Many people have been asking us about our future update plans and about the current state of the game. We've written up a blog post about what is coming...
As for now, I have to slowly build the mod feature by feature. Every major alpha build that will be released will be a part of the foundation. Beta will...
In this new episode of making of Epidemic Tracer game, I'm going to show you an extended workflow for creating beautiful and realistic apartments for...
In this article I'm explaining about my delay on updates; how I won Epic MegaGrant, how I'm working on a storyline for my quarantine-based game Epidemic...
In this article I would like to share you my approach on building outdoor environment for the imaginary location of my quarantine inspired indie game...
In this short devlog, I'm going to show you results of my hard work after many calculations and experiments. This time it's about alpha version of Brutalist...
In this article I'm going to show you how to adapt an imaginary location (based on a real one) for the game in order to make gameplay more interesting...
In this article I'm going to show you how to create imaginary but realistic living complex interiors without any concept art needed, plus, how I'm using...
In this article I'm going to show you how to create imaginary but realistic worlds without any concept art needed, and based on real life locations.
Some words about the custom story as well as its problems.
Conclusion of the first game event, future plans and minor updates.
As we enter the roaring 20s, we prepare ourselves for the coming year and our plans for it.
This is an update on what is coming in the future.
It’s time to talk about future plans for Alder’s Blood!
To avoid early access purgatory, it's important to give customers a set of expectations to measure your progress against. We're working on a roadmap for...
Here I explain possible plans for the next updates in store for Invasion of Tork.
A brief plan of attack for the next month of updates.
Just a runthrough of the plans right now, where we're at, and where we're headed!
Release stages of the game. Starting from the simplest components leading to the full fledged game!
Odd Branch Publishing provides an update blog to lay out the future plans for Weaverse so players know what to expect.
Some words on Old World religion in Warhammer and how it can be implemented in Crusader Kings 2.
Changes, updates, fixes, future plans, you name it.
I'm planning on more custom made troops. Beware that they're non-savefile compatible.
We are enjoying the making of this mod, and are open to suggestions!
Steam Greenlight is gone a year ago, and Plans have been changed.....
This will contain what I wrote online from my book so far, and explains the story behind this game.
Update talking about gameplay. What works, and what didn't work.
I explain the current state of the game, and where it's headed
During the previous months, development of Neon Knight has made steady progress.
new type of zone will appear in the Wild Terra - Corrupted Lands.
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