Prehistoric Hunt is the multiplayer dinosaur hunting game you have been waiting for. Join your friends on memorable hunting trips or go solo. And remember to be careful as the hunted creatures can hunt you too!
This game is in active development. We release updates to the game frequently. You can give feedback and affect what features will be in the game.
Prehistoric Hunt is played on a large island. The island is inhabited by different kinds of dinosaur species. The terrain of the island varies from high mountains to dense forests and open plains.
Hunt dinosaurs with your friends or do it on your own. Choose to complete varying hunting assignments to gain rewards for new equipment or freely hunt whatever you like. Find tracks on the ground or listen for dinosaur calls to catch the prey you want.
Many very different dinosaur species live on the island. Some are calmer herbivores and others more aggressive carnivores. Some species also like to live in herds making finding more of them easier. Carnivores may end up eating some of the herbivores. All of the dinosaurs can be a danger to the hunter. Beware of their keen senses!
Players can utilize multiple different weapons in their hunting adventure. Hunting can be done with traditional firearms but there is also an option to use tranquilizers. Some weapons have more firepower, some are quicker to handle. Players start of their hunting with a basic hunting rifle and pistol. When players complete more hunting assignments they get access to more powerful weapons. Players will also have to take into account the shooting distance to target as the bullets start to drop on longer distances. The bullets also don't last forever.
Greetings dinosaur hunters!
We are currently working on multiple improvements including Spinosaurus and AI improvements with a mechanism that dinosaurs will get thirsty and need something to drink. All images are work in progress images and are subject to change.
Spinosaurus is in development and will feature new behavior not seen with other dinosaurs. Our Spinosaurus will be semiaquatic meaning it lives both on land and water. It will be interesting to run into this beast in water …
In the future dinosaurs will be able to gather near water to go for a drink. A dinosaur group will get thirsty and then find a water source to drink up. We are defining drinking areas for different dinosaur groups.
We want to provide access to both shallow and deep water for players. There are areas in the map where the player would need to evade a lot of water to go to another place and the possibility to swim will make traveling easier in these cases.
Work has been done to improve the ground texture of the island to show more detail. Here are two examples with before and after shots of current progress:
Before:
After:
Before:
After:
Thank you for reading and we look forward to hearing your thoughts.
We’ve released a small summer patch containing various bug fixes and some improvement items including an example mod!
Albino and melanistic skin types for all dinosaurs are here! Find out what else is included!
Trophy lodges, inventory rework and other improvements are delivered in this spring patch!
Trophy lodges are under construction! Check our progress from this article.
This can be used to start your own mod. Contains dinosaur and player parameters that can be changed to your liking. Check our modding documentation for...
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Really cool concept! It reminds me of the old Carnivores games I used to play on my old Pentium computer :D
Interesting concept ... I would bet this game takes inspiration directly from Carnivores, which was released long long ago in late 90s.
My advice - keep the hardcore part of the game truly hardcore, and some parameters as possible to customize from within the game.
I would assume the AI of dinos would be the biggest thing to make in this type of game. Singleplayer would be interesting ( eventually ) , with maybe potential scenarios aside just hunting ( stranded alone, with little or no ammo, go to evac point )
Hello. I actually hadn't tried Carnivores games until very recently, but they indeed are very similar to the ideas we have about this game.
We want to keep the game challenging and not dumbed down. Customizing and modding is something that we want to bring into the game.
The AI of dinos is very important and I focus heavily on it, as it is the main meat of the game.
I like the idea of scenarios and it's something that I have thought myself too that it could bring variety to gameplay. The game can already be played solo too.
Thank you for your feedback.
Its great to hear youre making modding possible - one can easily compare non-moddable games to heavily moddable ones and see the massive difference and impact of the mods.
With good core mechanics in game, the mods eventually can make the game grew on its own.
I assume there will be no crafting, base building or similar. Or maybe even no survival mechanics ( or maybe later ). But the game will more focus on immersive tension - which definitely requires a very good AI of dinos, very good sound effects and ambience.
Yeah, we want to focus on the immersion, hunting, ambiance and dinosaurs. We wont do base building and crafting will be very minimal if any.
Developers always have their own vision of the game, but by allowing modding can players create their own take on the game and thus create new experiences for players to play. I like the possibilities and experiences that modding can bring to the game, so this is something we will implement to the game.