Harmony’s Odyssey is a 3D fantasy adventure puzzle game set on mythical dioramas full of riddles, perky creatures and magic. Embark on a fantastic journey...
You wake up all alone, washed up on some unfamiliar shoreline. It's peaceful. There's nothing in sight besides palm trees swaying in the breeze, and the...
Fuchsia is a strange and comedic point-and-click puzzle adventure, with witty dialogue and an intriguing story. Discover the grand mystery behind the...
We reached out to the SCP community to see what SCPs you thought would work good as gameplay elements.
Hello everyone, this week we will show you some mechanics and behaviours Thank you and until next week! Bye bye -Lost Bacon Studios
Daniel Sanchez is a man who enjoys exploring strange abandoned buildings and documenting them. Soon he discovers an old facility by his original workplace...
The goal of the game is to get the ball to the checkpoint and advance to the next level while the game becomes progressively harder. Every few levels...
New version 1.17 includes a way for you, Jakob, to contact me. Check it out and contact me. Please.
Dr. Atoz is your host in this fun test of memory matching and spelling. Watch out for Alphy, who is always hungry for letters.
Can of comments this month for this diary of devs, however work on the tutorial level is progressing fast!
Version 1.16. Lots of smaller fixes and hopefully improved performance. For the web version visit no-context(dot)com
This time we have really big news for you! Our cat can finally climb multiple patterns with less errors and we have some variations for our character...
Today we will show you our final bullshot for the game with some already nearly finished assets.
We finally can show a bullshot! Also we have some good news in developement!
Today we explain the hook mechanic and talk about our character design and news in developement.
We have some news in which we will tell you something about hooking and our progress in the last weeks
Hello everyone, this time we have some 3D assets, that were modelled after the concept art we showed previously. We have an old desktop computer with...
You Wake Up to a loud noise You Go investigate The noise But something is not right Do YOU? have the courage to Get in the basement and see Whats in the...
Hello you landlubbers, With this post we launch our project "Hook Cat"🐱🪝 (by Bastian Curth (Game Designer), André Santos (Artist) and Alexandre...
Hello you landlubbers, are you interested in a new exciting adventure? With HookCat you will definitely experience one. As a cat you explore an unknown...
Hello everyone! This week we can show you some of the environment concepts (Already in 3D).
People are fragile, and if they get pushed too much in an order of magnitude for too long then you could say the glass will break.
Showcasing new artwork that includes both concept art and in-game assets, and discussing some production roadmap changes.
The We Were Here live-action series releases its final episode.
The 4th game in the We Were Here series, We Were Here Forever, is out now on PC!
The live-action serie of We Were Here, Chronicles of Castle Rock, releases a new episode one day before the new game releases!
A 2D horror puzzle platforme where you play as a little girl who has the power to control the growth of vines, and you use it to solve puzzles and explore...
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