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Hash Rush Launching in Beta this July!

Hash Rush Launching in Beta this July!

Hash Rush

After a long time in a public alpha, we are delighted to announce our online sci-fi/fantasy RTS game, Hash Rush will begin an open beta in the second...

Release date announcement & new trailer - 30th of July, 2020

Release date announcement & new trailer - 30th of July, 2020

For the People

101XP and Brezg studio are all set up to present the new political sim with strategic elements - For the People. The release date is July 30, 2020. The...

Road to Guangdong Hits Switch, Xbox One and PS4 on 28 August!

Road to Guangdong Hits Switch, Xbox One and PS4 on 28 August!

Road to Guangdong

Written by acclaimed author Yen Ooi - Road to Guangdong launches 28 August for Nintendo Switch, PS4 and Xbox One.

The Technical Update – Dragging, Molotovs, Upgrades

The Technical Update – Dragging, Molotovs, Upgrades

Broke Protocol - Online City Life RPG

The Technical Update 1.07 adds dragging cuffed players, Molotov's, and much requested server upgrades. Human shields too :)

Limitless Hunger || Dev vlog #03

Limitless Hunger || Dev vlog #03

Limitless Hunger

New dev vlog on the project Limitless hunger. Covering everything done in the span of 2 weeks.

The Bugz Update is Buzzing in!

The Bugz Update is Buzzing in!

Arboria

New symbionts, mutation, enemies, NPC, traits, and more!

Raid on the Zone - A tribute to old classics

Raid on the Zone - A tribute to old classics

Raid on the Zone

I'm really excited, as Raid on the Zone will finally be available in Steam Early Access

Leak Elite Demo Released

Leak Elite Demo Released

Leak Elite

Announcing the release of Leak Elite Demo, a turn based hacking game where to beat a level you make it crash.

New Tutorial microverse in Update #14

New Tutorial microverse in Update #14

SUPERVERSE

Tutorial - A new microverse to start from. The Tutorial will introduce the player to the foundations of the gameplay.

Imperiums: Greek Wars will launch on July 30!

Imperiums: Greek Wars will launch on July 30!

Imperiums: Greek Wars

Finally, the waiting is over! Imperiums: Greek Wars is ready to launch on July 30.

K&L: DNA's Release Date, New Cutscene, and More!

K&L: DNA's Release Date, New Cutscene, and More!

Knights & Legends: Dawn of a New Age

K&L:DNA aims to deliver a Shakespearean medieval setting unlike any other. The game tackles mythology, reincarnation, espionage, and an accurate medieval...

Modular construction and new mechanics

Modular construction and new mechanics

Project: «Anger»

This article describes how I make buildings, what new mechanics will be in the game, as well as small plans for the future. Extracts from the diaries...

Underspace July Devlog Summary

Underspace July Devlog Summary

Underspace

Battleships, moonshine, and yes, even more lobsters! It's another month so come check out what we've been doing.

40% Funded On Kickstarter In 8 days

40% Funded On Kickstarter In 8 days

Neko Ghost, Jump!

Alright! We are 40% funded on Kickstarter and launched add-ons!

New Screenshots + UI!

New Screenshots + UI!

Cantata

Updating the screenshots for the game to better represent the work done for the new UI.

Njinga | Devlog #3

Njinga | Devlog #3

Njinga: The Diplomat Warrior

Njinga: The Diplomat Warrior DevLog #3! We're working on our world concept art and doing a lot of research about this piece of African Culture.

Reworked Interactions

Reworked Interactions

Epsylon 1 comment

Getting the Drag[en]gine Released consumed large part of the beginning of this year. Now work is back on the game with various improvements based on user...

We started to work on the last biome of Nanotale

We started to work on the last biome of Nanotale

Nanotale - Typing Chronicles

After our last major update of the game which was the second biome from our game, we started to work on the third and last biome from Nanotale.

DevLog #14 - UI ReThought

DevLog #14 - UI ReThought

Chama

With Chama coming along nicely despite all the troubles spreading around the world the team can continue focusing on redrawing and redesigning so that...

Field Hospital: Devlog #1

Field Hospital: Devlog #1

Field Hospital: Dr. Taylor's Story

In the first entry of our devlog we'd like to introduce our game - Field Hospital: Dr. Taylor's Story - a narrative-driven detective about hard decisions...

Game develop 08.07.20

Game develop 08.07.20

Kings0

A lot of ideas for the development of this game. I decided that I would upload news from the development process here, if possible.

AKAI NOROI Release Date Final Update

AKAI NOROI Release Date Final Update

AKAI NOROI

AKAI NOROI is a Asian / Japanese story rich horror folklore inspired journey based upon it's own unique story. Explore the abandoned sleeping quarters...

June Monthly Report

June Monthly Report

Suzerain

Great to be back with another juicy monthly report detailing our development for the month of June with a recap of the most exciting moments. Let's begin...

Steel Gear: Stalingrad - Alpha 1.2.0

Steel Gear: Stalingrad - Alpha 1.2.0

Steel Gear - Stalingrad 1 comment

The Alpha 1.2.0 of Steel Gear: Stalingrad is available for all the owners of the game. This new version is necessary to access the game.

Powerups and The Steam Festival - Devlog 12

Powerups and The Steam Festival - Devlog 12

Jelly Brawl

Another installment in the devlog of Jelly Brawl. Lots of new re-balancing changes and improvements based on your feedback.

New Store system is coming to Last Mortem!

New Store system is coming to Last Mortem!

Last Mortem

Hello, we released a new video about the new store system in our game Last Mortem!

Dark Prospect - Pre-Release Update

Dark Prospect - Pre-Release Update

Dark Prospect

Two weeks ago we took part in the Steam Game Festival, which was very positive for us. Over 500 players tried Dark Prospect and we got over 1000 new wish...

Saving Mr. Sparkles Announcement Trailer

Saving Mr. Sparkles Announcement Trailer

Saving Mr. Sparkles

Finally have enough art to show gameplay! It's a challenging platformer where you have to build momentum by jumping on slopes.

Imagine Earth - Update 59

Imagine Earth - Update 59

Imagine Earth

Greetings, space colony managers! We have a fine small update ready for you. Even though Martin is on parental leave at the moment and our new third man...

Cold Shell Dev blog #27 challenges and visuals

Cold Shell Dev blog #27 challenges and visuals

Cold Shell

Run through a high traffic road to improve your endurance and some visual improvements for better visibility.

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