For this December 2018 Development Update, we have a new Speedrun Mode, a new Debug Mode, and performance / visual improvements to show you!
The art history brickbreaker for the creative gamer has reached IndieDB's Top 100 for Indie of the Year! Vote now to help us win the gold.
We are aiming to head to our first convention in January (PAX South) so we're all busy getting everything done for our vertical slice. We're going to...
SUFFER is a brutally difficult retro-styled first person shooter! Become the Spirit of Anarchy and take on the police state in this throwback-twist to...
I'd like to share the progress we have made over the last 5 weeks with figuring out Terraforming Earth's tile system.
Jake talks about the approach to the social and creative game DASH: Danger Action Speed Heroes.
So I thought I would post a little bit about the before and after of the current game's development for those who are interested!
We continued to work on the art style; more specifically on the Ancestral Forest, the look of the Fox, and the enemies.
Hey there everyone! Huge news (for us at least!) We've placed Meeple Station, our upcoming "Rimworld in space" game, on sale for the first time on our...
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