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Platformer Elfscape: Ancestors is telling the story of a temple Guardian. She is asleep, waiting for the prophecy to come true - when the Chosen One shall descend underground, he'll fight a victorious battle against a Demon. One day, the Guardian is awakened, and she quickly realises the Chosen one is nowhere in sight. She needs to find him, and quickly - her life energy depends on it. Elfscape: Ancestors brings 24 levels, distributed into 6 environments, through which you'll be accompanied by an epic story told through visual-novel-like elements. Supported using public funding by Slovak Arts Council (www.fpu.sk)

Post news Report RSS (#53 Dev Diary) Elfscape's elegant emporium

Hi! this is a graphics diary about the shop UI development process.

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Elfscape's elegant emporium

Dev Diary 53

Hello!

As promised, this developer's diary will show you the shop UI and its design process.

There can be three types of items in the shop:

A. An item that cannot be bought because you have insufficient coins.
B.
An item that can be bought with coins.
C. An item that has already been bought.

The first designs were made in MSPaint.

Item types order: A, B, C.Shop UI design 1


Item types order: C, B, A.
Shop UI design 2


Item types order: C, B, A.
Shop UI design 3


Item types order: B, B, A.
Shop UI design 4


And this is our latest design - not with city upgrades, but with movement arrow upgrades.

Item types order: B, C, A.
Shop UI design final


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