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Tag "Devlog"  (0 - 30 of 989)
CoffeeBiz Alpha2 is live

CoffeeBiz Alpha2 is live

News

After more than two months from the last update, I am excited to announce the Aplha2 for CoffeeBiz. New districts and new features. -30% price cut to...

Devlogs 22 and 23

Devlogs 22 and 23

News

Two Devlogs' worth of content, covering the development of rocks & slime for the April release.

Devlog #10 - Release in March!

Devlog #10 - Release in March!

News

Devlog video #10 for Road to your City has been released. This time the release date has been revealed. Road to your City will be available on March 29th...

Neon Tail - Devlog 34

Neon Tail - Devlog 34

News

- The job system is done, a first type of job, package delivery, is coded and is ready for level design phase - Created a Notification system. You can...

Vagrus - The Riven Realms - Demo LINUX 0.2.0

Vagrus - The Riven Realms - Demo LINUX 0.2.0

Download

This is a short Demo for Vagrus - The Riven Realms with 1-2 hours of playable content (depending on play style). If it piqued your interest, sign up to...

Vagrus - The Riven Realms - Demo MAC 0.2.0

Vagrus - The Riven Realms - Demo MAC 0.2.0

Download

This is a short Demo for Vagrus - The Riven Realms with 1-2 hours of playable content (depending on play style). If it piqued your interest, sign up to...

Vagrus - The Riven Realms - Demo WIN 0.2.0

Vagrus - The Riven Realms - Demo WIN 0.2.0

Download

This is a short Demo for Vagrus - The Riven Realms with 1-2 hours of playable content (depending on play style). If it piqued your interest, sign up to...

The webpage is ready. And so are new models

The webpage is ready. And so are new models

News

Another weekly development update on my XCOM/Darkest Dungeon steampunk squad-based strategy game, "This is The End".

New beta - Skyguard!

New beta - Skyguard!

News

We're back with a brand new tower defense game! New Skyguard beta and the latest updates to Sentinels.

"Just Let Me Go" developer blog 11

"Just Let Me Go" developer blog 11

News

In the past few days, I’ve been working on streaming the levels for the game. Also, I talk a little bit about facial animation. Lastly, I talk about...

Devlog #1: Scripting, Dialog and Quests

Devlog #1: Scripting, Dialog and Quests

News

The first devlog for Ardenfall, an open-ended fantasy RPG! In this log, I go through what I've been working on recently, which includes a scripting system...

Adding more flavour

Adding more flavour

News

New gifs and development progress update on my XCOM/Darkest Dungeon steampunk squad-based strategy game, "This is The End".

The state of the game, C# port, and other exciting news

The state of the game, C# port, and other exciting news

News

Burning Knight gets a C# port, as well as mod support, twitch integration, local coop, and possible online coop!

BATLOFF:Cyprus, what kind of game? |Part 2|

BATLOFF:Cyprus, what kind of game? |Part 2|

News

BATLOFF: Cyprus is a tactical shooter game where we manage the Breakwater team. The story theme of game the 1974 Cyprus War. In this article, we're going...

Vagrus Demo Mac 0.1.8

Vagrus Demo Mac 0.1.8

Download

This is a short Demo for Vagrus - The Riven Realms with 1-2 hours of playable content (depending on play style). If it piqued your interest please follow...

Vagrus Demo Win v0.1.8

Vagrus Demo Win v0.1.8

Download

This is a short Demo for Vagrus - The Riven Realms with 1-2 hours of playable content (depending on play style). If it piqued your interest please follow...

Neon Tail - Devlog 27

Neon Tail - Devlog 27

News

- Structured and wrote the Job System - When grinding, pressing B will fall down without jumping - When grinding, pressing Y will change grind pose ...

"This is The End" - weekly devlog update

"This is The End" - weekly devlog update

News

Here's a summary of yet another week of work on my #steampunkRatGame. Gif-heavy.

Progress Report - New Devlog #6

Progress Report - New Devlog #6

News

This week I've added a new mounts system, enhancements for weapons and couple new features.

NEWS: Crescent Hollow BETA 1.0.4

NEWS: Crescent Hollow BETA 1.0.4

News

News about Crescent Hollow BETA 1.0.4 (The Age of Exploration).

Fleshing out the UI

Fleshing out the UI

News

Post-holiday development progress update on "This is The End" game. As always, gif-heavy.

Bright Red Skies - Monthly Devlog (February 2019)

Bright Red Skies - Monthly Devlog (February 2019)

News

The February monthly devlog for Bright Red Skies, a post-apocalyptic tactical turn-based RPG set in a modernized, fictional world.

Deep Flare Devlog #7: So Here We Are Again

Deep Flare Devlog #7: So Here We Are Again

News

Opened a public Discord channel, completed the code baseline of the game, some new module sprites to show... long story short: big news.

Winter's Grasp Devlog #1: Bonfires & Cold (From February)

Winter's Grasp Devlog #1: Bonfires & Cold (From February)

News

Winter's Grasp first update, providing the first public in-game look and information of basic features.

Devlog #9 - huge feature update & earlier release?!

Devlog #9 - huge feature update & earlier release?!

News

Devlog video #9 for Road to your City has been released. This episode is about development progress only. The last week has been really productive with...

Devlog #12 - The Narrator

Devlog #12 - The Narrator

News

As we’ve previously hinted at, parts of the game Vagrus has a narrator in the person of Agos the wanderer. An older man and a vagabond, Agos stumbles...

Overhauled controls!

Overhauled controls!

News

Now all visible objects in a scene can be looked at with the cursor without moving up right next to them.

Neon Tail - Devlog 26

Neon Tail - Devlog 26

News

Loading time sped up by about 500%, and an FPS increase of around 15~20FPS

Devlog 7-11  - Character Design - Part 1-4

Devlog 7-11 - Character Design - Part 1-4

News

There's been a lot of character reveals for Vagrus - The Riven Realms here on our website and on our social media since we began posting about a year...

Open Game Testing summary and new Devlog #4

Open Game Testing summary and new Devlog #4

News

This weekend I've hosted open game testing and released Devlog #4 for a MORPG - Arnmoire. Check out the latest update!

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