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Dev diary #3: Collectables and Statistics

Dev diary #3: Collectables and Statistics

Blazing Beaks

An overview of new Log section in Blazing Beaks containing collectables and statistics.

Dev Log #3 - Enemy Regeneration and new Plants

Dev Log #3 - Enemy Regeneration and new Plants

Bug Infestation

This week i was working about an Idea for Regeneration for Enemies and what kind of "puzzles" to Integrate in the Game.

Project Austine: First Features

Project Austine: First Features

Austine

The current features implemented over the past 2 weeks in Austine.

Building a Village, 06/22/2018 – New / Improved

Building a Village, 06/22/2018 – New / Improved

Village Monsters

It’s a partly sunny / partly cloudy day here at Village Monsters HQ, and it’s perfect weather to reflect back on a productive week of work. I’m...

DEAD END 3 v0.7 Now using UPBGE!

DEAD END 3 v0.7 Now using UPBGE!

Dead End 3

DEAD END 3 v0.7! Now using UPBGE for better framerate and experiance.

MAJOR UPDATE: Version 1.2.0 - Multiplayer Faction System - Flags & Flag Editor - Map Gen Changes!

MAJOR UPDATE: Version 1.2.0 - Multiplayer Faction System - Flags & Flag Editor - Map Gen Changes!

Voxel Turf

The Factions and Flags patch is finally live! This patch adds the much-requested MP Faction system, a very QoL improving flag system, and a sweet change...

Dev Diary #2: Demo Update

Dev Diary #2: Demo Update

Achaem

We've updated the Demo with some new features and minor changes. As well as looking at what we tried but didn't include.

Infinitesimals - A selection of progress updates

Infinitesimals - A selection of progress updates

Infinitesimals

A bunch of work in progress videos of various aspects of the game.

A first look at the Scrapyard

A first look at the Scrapyard

Lunar Soil

We’re on the scrapyard! It’s filled with old metal and rusty spare parts, smoke and wires!

Unsettled "Frosty" Update

Unsettled "Frosty" Update

Unsettled

Some news about the latest Unsettled update with many fixes and improvements.

Huge Sentinels news - new update and 50% off!

Huge Sentinels news - new update and 50% off!

Sentinels

We've pushed our biggest update yet! Slow-motion sniping, new effects, and more await you in Sentinels - only $4.99 for the Steam Summer sale!

You are invited to the Skeletal Dance Party 💀

You are invited to the Skeletal Dance Party 💀

News

What is Skeletal Dance Party? It is a game about Reva, a young foxgirl necromancer that wants to host the largest ever dance party for her skeletons...

The Caribbean Sail - Summer Sale

The Caribbean Sail - Summer Sale

The Caribbean Sail

With the Route Planning expansion complete and 50% off, there's never been a better time to enjoy the long lasting benefits of amputation in The Caribbean...

Development Progress – Early Access 2.0

Development Progress – Early Access 2.0

HYPERCHARGE: Unboxed 1 comment

This is just a progress announcement, no update has been released.

Maze Of Adventures - Game updated && Devblog 06/23/2018

Maze Of Adventures - Game updated && Devblog 06/23/2018

Maze of Adventures

Greetings, friends! We've started our summer sale on Steam! We will be glad to see new players! And now the latest news about the development.

Update 1.5

Update 1.5

Pylow Beta

New weapon animations and graphics improvement!!

Lumity Shift

Lumity Shift

Lumity Shift

My final game project that I made for my Game Programming education at The Game Assembly in Malmö, Sweden.

A new way to v3.0.0

A new way to v3.0.0

Landlord Simulator

Below Is a video spotting all the changed that have been made in this update a simple yet informative trailer.

Update 0.6.2

Update 0.6.2

Clash of Aggression: The Last Stand

More news, bugfixes and dinosaurs! Wave survival game mode has been improved

Viking Journey - The Game

Viking Journey - The Game

VikingJourney

Viking Journey - Episode 1 "The Island" - the new epic 3D Games includes a full blown economic simulation and battle system.

DASH Early Alpha Saturday Update #02

DASH Early Alpha Saturday Update #02

DASH (Danger Action Speed Hero)

DASH - Danger Action Speed Heroes is a Powerful, Precision Platformer Program (PPPP). It allows you to let your level design and speedrunning skills loose...

HakJak's "Glorious" Live-Stream

HakJak's "Glorious" Live-Stream

Guts and Glory 2 comments

Join my first-ever live stream today at 11:00am PST! - v1.0 sneak peek - Exploring tons of Community Tracks - Level Editor tips and tricks - Fun facts...

Huge Update. Prussia Released! For The King

Huge Update. Prussia Released! For The King

Holdfast: Nations At War 2 comments

Brace yourselves as Holdfast: Nations At War has just received one of the largest content updates to date. The much-anticipated Prussian faction is here...

MidKnight Story - Update Spring - Summer 2018

MidKnight Story - Update Spring - Summer 2018

MidKnight Story

MidKnight Story is back with new exciting updates regarding new gameplay features and upcoming events!

Now available on MAC! (+ Chapter 2 sneak peeks)

Now available on MAC! (+ Chapter 2 sneak peeks)

Long Gone Days

We are glad to announce that the Mac version is finally out, and it includes the complete first chapter of the game!

"A New Path" Released!

"A New Path" Released!

Super Bit Adventure: Paragons of Life

Welp, It's finally here. After months of hard work the new patch is finally done cooking.

Steam Launch!

Steam Launch!

Capsella The Lights of Lucern

We are officially on Steam now! Starting today at 19h PDT!

Developer's Diary №1

Developer's Diary №1

R.O.V.E.R.

A week after the release of R.O.V.E.R. Steam in the early access section. The development of the game continues.

SIKANDA Devlog #1 - Making a game trailer

SIKANDA Devlog #1 - Making a game trailer

Sikanda

We just released our second trailer of SIKANDA. I'm going to share with you what we learned so far during the process by analyzing the mistakes we made...

Devblog - match result screens and player's home

Devblog - match result screens and player's home

Football Story

Today we are talking about new upcoming features - match result screens and the process of choosing the camera view for player's home.

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