Platformer Elfscape: Ancestors is telling the story of a temple Guardian. She is asleep, waiting for the prophecy to come true - when the Chosen One shall descend underground, he'll fight a victorious battle against a Demon. One day, the Guardian is awakened, and she quickly realises the Chosen one is nowhere in sight. She needs to find him, and quickly - her life energy depends on it. Elfscape: Ancestors brings 24 levels, distributed into 6 environments, through which you'll be accompanied by an epic story told through visual-novel-like elements. Supported using public funding by Slovak Arts Council (www.fpu.sk)
Hi :) Our game will have three difficulty options, and a nice design to them!
Hi! This is a graphics update and also a soundtrack update. Come listen to some tunes :)
Hi :) This developer's diary is about the shopkeeper's wares and also has a short video of the functioning shop.
Hii :) This is about a new UI update for the characters' text boxes.
We're doing sort of a "rebranding", so we're happy to present you are new logo, profile and title pic :)
A sneak peak at our new logo plus in game loading screen and title game page menu.
We've added new skin upgrades to the in-game shop, so you can alter your appearance and play in style.
We're redesigning our current logo - you can help us choose the best one.
We get a bug, you get a bug, everyone gets some bugs! Just a short funny dev diary.
Introducing three new level together with their map tiles:)
Small article about how the changing story affects the player character and level environment.
Hi! this is a graphics diary about the shop UI development process.
Hi! We've added some new city upgrades to the shop. And there's also an introduction of our shopkeeper!
Hi! We up-scaled our throne room in the first level to be more majestic. Come take a look :)
We attended a videogame festival in Slovakia so we decided to write a small report for you :)
Hi :) We've finished the skill-tree design for map upgrades, come take a look!
Hello! We're still working on our map, so we're bringing you an article about the map upgrades (with nice pictures!).
Hi, this is a small update with reworked animation for the weapon.
Hello! Today we're gonna talk about the mechanic of our map skill-tree and it's different proposed designs.
Hi! We're adding sound effects to the game. You can see in the our gameplay video, or you can just listen to some sheep bleating, if you like.
What's new? Steady progress in our game. Aaaand - some cute sheep!
We have been supported by Slovak Arts Council and we want to say thanks.
Presentation of two level environments - red and yellow. Pictures, videos.
Short overview of two finished level environments with matching soundtrack.
Gameplay from first two level environements, green and purple, with accompanying sountrack.
Short update about in-game dialogues and story animations.
Look into the life of one of the inhabitants in our main city, Eshara.
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