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Devlog #3 - Art studies and thumbnails!

Devlog #3 - Art studies and thumbnails!

Gulp

Check out the art studies and thumbnails we created for our game

Devlog #5 - Asset and VFX Studies!

Devlog #5 - Asset and VFX Studies!

Grandma's Recipes

In this weeks post we show you some more studies for the art of Grandma's Recipes, including environment and Visual effects!

Devlog #4 - Mockup

Devlog #4 - Mockup

Nocturnus

This post will show you our mockup process step by step.

Louzan Devlog #05 – Narrative: Part 1

Louzan Devlog #05 – Narrative: Part 1

Louzan: My Father once told me

Let’s go through an in-depth explanation of Louzan’s First Chapter narrative!

Update 0.594 is Live!

Update 0.594 is Live!

Fractal Space

The latest 0.594 update of Fractal Space adds a whole new introduction for the game, and includes hundreds of improvements & bug fixes.

DevLog #2

DevLog #2

1974 - TBD

In this post we will be showcasing our general character ideas and some changes we made this week.

Isonzo Intel #15 - Gorizia Part One

Isonzo Intel #15 - Gorizia Part One

News

The Gorizia map is the focus of today’s Isonzo Intel, but we’d also like to share that the launch is set for Summer 2022!

Battle of Decay - Finally some news of 2022!

Battle of Decay - Finally some news of 2022!

Battle of Decay

Hi, you heared nothing since 2019 on IndieDB, sorry for that! I worked a lot on Battle of Decay and there is so much what changed ... new Features, new...

Still hot teaser trailer and more!

Still hot teaser trailer and more!

Flooded

A new teaser trailer for Flooded has just been delivered. Wanna try the game? Read more...

Rail Combat Units in S.R.R.D.

Rail Combat Units in S.R.R.D.

Steel Republic Rail Defender

Steel Republic Rail Defender: Introducing the primary rolling combat units the player can build. These are the units that bring the fight to your enemy's...

Caracazo #2: Main Mechanics

Caracazo #2: Main Mechanics

Caracazo

This week we are going to show you the main mechanics of Caracazo and how it relates to the narrative!

Rulers’ Rules: Game Mechanics and Card Design

Rulers’ Rules: Game Mechanics and Card Design

Rulers

Everybody always asks where are the dragons, but nobody ever asks how are the dragons. Join us as we try to understand the world of the dragons and the...

Dark Star Progress: Grasp of beyond

Dark Star Progress: Grasp of beyond

Dark Star

New enemies are reaching out, but you may prefer them over what lies ahead.

Update 1.0.6 is Live!

Update 1.0.6 is Live!

Urban Tale

Update 1.0.6 is live. Minor bug fixes and adjustments.

Detailing the core gameplay

Detailing the core gameplay

VERMIN: A DETECTIVE STORY

In this article we will describe the core gameplay of "VERMIN: A DETECTIVE STORY".

Forward Defense - Public Demo Announcement

Forward Defense - Public Demo Announcement

Forward Defense

Today we're very happy to announce a public demo is available. The demo is free to play and you'll be able to battle through two of our levels: Lost Outpost...

Minor bug fixes and small economy update

Minor bug fixes and small economy update

Rising Mist

We just update the current version from 1.0.2.0. to 1.0.3.0.

Battle Cry of Freedom - First Full Conversion Mod

Battle Cry of Freedom - First Full Conversion Mod

Battle Cry of Freedom

Called "Age of Napoleon" the Mod, made by our Community Members Aztir, Valk and DaMonkey is set in the year 1810, during the height of Napoleon's reign...

Development Diary #36 - Back with a bang!

Development Diary #36 - Back with a bang!

Underground Garage

Long time no see! We haven't seen each other for a while, but don't worry - we're back with a bang! We have a lot of news for you. First and foremost...

Dinosaur Fossil Hunter: May the 4th be with you! – Release date change

Dinosaur Fossil Hunter: May the 4th be with you! – Release date change

Dinosaur Fossil Hunter

After careful consideration, we have decided to postpone Dinosaur Fossil Hunter release to 4 May 2022! We are also working on some great features.

To The Sea Gold Release

To The Sea Gold Release

To The Sea

We are releasing the final version of To The Sea! We hope you enjoy.

New Trailer! - Gameplay footage

New Trailer! - Gameplay footage

Bombardier

We did it we got 4 people together and using the power of technology managed to record and piece together some gameplay into a nice little 15 second clip...

Development Insight 2

Development Insight 2

Super Trunko Go

A little insight of my initial environment development.

Reliefs The Time of The Lemures 0.4 : Diary of devs #35

Reliefs The Time of The Lemures 0.4 : Diary of devs #35

Reliefs The Time of the Lemures

Here's a new developer diary for this month of April! The work on the tutorial level is progressing, but I can't give you an exact release date for Update...

Watch The Chronicles of Castle Rock - Episode 3... or join us at PAX East!

Watch The Chronicles of Castle Rock - Episode 3... or join us at PAX East!

News

Watch Episode 3 of the Chronicles of Castle Rock now! Or get the biggest sneak peek at Pax in the States! Play the demo for We Were Here Forever ahead...

Preview: Weather

Preview: Weather

Black One: Blood Brothers

Dear operators, the weather coming! Rain, snow, thunderstorm...

SCP Containment Breach Celebrates 10th Anniversary; 5 SCP Mods That Secure, Contain, and Protect

SCP Containment Breach Celebrates 10th Anniversary; 5 SCP Mods That Secure, Contain, and Protect

Feature 1 comment

SCP Containment Breach Celebrates 10th Anniversary; 5 SCP Mods That Secure, Contain, and Protect.

New Video footage and pics to show!

New Video footage and pics to show!

Eden Remains: Arrival

Hi all, We've been busy on preparing for a new trailer and wanted to share some updates with everyone. We've got some new pictures and footage to show...

Nine To Five: Rogue Shift Limited-Time Event Starts April 19th

Nine To Five: Rogue Shift Limited-Time Event Starts April 19th

Nine to Five

Rogue Shift is a limited-time event, that takes over Nine to Five from 19 to 28 of April.

Game devblog 007

Game devblog 007

Covenant: Project Zero

Game devblog 007, where we announce we're going 2.5D.

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