Eternal Samurai Duel Mode
Eternal SamuraiAdded local multiplayer duel mode that allows player to fight each other.
Added local multiplayer duel mode that allows player to fight each other.
Drag[en]gine reached 1.13 and has now the new DENetwork Library to connect all kinds of applications to Drag[en]gine games.
In this post we show some of the updates on the conceptualization of both the main character and the waiters of our project.
We overhauled the ranged combat and our ritual magic system. The latter is now based on runes, which means a there are new riddles!
In June we added new ways to store and produce energy and water, we created a new interactive tutorial, and we improved the performances of the game.
Requested feature is available: choose your support and logistics.
Read this week's Something's Brewing as we talk about revising its format in the following weeks, a quick brief over what the team is working on, and...
The ManFisher Alpha Update 0.1.9 Experimental build went live with quite some minor tweaks & fixes, and more importantly now with game saving mechanics...
A complete outline of (almost) everything coming to the action-roguelite, Gunlocked by launch. New pilots, upgrades, enemies, difficulty challenges, features...
Console Stellaris players are getting a new species pack soon, but PC players aren't missing out with these five great Stellaris mods!
We told you about the vegetation found in various locations in the World of RIN, so we must also introduce you to the monsters walking around them!
Time moves on, details are added, and Louzan looks better by the day!
Learn how WW1 aviation is represented in Isonzo via the call-in system.
The teased garden has been updated! Lets take a look at the latest screenshots!
Behold, Lords and Ladies, The Military and Criminality update is here! Lords & Villeins will also be a part of Steam Summer Sale that starts June 23 (7PM...
Start summer checking boss beta comments, discovering Tick Joe's new UI & attacks and what a "Wasted bar" means in the drinking minigame!
Today we bring you our final UI for Bracara Augusta: Shadow of the Past!
Video showing of the demo from the Steam NEXT Fest.
Join the ASPEC FIrst Assault playtest and get immediate access to space warship combat with a new campaign mode.
In the 3rd dev stream, we introduced the different airships acquirable in game and what airship combat looks like in IoE.
From Game Jam to Published by Atari: How two indie developers developed their first game and got it picked up by a major publisher.
After approximately one year since the alpha, we are glad to announce that Pirate Souls Beta will release this Friday 1st July 16 h 00 UTC on Steam!
Paper Needs Inspiration! is a survival resource-management game currently in early development.
2022 so far has been an inspiring year as we have taken several huge steps for 001 Game Creator and other exciting projects we are working on. We reflect...
More support-type enemies and a couple of new buff abilities in this week's devlog! I added in a couple of new support enemies - a repair bot that heals...
As requested, in this issue of our Dev Log, we go over some new maps and modes, QOL changes, as well as a few of the new systems we developed.
Three new enemy types, environment art and bugfixes for sci-fi turn-based strategy game Invasion: Neo Earth
Hello friends and welcome to the first official devlog of "Sometimes they come back".
It's been a while but here is where we are with the galaxy system!
Gunlocked gets a new pilot, new weapons, new utilities, a new symbionic upgrade, and several reworked and rebalanced upgrades for all you fire bugs out...