Hello everyone, in this post we will show you some art being tested inside Unity.
Dear World, what would be of Harry Potter without the-boy-who-survived? Of American Gods, without Shadow there or even Witcher without Geralt? Would Game...
Break down of a level transition effect I've made with the UE4 Level Sequencer.
Late to the party, as ever, I've finally started messing about with the Level Sequence Editor.
This week's progress on Mars Blitz! First character designs and breakable objects!
Another update on our assets. Check out a few more of our models.
We’re quickly approaching the finalisation of our second level after nearly 8 months of development on ‘Cheftastic!’; it’s been an incredible...
Blimey, I've spent an entire week working on one building!
Just a quick update on our level's assets. We've started modeling some objects. Check them out!
We've been working on our level design and environment ideas lately. We want to give you guys an idea of what our game will look like. Check it out!!
Here's our enemy concept: The behavior and first look.
Destruction and 'DNA System' refinements, Traffic AI, Crowd Simulations, and Hoomans 2.0.
Today we have some updates regarding concept art as well as a perspective study!
Although with quite some stuff, this is a small update after 3 months; before a bigger update in April.
Hello, spaceboy! This is some art, in order to show some interest in my true retro aprcade - Stars Intuder. Game itself is very retro, possible, in...
We've been working some ideas for our characters for some time. One of those characters is a magical fish companion and we are eager to show you what...
I've nearly finished the map layout for the 3rd zone, including bespoke geometry and some new vfx...
This week we got some prop ideas, along with some features and an actual name for the game!
<p><span style="font-weight: 400;">Reimhstair is a competitive digital card game in which you take the role of the leader in a group of dinosaurs to defend...
Inspirations and Beginnings of the Game: Ancient Greece
Today we give you a little preview of what the game might look like, along with some game mechanics!
An insight into the development workflow for materials, including game optimisation for performance and file size
I've done an audio pass, added a bunch of VFX, and completed a new blockout for the 3rd map location.
Love to sketch Enemies characters of the Sonic series and dreamed of seeing your creation in a videogame? ADR is taking submissions of Badnik designs...
Adding NPCs to Dungeon Rooms, to give the player something to fight!
Will you be the first to solve the real puzzle? Sixth Extinction is a dark and atmospheric indie art game for adult problem solvers. A real puzzle: if...
A developer and publisher of puzzle games including Sixth Extinction.
Turn any drawing into a fractal! Use the most flexible fractal generator to build beautiful fractals easily.
I've sculpted, re-topo'd, textured and rigged a skeleton. First thing I've sculpted from scratch in ZBrush...
PLACEFRONT is a stylized and relaxing city builder with unique architecture, drivable vehicles, diverse biomes, and over 150 ready-to-place objects. Also...
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