We've added more guns, enemies, and level to this cultic platformer!
They Are Here: Alien Abduction Horror | Devlog: UFO in the forest.
The ninth weekly devlog of Deterrence. In this log I expand on unit code to build buildings and program buildings to be constructed and have garrisoned...
Dialogue system is finally here, and in a gorgeous room to boot. Experience our system in a room where the models have been given life!
New Holy Candle tool video, Environment screenshot and more details on our upcoming update.
We're here to update you all on DoomsDay's progress over the past two weeks!
The story starts with an old rumor. This rumor said that a legendary Lyre from the goddess Diana is still hidden away in a mysterious catacomb, under...
The eighth weekly devlog of Deterrence. I continue to build the user interface to include minimap unit commands, multiple selected units and landing zone...
A new Diary UI, objects, mechanics, and new ambient sounds!
This week its time to feel the smoothness of a sofa or the coldness of the metal frame. That's right! It's Textures week!
Feedback updates and fixes from the Sinister Halloween Community. Sinister Halloween sale for the main game and dlc.
The second in (hopefully) a long line of devlogs for my new third person roguelike universe: THE PIT. In this devlog i'll dive into two playable characters...
If you’re curious about future development of Dinosaur Fossil Hunter, take a look at our roadmap! Day-1 Update is already here!
Ghost Hunting turns into an attack on our New Map. New Pictures and Video included.
Our countdown comes to a close! Dinosaur Fossil Hunter is now available on Steam and Epic Game Store!
Now you can use your favorite hat when playing New Supper Banana!
The story starts with an old rumor. This rumor said that a legendary Lyre from the goddess Diana is still hidden away in a mysterious catacomb, under...
New devlog Live! In this devlog I go over the new mechanics of turret shooting, with object pooling, overheating & ammo count. Along with some early progress...
They Are Here: Alien Abduction Horror | Devlog video: Flying saucer.
The seventh weekly devlog of Deterrence. In this log I finish the units pathfinding with adjusting for player built buildings and implement traditional...
This week we will be showing some of our meshes created for the game, before the textures have been applied to their fullest.
Welcome to a new third person action roguelike universe. Full of diverse, fun characters, fully procedurally generated levels, and exciting combat. In...
What research did we do in preparation for making Terror: Endless Night? Find out inside!
C.W.I.S is getting remake/remastered! In this article I go a little into what I'm planning to do and how you can keep up to date with future updates!
Elm Story is a free, cross-platform design tool that helps authors, designers and students visually compose and publish immersive storyworlds. Featuring...
The sixth weekly devlog of Deterrence. This week I delve into enemy units, heads up display, and implementing A* pathfinding.
A minor update has been implemented to the demo that improves some gameplay elements.
Let's take a break from mechanics, and dive into a little bit of art! This week we will see Madam Eleonóre Barthory, owner of the Mansion.
Everybody always asks where are the dragons, but nobody ever asks how are the dragons. Join us as we try to understand the world of the dragons and the...
After careful consideration, we have decided to postpone Dinosaur Fossil Hunter release to 4 May 2022! We are also working on some great features.
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