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Prehistoric Hunt is the multiplayer dinosaur hunting game you have been waiting for. Join your friends on memorable hunting trips or go solo. And remember to be careful as the hunted creatures can hunt you too!

NOTE FROM DEVELOPER

This game is in active development. We release updates to the game frequently. You can give feedback and affect what features will be in the game.


WORLD

Prehistoric Hunt is played on a large island. The island is inhabited by different kinds of dinosaur species. The terrain of the island varies from high mountains to dense forests and open plains.

HUNTING

Hunt dinosaurs with your friends or do it on your own. Choose to complete varying hunting assignments to gain rewards for new equipment or freely hunt whatever you like. Find tracks on the ground or listen for dinosaur calls to catch the prey you want.


DINOSAURS

Many very different dinosaur species live on the island. Some are calmer herbivores and others more aggressive carnivores. Some species also like to live in herds making finding more of them easier. Carnivores may end up eating some of the herbivores. All of the dinosaurs can be a danger to the hunter. Beware of their keen senses!


WEAPONS

Players can utilize multiple different weapons in their hunting adventure. Hunting can be done with traditional firearms but there is also an option to use tranquilizers. Some weapons have more firepower, some are quicker to handle. Players start of their hunting with a basic hunting rifle and pistol. When players complete more hunting assignments they get access to more powerful weapons. Players will also have to take into account the shooting distance to target as the bullets start to drop on longer distances. The bullets also don't last forever.

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Development Blog #14

News

Greetings dinosaur hunters!

In this development blog we present our latest work with the game. We are working on several improvements like adding storage areas and reworking shotgun shots. These improvements you can expect to see in the next patch. All images are work in progress images and are subject to change.

Environment improvements

We’ve done changes to the foliage to improve the look of it. A new ground material is being added to the island. New scenery items have been added.

Screenshot

Screenshot

Screenshot

Screenshot

Screenshot

Storage area

Work is ongoing with the storage area. This will be another vendor at special locations where you’ll be able to store extra equipment that wouldn’t fit your inventory. You’ll be able to access the same storage area content in each special location.

Screenshot

Screenshot

Shotgun pellet shot

To differentiate the shotgun from other weapons we are creating a new ammo type for it. We’re changing the ammo from slug (single projectile like rest of the weapons) to buckshot. One buckshot will contain multiple smaller pellets that will slightly spread.

These were some of the features that you will be seeing in the next update.

Thank you for reading and we look forward to hearing yout thoughts. Join the discussion on Discord by following this link:


Development Blog #13

Development Blog #13

News

Work is ongoing with a new weapon and a brand new dinosaur. Read this blog to find out more!

Fast Travel Update 0.89

Fast Travel Update 0.89

News

This update makes fast travel available. The update includes a new shop UI and multiple fixes to multiplayer. Read on to find out more.

Development Blog #12

Development Blog #12

News

To keep you up to date on our development progress we are continuing our development blog series. Lately we've worked on fast travel, bigger undergrowth...

Open World Update 0.88

Open World Update 0.88

News

In this update we focus on improving tracking and hunting aspects of the game. The update includes many improvements including bullet penetration and...

Comments
GameRealmMadness
GameRealmMadness

Really cool concept! It reminds me of the old Carnivores games I used to play on my old Pentium computer :D

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The_Preacher
The_Preacher

Interesting concept ... I would bet this game takes inspiration directly from Carnivores, which was released long long ago in late 90s.

My advice - keep the hardcore part of the game truly hardcore, and some parameters as possible to customize from within the game.

I would assume the AI of dinos would be the biggest thing to make in this type of game. Singleplayer would be interesting ( eventually ) , with maybe potential scenarios aside just hunting ( stranded alone, with little or no ammo, go to evac point )

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Fegloy Creator
Fegloy

Hello. I actually hadn't tried Carnivores games until very recently, but they indeed are very similar to the ideas we have about this game.

We want to keep the game challenging and not dumbed down. Customizing and modding is something that we want to bring into the game.

The AI of dinos is very important and I focus heavily on it, as it is the main meat of the game.

I like the idea of scenarios and it's something that I have thought myself too that it could bring variety to gameplay. The game can already be played solo too.

Thank you for your feedback.

Reply Good karma+2 votes
The_Preacher
The_Preacher

Its great to hear youre making modding possible - one can easily compare non-moddable games to heavily moddable ones and see the massive difference and impact of the mods.

With good core mechanics in game, the mods eventually can make the game grew on its own.

I assume there will be no crafting, base building or similar. Or maybe even no survival mechanics ( or maybe later ). But the game will more focus on immersive tension - which definitely requires a very good AI of dinos, very good sound effects and ambience.

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Fegloy Creator
Fegloy

Yeah, we want to focus on the immersion, hunting, ambiance and dinosaurs. We wont do base building and crafting will be very minimal if any.

Developers always have their own vision of the game, but by allowing modding can players create their own take on the game and thus create new experiences for players to play. I like the possibilities and experiences that modding can bring to the game, so this is something we will implement to the game.

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Prehistoric Hunt
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Windows
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Antiproto
Engine
Unity
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