
This week we’ll let our minds travel into a world of imagination, seeing how Louzan is going to look when finished!
The next game "Caracazo" is a single-player stealth-puzzle game that shows the day of a young student who lives through the Caracazo, the social revolt...
Let us present to you some moodboards for Louzan, a game about a father and son emotional bond.
Live the emotional adventures of a father and son in the Louzan forests, Portugal.
This is a story about how one's life can so drastically change in such a short span of time. In this game you will play as your typical Venezuelan woman...
So, we released Helena's demo a week ago, but what now?
Helena's demo is out! And rumour has it, it's entirely free!
"Promotional art?" - Do you mean it's at a discount?
Go grab some popcorn and come watch Helena's gameplay trailer!
We are going to show you everything about Oporto's environment in the game!
Welcome to this week's devlog: a very special one regarding an online event on the 9th of April!
Let us present to you an explanation regarding Armando's office.
Here's an in-depth explanation of Helena's narrative!
This week we are going to show you Helena's main mechanic and how it relates to the narrative!
Relive Armando's memories as he wanders the streets of Oporto.
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