NetherWorld is a pixel art action narrative experience, and also a dark and decadent land full of filthy creatures.
After being abandoned by his wife, Medoo faces his disgrace going to the nearest bar to drown his sorrows in vodka. What started as a marriage crisis will soon become an unexpected, surreal and twisted journey surrounded by quirky fellow travelers.
Dialogues and relationships between characters will be key for story progression. That’s why all the fights will be against final bosses.
Get along with cokehead mages, prostitutes, mobsters, sociopath kids, old perverts and more to fix the pieces of your broken life, or at least to try it.
· Deep and surreal story
· Dark and twisted world
· Lots of characters and scenarios
· Epic battles against grotesque bosses
Hey guys! In our last last article we focused on Mordisco Desert. But how does the teleporting system work? Can Nintendo Switch handle all the desert sand particles? Will we finally see some of NetherWorld’s minigames?
LET’S CHECK IT OUT!
NetherWorld bars will allow you to play drinking minigames, ordering stuff to get drunk alone or just talking to weird people. The Saloon is one of them.
Our first idea was to make them look different from any other place in the game: from 2D side-scrolling view to a squared 3D zenithal view. We had already shown the Saloon in out Kickstarter campaign, and
This has been a tough decision for us. While finishing the Desert scenario, a wild problem appeared: If one bar had this aesthetic, the rest should too, right? In a perfect, shiny and happy world, yes. However, the production schedules said “NOPE, SWEETIES”… So we decided to stick with the 2D game aesthetics and make this sub-scenario much bigger inside.
This is not the only scenario upgrade we’ve been working on, of course. WE’VE BURNT THE FOREST TOO! Nah, not yet. But we added new elements to increase the mystery vibes and illumination.
These are illumination improvements only from objects themselves; Unity lightning effects are coming next!
You won’t feel lonely in the forest. C’mon, look at the creatures… They seem to be having a great time there, don’t they? Maybe you should eat those purple mushrooms too!
Yeah, we know… The forest scenario hasn’t been properly introduced. We’ll fix that in the following articles! ;)
In order to learn useful mechanics for boss fights, weapons or specific situations, you’re gonna play different minigames. Here’s our homage to Duck Hunt!
In the last devblog we introduced NetherWorld’s teleport system: Palindrome worms eating us and then puking us somewhere else. But WHERE?
The Worm Cave, obviously! More than 5 worms are waiting to be “unlocked” using different items.
We’re still testing the eat-and-puke mechanics (the worm of the picture is not final!), so hope in the next update we can show you all the teleportation stuff! Trust us: The wait’s gonna be totally wormth it.
It’s a scientist? It’s a creepy animal lover? No! IT’S BOTH!
Neil was the first Netherwolian to survive wormhole travelling, but at a high cost. After more than 20 years trapped in this cave, he’ll see Medoo as the help he needs to finally complete his research.
Months ago you saw some of the spots in Mordisco Desert, especially its main town: The Puke.
This scenario is nearly finished (95%), so from now on it’s just adding / checking details, like sand particles, background elements or NPCs.
Here’s some of our work:
Hmmm... Too many tris for a Switch?
...NAH! It works awesomely!
Aaaand that's it for now! We'd love to hear your opinion, so feel free to comment below.
Thanks so much for your support and see you in the next devblog! :)
NetherWorld team
>>Steam
Let’s make quarantine a bit easier with OST sneak peeks, wormholes and sheriffs!
Mordisco Desert will be the second scenario you’ll explore in the game. How are you gonna have fun there?
Summer is coming... What about enjoying some refreshing stuff to beat the heat?
Let’s talk about BLOOD in video games, and the 2D pixel bloodstain system developed for NetherWorld. There's also a cool link in the end.
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Que buen trabajo hermano simplemente hermoso
Muchas gracias :)
Looks neat! Good job guys
Thank you :)
Man, I'm so glad I found this gem, the pixel art in this game is a masterpiece! Looking forward to this one.
Thank you AoiJack, for your extremely kind words.
Great particle effects. Stunningly creepy bosses.
Thanks guys.
NetherWorld looks great! A really atmospheric pixel-art.
Thanks mate.