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Klian Gore System: Update v0.2.0

Klian Gore System: Update v0.2.0

Klian Gore System Demo

Klian's Gore Plugin Update v0.2.0 Demonstration of Klian's Gore Plungin used in a VR Project.

I'm Coming Dev Update

I'm Coming Dev Update

News

I'm making a game called "I'm Coming", try the demo now! Here's an update on the progress.

I Am Overburdened, cosmetics

I Am Overburdened, cosmetics

I Am Overburdened 1 comment

This time instead of launching new content or features for I Am Overburdened I'm upgrading the graphics of the game a little.

I'm Coming

I'm Coming

News

I'm working on a project at the moment called "I'm Coming". It's a point-and-click survival horror game where in each room, you must find the correct...

Suzerain will be showcased at INDIGOx

Suzerain will be showcased at INDIGOx

Suzerain

It's been a while! We got some good news. Suzerain will be showcased at INDIGOx on the 27th and 28th of June.

Weekly Recap #26: The Sunken Caves in 3D

Weekly Recap #26: The Sunken Caves in 3D

Nanotale - Typing Chronicles

Before the our long weekend we started some modeling for our second biome And because it's called the Sunken Caves it will ofc start with rocks!

Game Credits

Game Credits

Yume RPG Toolkit

Introduction for the final step of creating a game by using the Credits Section.

LOTLW Blog #1: The journey so far

LOTLW Blog #1: The journey so far

Light of the Locked World

LOTLW development began in October 2018 - in the blog first entry, I'm writing about what I have added to the game since then.

May Updates

May Updates

The Third Shift

A small update on our Gameboy Horror game "The Third Shift".

Enemy bullet patterns!

Enemy bullet patterns!

Cosmonator

The enemies in Cosmonator are seriously out to destroy you. Here's a look at the various ways exactly how they're trying to achieve that.

April-May update

April-May update

SHMUP Creator 1 comment

It's been two months, but I made a lot of progress on things related to a near release. I wrote half of the documentation, and it takes time for a game...

IndieDB and Steam pages are now live!

IndieDB and Steam pages are now live!

Light of the Locked World

Light of the Locked World - fantasy RPG with inspired by old school MMOs like RuneScape and Ultima Online - now has IndieDB and Steam pages! The next...

Outrageously amazing levels created by community!

Outrageously amazing levels created by community!

Levelhead

Another week, another set of outrageously creative levels from the community. Click on any of the level-names to bookmark these levels and check them...

E06 - Anomaly

E06 - Anomaly

E06-Anomaly

Discover with Expedition Unit 06 new worlds. Solve the riddles of ancient civilizations and fight for survival with an energy arc.

DASH Has Launched In Early Access On Discord and Steam!

DASH Has Launched In Early Access On Discord and Steam!

DASH: Danger Action Speed Heroes 1 comment

June 6 at 8 am PT all our fav competitive and creative platformer DASH: Danger Action Speed Heroes launched on Steam. We are havin' the launch buzz vibes...

Huge Milestones Reached on Doris Ep.2

Huge Milestones Reached on Doris Ep.2

The Tale of Doris and the Dragon - Episode 2

[VIDEO POST] Last week, we went to Norwich Games Festival 2019 to exhibit Doris and the Dragon Episode 2. We’re back with some updates regarding the...

NATURE IS OUT NOW

NATURE IS OUT NOW

YGGDRASIL JIGSAW PUZZLE

The second official theme of the YGGDRASIL JIGSAW PUZZLE is out now on Steam.

Weekly Recap #25: Dwellers from the Sunken Caves

Weekly Recap #25: Dwellers from the Sunken Caves

Nanotale - Typing Chronicles

A new week always begins with a short recap. Last week we worked mostly on the new biome, the Sunken Caves.

Technical Insights

Technical Insights

ENDCIV

Read about technical insights of Endciv. We cover our grid data simulation and the entity component system.

May Progress - Grand Guilds

May Progress - Grand Guilds

Grand Guilds

May 2019 progress report! Beta updates, new content, and my late brother's work.

Moonrise Fall - Out Now

Moonrise Fall - Out Now

Moonrise Fall

Moonrise Fall is Out Today on Steam for $14.99 get a 10% discount during the first week of release.

11th Dream game now on Steam

11th Dream game now on Steam

11th Dream

Hot fast-paced action abstract shooter 11th Dream has been released on Steam in early access.

Truck the System | Norwich Games Festival

Truck the System | Norwich Games Festival

Truck the System

A look at my time exhibiting Truck the System at Norwich Games Festival 2019. Lessons learned, trucks built and loop-the-loops looped.

False Front is now available on Steam!

False Front is now available on Steam!

False Front 2 comments

False Front is now available on Steam Early Access for $8.99! We hope to see you in game and here your feedback in the future!

The Tower of Worth 1.02 Update - Skill and Special Ability-

The Tower of Worth 1.02 Update - Skill and Special Ability-

The Tower of Worth

After Releasing The Tower of Worth, I see the feedback about Skill Description. So In this Update, I focus on Skill relative things. Skill Description...

Fun Nordic Game Experience

Fun Nordic Game Experience

Suzerain

Nordic Game Conference was crazy fun for Torpor Games!

Weekly Recap #24: New critters for the Sunken Caves

Weekly Recap #24: New critters for the Sunken Caves

News

Last week we worked on other concepts mostly for the second biome in Nanotale but also for the first one. We really want to finish the Ancestral Forest...

What’s up, doc? Dev Update #26

What’s up, doc? Dev Update #26

Cepheus Protocol

Over the past few weeks we worked to refine and get more gameplay mechanics into our dev builds. We've refined and changed some systems and worked on...

Truck the System | Laser Turrets and Flamethrowers

Truck the System | Laser Turrets and Flamethrowers

Truck the System 1 comment

A breakdown of three weapon parts added to Truck the System: The Laser Turret, the Flamethrower, and the Fixed Rocket Launcher. Three new ways to destroy...

7 Days of False Front #3 - Character Creation

7 Days of False Front #3 - Character Creation

False Front

A few images of how we went from concept art to 3d models when creating or in-game characters.

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