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Reliefs The Time of The Lemures 0.4 : Diary of devs #36

Reliefs The Time of The Lemures 0.4 : Diary of devs #36

News

Can of comments this month for this diary of devs, however work on the tutorial level is progressing fast!

Reliefs The Time of The Lemures 0.4 : Diary of devs #35

Reliefs The Time of The Lemures 0.4 : Diary of devs #35

News

Here's a new developer diary for this month of April! The work on the tutorial level is progressing, but I can't give you an exact release date for Update...

Reliefs The Time of The Lemures 0.4 : Diary of devs #34

Reliefs The Time of The Lemures 0.4 : Diary of devs #34

News

Before starting I reassure you, the version of Reliefs The time of the Lemures 0.4.01 is in preparation, but there is no release date for the moment.

Reliefs The Time of The Lemures 0.3.02 released!

Reliefs The Time of The Lemures 0.3.02 released!

News

This update is very important and changes the game in depth. Modification of the gameplay, graphics, addition of content and of course correction of bugs...

Reliefs 0.3 : Diary of devs #32

Reliefs 0.3 : Diary of devs #32

News

All of the gameplays have been redone, because the physics of the player character have been profoundly changed.

Reliefs 0.3 : Diary of devs #31

Reliefs 0.3 : Diary of devs #31

News

I had a lot of feedback from the players who had some tutorial and gameplay issues. So I decided to change my work priority.

Reliefs The time of The Lemures 0.3 released!

Reliefs The time of The Lemures 0.3 released!

News

I am pleased to announce that Reliefs The time of the Lemures is now available for download!

Reliefs 0.3 : Diary of devs #30

Reliefs 0.3 : Diary of devs #30

News

For this diary of devs we show you many screenshots of the game! All of these screenshots are taken in the tutorial level.

Reliefs 0.3 : Diary of devs #29

Reliefs 0.3 : Diary of devs #29

News

The work progress every week for the development of Reliefs 0.3!

Reliefs 0.3 : Diary of devs #28

Reliefs 0.3 : Diary of devs #28

News

These two last weeks, many assets were made in order to build the most realistic Roman temples is possible.

Reliefs 0.3 : Diary of devs #27

Reliefs 0.3 : Diary of devs #27

News

The gameplay of the player is doing! Now you have the possibility to throw your spear !

Reliefs 0.3 : Diary of devs #26

Reliefs 0.3 : Diary of devs #26

News

For this Diary of Devs #26 I have prepared a small video to show you the gameplay of Reliefs with the new game engine, Unity. It is not easy to explain...

Reliefs 0.3 : Diary of devs #25

Reliefs 0.3 : Diary of devs #25

News

This new game engine changes everything for the game! A world more huge, more details, more interactions, more realism!

Reliefs 0.2 : Diary of devs #24

Reliefs 0.2 : Diary of devs #24

News

This new Diary of devs #24 present you for this week the new trees and volumetric clouds for Reliefs The time of the Lemures.

Reliefs 0.2 : Diary of devs #23

Reliefs 0.2 : Diary of devs #23

News

A new year has arrived and Reliefs is always on early access. When I have released Reliefs in early access, I have planned 12 months of the work to release...

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