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CyberThreat is an upcoming turn based RPG with a modern day setting. You play as a young man or woman going into their final year of study in a new school. Up to and after their arrival however, there’s been a string of mysterious deaths of students their age. The one thing they all had in common, was that they were badly abused by their peers through cyberbullying. The death toll is on the rise and the police don’t have any leads on these unexplained deaths. But what happens when the target of the cyberbullies is you?

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If there's one thing that's certain in developing a game, it's that everything is subject to change at any given time. That's exactly the case for CyberThreat®, with some big, new changes that have improved the game since last seen here on IndieDB!

Here's everything you need to know that's changed since the last trailer was released for the game:

  • Graphics
    • CyberThreat®'s 3D shaders have been changed to a newly implemented cel shader, improving the art direction of the game with more bright and vibrant colours than before. This coupled with the already in place edge detection works wonderfully with 2D anime artstyle seen so far.
    • 3D world spaces have been improved, with lots of new locations added too. Here's an example of the opening scene with a new subway interior, followed by the new overworld location "Osaka":

Intro scene


  • UI/UX Improvements
    • The old pause menu UI was pretty ugly and clunky, and in serious need of a rework for a long time! UI has often been critiqued for CyberThreat®, and this was just another way of showing my commitment to constantly improving the game based on user feedback to be the best it can be. The UI comparison in action can be seen below:


  • New Enemies
    • There have been a lot of new enemies created for the game, but one recently revealed in particular over on Twitter was the ILOVEYOU virus! A twisted representation of human emotions, it can be seen in game here:


  • New Voice Casting
    • Exciting news as always when new cast members are added to the game! This Round 3 saw voices cast for Conrad, Lilith, Dylan, Ayisha, Alan and a surprise casting of Layna. This round featured a particularly exciting casting of Xanthe Huynh from Persona 5 as Lilith Huggard too, an honour to have feature in CyberThreat®! You can see her character in action below:


  • Memes...?
    • Last time CyberThreat® was shown off I introduced the world to Byte Businessman, the shrewd, fast talking, money obsessed computer virus. Recently I released a Snapchat Lens featuring Byte, and his popularity skyrocketed for a short while with people sending in snaps of Byte from all over the world, and his relative popularity even inspired some memes, one of which made it into the game since! You can see the original and ingame prop below:


As always you can find out more over at Cyberthreatgame.com and on the game's social media pages!

Thanks for reading and checking out CyberThreat®!

CyberThreat Story Teaser #2 and New Website Launch

CyberThreat Story Teaser #2 and New Website Launch


Indie RPG CyberThreat reveals new information via a new teaser trailer, and website launch with a plethora of new information, screenshots and gifs.

CyberThreat featured in TheKeybladeGamer's top 10 upcoming Vita RPGs

CyberThreat featured in TheKeybladeGamer's top 10 upcoming Vita RPGs


CyberThreat was recently featured in TheKeybladeGamer's Top 10 upcoming Vita RPGs on Youtube!

CyberThreat - Dev Diary #2 to be featured in August's TVL magazine!

CyberThreat - Dev Diary #2 to be featured in August's TVL magazine!


CyberThreat will be featured in the August issue of The Vita Lounge Magazine!

Developer Diary #2 in The Vita Lounge Magazine

Developer Diary #2 in The Vita Lounge Magazine


Read CyberThreat's second dev diary in The Vita Lounge's free online magazine!

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Latest tweets from @cyberthreatgame

RT @BernAniceto: Super excited to announce that I’ll be voicing this cutie pie aka Misty in @cyberthreatgame! Thanks for the opportu… T.co

Nov 11 2018

Some scenes seem to be running much more smoothly too! Why did I leave it so long again? 😅 T.co

Sep 23 2018

After putting it off forever, I finally updated from Unity 5.3.2! All the new features are wonderful to use at last… T.co

Sep 23 2018

Experimenting... Some refinements needed but cool to see! #cyberthreatgame #merch #indiedev Instagram.com

Sep 16 2018

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