This is a mod for Killing Floor 1 that replaces the models and textures of all enemies with the ones from the original mod. I did not create this mod...
This month has been cram packed yet again with more development and features to the Ares framework. From developing the originally planned multiplayer...
This month has been cram packed with a ton of new development work and features to the Ares framework. From updates to existing functionality, new character...
Read about our main focuses on the game's scenery and art in this weekly devlog.
The Models That I ported to Garrys Mod For Use With Whatever
The teased garden has been updated! Lets take a look at the latest screenshots!
Speeding up the live streams and new features added. Dynamic day/night cycle, multiplayer code updates
A large mansion just isn't complete with a little garden area, now is it? Let's have a look around.
Dialogue system is finally here, and in a gorgeous room to boot. Experience our system in a room where the models have been given life!
This week its time to feel the smoothness of a sofa or the coldness of the metal frame. That's right! It's Textures week!
This week we will be showing some of our meshes created for the game, before the textures have been applied to their fullest.
This is the Tools Update for The Lays of Althas: Sundered Order by Epoch Games.
This is the Tools Update for the upcoming game, Lays of Althas: Sundered Order by Epoch Games.
We've come half way through 2021; five months of active development and for once no signs of slowing down as 3d modelling has been ramping up the last...
2 New Monster Made by me, they run with scooter, are well armed to fight against Doomguy and his friends.
Hey everybody, what do think you about our new ship designs? These ships belong to the Mallard Order, a cult of devoted duck worshippers and a faction...
What’s good fellow gamers, in this development log, you’ll take a look at how I made my main character’s model, from sculpting to the retopology...
Hello gamers. In this log, I will introduce the game I'm developing, called Re-Creation. As you'll see below, it already had history and I'll try to fill...
Almost every major game released theses days is made in 3D or uses a heavy amount of 3D assets. For our small indie studio we want to make all assets...
This is a collection of cliffs, rocks and other terrain and landscaping models in a variety of materials for use in scene editing in Mount & Blade: Warband...
You thought we were dead, right? Well, actually not yet.
I am releasing six models created by playtesters using the plant and animal builders of The Sapling. Several bodyparts are annotated so you get an idea...
New added enemy to the game Limitless hunger. Showing off new animations , a model,texture, enemy logic and powers.
Modern Storyteller is a tiny game studio, but we're using cool new software and tech to make beautiful character models and mocap animations for our game...
This is the strange slime mod! A simple mod that replaces various models such as gordos, slimes, and other things.
An update on the current state of our models as we push for a early access release on 4/30/2019. Think we can make it?
A comprehensive overhaul of the games interior assets has been done over the past few weeks, this will give the games interior a much more genuine and...
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