New week, new devlog. Ready? Today's topic: What about that map⁉️
For February, I decided to switch my development process. Now, each month will end with me delivering a milestone. For February, the milestone was getting...
This week we are here to announce that the team is starting a new project!
This week we are here to announce that the team is starting a new project!
Romance enters the world of Freeborn! A preview of 2 new main characters that will be a core part of the main story campaign!
Stickers now wants to kill all the cats at once, now Kibo has to defeat the future kings of Sabrity.
It’s time to start #DDS2MADNESS! In the coming weeks, up to the release of the game, we’re going to IMMERSE YOU in the world of DDS2. We’ll show...
No rules, no censorship, the only limit is your imagination, not someone else's. AIdventure is a text adventure game with an AI as a storyteller. It is...
A summary of the feedback and reactions from the steam next fest and what our plan ahead is.
This is an early demo (macOS), so it's more for playtesting. That being said, it's pretty stable and has most of the core systems for a video game in...
This is a demo (Windows), so it's more for playtesting. That being said, it's pretty stable and has most of the core systems for a video game in place.
DEVLOG #3 New map Hi all, here I am with a new devlog on my upcoming project! Last time I talked about the new map I was developing, a small village located...
The past few months of dedicated effort have led to many improvements and changes to Eidolon Awakened. From a complete story and cutscene rework to adding...
We announcing the new Patch 1.3.5 with new playable maps lots of improvements and bug fixes.
The descent sale. New Controller support, Bugs and Screens!
Here we’ll be talking about NEW STEALTH FEATURES, as well as a lil CHARITY EVENT we’re running, and about our TWITCH DEV STREAMS! :D
Meet Moriana - a formidable and seductive necromancer. We put a lot of effort into creating this character and we wish to take you on a journey behind...
Today we will talk about auras that can attracts players and environment in various ways.
In this devlog I am talking about potions that our heroes can drink and which will affect their health or physical parameters.
In this devlog I am talking about various interactive items and actions our heroes can perform on them.
Bright Life gets its own Quixel Megascans-inspired asset browser and a complete material customisation system.
I started making a new map tailored to experience the core loop of Knightborn. This haunted island map once knew peace, but now terror reigns under the...
On January I defined a new way of organizing. It revolves around milestones, goals and tasks.
Hey there, this is the T.O.W Group. here we post Devlogs and progress on our game and TCG
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