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Tag "UI"  (0 - 30 of 199)
UI Designer/ Artist

UI Designer/ Artist

Job

<p>UI Designer</p> <p>Our titles have made it to Steam front page on multiple occasions and are now working with other startups and publicly traded companies...

(#66 Dev Diary) Easy peasy lemon squeezy

(#66 Dev Diary) Easy peasy lemon squeezy

News

Hi :) Our game will have three difficulty options, and a nice design to them!

(#63 Dev Diary) Communication nuances

(#63 Dev Diary) Communication nuances

News

Hii :) This is about a new UI update for the characters' text boxes.

Brand New In-Game UI and Code Improvements!

Brand New In-Game UI and Code Improvements!

News

A classic In-Game UI made its debut along with more visually impressive features! Assembly RTS will be a physics-based online strategy game with unit...

 Instar Dev Diary #6 - Logo Sketches

Instar Dev Diary #6 - Logo Sketches

News

Come find out the Logo studies and sketches of our game, Instar :)

(#60 Dev Diary) Responsive responsibilities

(#60 Dev Diary) Responsive responsibilities

News

A sneak peak at our new logo plus in game loading screen and title game page menu.

Faina - Devlog #12

Faina - Devlog #12

News

Today we're showcasing the following topics: - UI Prototype in Figma; - UI Prototype in Unity.

Delicious Devlog #9 - UI Testing and Programming Update

Delicious Devlog #9 - UI Testing and Programming Update

News

In this week's devlog, we'll go through the UI for our game, with a link for a testing survey, and a small update on the programming!

Dev Log 4 - User Interface

Dev Log 4 - User Interface

News

Today we are showing some of the screen in our UI prototype.

Akarya [UI Update #2]

Akarya [UI Update #2]

News

Greetings Akaryans :) We have an very neat UI Update !

Devlog 4: Letting residents sleep. Finally

Devlog 4: Letting residents sleep. Finally

News

This week, watch me furiously implement a clock, something to let the player take a breath, and occasionally, play with a controller (although why would...

Devlog #6 - New 3D Models and UI art

Devlog #6 - New 3D Models and UI art

News

Today we share our overall progress in the project and the more recent art made for the game.

Akarya [DevLog #3]

Akarya [DevLog #3]

News

Greeting great Akarians! We hope you're ready for our updates! 😃

Devlog 3: Major procrastination, disorganization and a lack of sleep

Devlog 3: Major procrastination, disorganization and a lack of sleep

News

This week in Apex Revenge development: Lots of lore-related sh*t I can't talk about without spoiling the entire plot of the game. And also the todo list...

Akarya [UI Update]

Akarya [UI Update]

News

Greetings Akaryans :) Ready for our User Interface update ?

Devlog 2: Engine, Main Menu, Cheating, Music, and HORSE MOVIES?

Devlog 2: Engine, Main Menu, Cheating, Music, and HORSE MOVIES?

News

This devlog talks about how the game's engine progressed, how its soundscape evolved, and how its cheater playerbase got a treat(?)

Tomato Soup Splashdown v1.6

Tomato Soup Splashdown v1.6

Download

This update adds a new match settings menu where the conditions of each match can be customized. This update was made in preparation for the launch of...

(#53 Dev Diary) Elfscape's elegant emporium

(#53 Dev Diary) Elfscape's elegant emporium

News

Hi! this is a graphics diary about the shop UI development process.

MLC (Magna Ludum Creatives)

MLC (Magna Ludum Creatives)

Company

We connect game developers with the finest, seasoned artists, streamlining the process of sourcing, hiring, and managing passionate freelancers. Our approach...

Vintage Posters

Vintage Posters

News

Today we will show you some cool posters we will use in the game as part of the retention loop.

Devlog #8 - User Interface Ideas

Devlog #8 - User Interface Ideas

News

The ideas that the team had for the User Interface.

Devlog #04 - User Interface Design

Devlog #04 - User Interface Design

News

Hi everyone! For today's post we want to showcase you the user interface that designed for our game.

Boomin' Betty & Menu Updates

Boomin' Betty & Menu Updates

News

This week I've added a brand-new zombie type that self-detonates as well as overhauled the game's main menu so it's a closer match to other canvases.

Xisto Devlog #02 – Mask Customization

Xisto Devlog #02 – Mask Customization

News

Making the player’s mask feel unique and personal.

Devlog 03 - UI and Art

Devlog 03 - UI and Art

News

This week, we improved our game's UI, in order to make it look not only better, but simpler, leading to a better player experience. We are also working...

Graphic Novel UI

Graphic Novel UI

News

A lot of UI work has been done this past week, including the character selection, inventory, weapon mods, and loading screens. The game now has a cohesive...

Farmwand : Dev Diary #4

Farmwand : Dev Diary #4

News

Giant forest trolls, potion rooms, tons of spells, new UI and a renewed logo...what else might be hiding inside this devlog? Let's find out!

DevBlog 19 - Making a Main Menu Out of Moving Lasers

DevBlog 19 - Making a Main Menu Out of Moving Lasers

News

A from-scratch C++ dynamic 3D animating UI system using spatial hash grid and lasers!

UI SK01 Text Sans Bold

UI SK01 Text Sans Bold

Download

This mod changes the look of the game text by using a sans serif bold font.

UI SK01 Food Icon

UI SK01 Food Icon

Download

This mod changes the food icon in Patron game. Hope you like it!

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