Patch Notes – New Hangar – Server/Client synchronization improvements – Ship Module Groups – Ship Setup/Equipment
My weekly dev diary, originally written for our Discord community. Now being shared across all platforms (There are 60+ diaries available to read).
From larger-than-life space stations, to submarine-sized repair and refuel tankers, to a whole new player ship, Grimmstar has been undergoing a number...
I didn't realize how tough it would be to code space navigation and flight sim mechanics for the vastness of space. But the beta came together rather...
We're kicking off a new run of brand new community challenges for you! This one’s for the explorers, the wilderness seekers, our Captains whose journeys...
We took a bit longer than planned to give another update on the progress of Grimmstar, but there's so much to show now! We've made enormous strides towards...
A community update on the Tactical View in game. A blend of the information heavy Starmap, and proximity radar displays.
Summary of the Project history, where we've been, how we got here, and where we're headed.
Scrapship is a top-down shooter that is more about strategy than memorizing waves of enemies or dodging gratuitous amounts of bullets. This third demo...
Build 90 has a large number of bug fixes, and a handful of QoL additions that I found laying around the forums. If you have a good idea, don't be afraid...
Modtool updates and Ship Editor QoL improvements. Check that out and more in devlog 64 for Astrox Imperium.
In this video, I cover a few new major additions to the UI. The first being the ability to drag and drop multiple items at once. The second is the ability...
In this video, I play 'catch up' with build 81 to document a few new quality of life additions to the Halloween build.
We are happy to announce that Infinity: Battlescape will be released to Steam Early Access on Friday, September 27th, at 04:00 am UTC. Now is the time...
Grimmstar is an action-packed space fighter and fleet management hybrid from AstroNaughty Games that puts you in the pilot’s seat to help save humanity...
New turret mobility controls. New 4k ship textures. Revamped inventory code and more...
Lots of new QoL improvements, and new generated item drops from the pesky raiders.
Lots of updates, additions, and a new devlog video showing off the new game mode. Come check out the new Astrox Imperium Sandbox!
WE WANT YOU in the Imperial Space Force (ISF). Join us in protecting our borders from foreign and domestic opponents. Only in the ISF will you fly state-of-the-art...
One of the most exciting and visually awesome updates we've had yet ;)
This is a behind the scenes video where I show some of the intimate details of the development process.
We're nearing our first Asteroid backer weekend! That means everyone who backed the game at the Asteroid reward Tier will be granted access from July...
A short summary of the past 2 Development updates. Our next few updates will get dedicated posts, due to the volume of content, and announcements they...
In EarthX you can build a really big space company, starting as a small startup. You start in 2002 with just a few million dollars, and your task is to...
We've learned a lot during our beta, and continue to advance towards our Steam Early Access launch. We now have a steam page! Head on over and wishlist...
New autonomous mercenaries, UI color options, Module mouse overs and more.
We are happy to inform you of the two new developments with respect to "Stellar Sphere". The first is the new "Stellar Ring" scenario which is incorporated...
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