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For all Unity developers and developers-to-be, both beginners and professionals! As well as modders and gamers who play, letsplay or alpha-test/beta-test Unity games.

Five Unity sites that can provide answers for most questions:
General manual
Detailed manual (reference manual)
Script reference

Fan sites:
UnifyCommunity Wikipedia

Community goodies:
A* Pathfinding
Rewired (Advanced Input System)
Custom Input Manager
FPX Zero: FPS Construction Package

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Spoiler Free Update

Spoiler Free Update

The Pedestrian

We discuss the work that was done this past month on The Pedestrian.

Human Horizon [Devlog #2] – Space Mechanics

Human Horizon [Devlog #2] – Space Mechanics

Human Horizon 1 comment

Today we’re going to explain some of the mechanics we have created for the control of the ship in space.

Battle Princess Madelyn gets a release date!!

Battle Princess Madelyn gets a release date!!

Battle Princess Madelyn

Causal Bit Games and Hound Picked Games are delighted to announce the release date for the much anticipated, long awaited, Battle Princess Madelyn, that...

New content sneak peek - Autumn Festival update

New content sneak peek - Autumn Festival update

My Time At Portia

Hey Portians, Spoiler alert! We’re showing off some new content that’s coming in the Autumn Festival update. Last week, we shared with you some information...

Bugs Must Die-New Gameplay Trailer

Bugs Must Die-New Gameplay Trailer

Bugs Must Die

Bugs Must Die-New Gameplay Trailer. New bosses, new weapons.

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Guys, join us for our 2nd SPAWNPOINT webinar on Thursday @ 2pm. Our VP of Development will be discussing how to build a game economy on the SPAWNPOINT platform. Totally free to attend! Register here: Bit.ly

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I updated the page for Star Gods to include a video for the third level. Indiedb.com

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2nd edition of Unity in Action is on Amazon!

The popular book I wrote to teach Unity to programmers has been fully updated, and I even wrote a new chapter about 2D platformers:


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I added some new videos for my shmup title, Star Gods. Indiedb.com

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Avid historian that has experience using 3D software such as 3D Studio max, Maya and Blender. Looking for a gig or a team to work on game development.

Main skillsets include:

texture artist & mapping
3D modeling
environmental art

Engine experience:
Unity - beginner
Unreal - Intermediate
Cryengine - intermediate

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I wrote an article for Gamasutra if anyone's interested.


It's about how I built Guts and Glory while working a full-time job and going to college, and how you can too.

I hope other Unity game developers will find it inspiring and helpful!

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Awesome, thank you for sharing!

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Hi Group!

I use Unity for making games and I love it!

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Hello folks!
We used Unity, Blender, Substance to create assets and a game for the HTC Vive. Love the engine, although we wished there was a possibility to stack prefabs inside prefabs :)

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how do you mean, stack them ? U can make an EMPTY OBJECT, put a prefab in it, then create new empty object next to it and add other prefab into that, and then, save this whole EMPTY OBJECT as a prefab (that contains other prefabs :D ), idk what you mean :D

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