I didn't realize how tough it would be to code space navigation and flight sim mechanics for the vastness of space. And I've worked as a programmer of military avionics software for more close to a decade! Needless to say, getting a smooth transition between locating planets, flying to them, and landing was incredibly hard and not without a bevvy of bugs.
I wanted to show off our beta version of these mechanics to the community. It's nothing but gameplay!
Side note: that music is from the in-game radio, and it makes jazzed to sing "HELL YEAAAAAH, I GOT A SPACESHIP!"
Looks really cool so far. Keep it up!