This page is merely a hub for spring engine games listed on moddb.
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The news listed by many of the projects here may or may not be up to date.
The Zero-K development team has just released Zero-K on itch.io [ here ], and we are not releasing lightly. We now consider Zero-K to have enough polish and singleplayer content to release to a wider audience.
Zero-K has primarily been a multiplayer game for most of its history. This is a result of our open source development model. Contributors come from the community and the people who joined the community were those that were interested in what Zero-K had to offer - multiplayer. This persisted for years, resulting in a game with plenty of multiplayer content (units, maps, game balance etc...) but which was weak on singleplayer.
About a year ago we decided to knuckle down and focus on singleplayer content, as well as 'boring' tasks such as polish. A new main menu was created, a standard looking one with 'Multiplayer' and 'Singleplayer' as submenus. The old client was effectively an IRC client with battleroom browsing attached. We had already fostered an AI community but AIs were always difficult to install. We integrated one of the AIs into our update system so users can seamlessly play against some decent AI opponents. The ingame UI was overhauled to look like less of a mess. We added more tutorials and I don't even want to think about how many polish passes were spent on some of them.
In addition to the six new missions there have been tweaks and fixes based on previous feedback:
The next big thing in the near future to finish the campaign. We are releasing missions week by week with the aim of focusing our polish and feedback on a small set of missions. There are 29 missions released so far, and we plan to be done around the end of the year. Feedback so far is good but we would always welcome more.
It would be remiss of me if I did not mention that Zero-K runs on the Spring RTS engine, found here: Springrts.com. I bet there are plenty of indie devs that would love to make an RTS but such projects look unapproachably large. Spring can be hard to get into but it does a lot of RTS-specific work for difficult technical tasks such as pathfinding and online play. It would be great to see more games using the engine, Evolution RTS (Forboding-angel.itch.io) is another game on itch.io using Spring.
Thanks to recent work and feedback we now have tentative AI difficulty levels. Aside from AI, we have been working on smarter and newbie friendly defaults...
The latest updates did add tons on improvements to the game. Among many other improvements for The Cursed, the game was polished, super weapons were added...
Summary of latest updates, respond to feedback from GDS, sea rebalance.
The next release for the cursed will contain super weapons for both factions: the imperial nuke launcher and the cursed hellstorm.
Beyond All Reason is a realtime-strategy created by a team of passionate developers in love with the genre. Built on the powerful SpringRTS engine it...
Kernel Panic is a game about computers. Systems, Hackers and Networks wage war in a matrix of DOOM! The only constraints are time and space; unlike other...
MechCommander: Legacy is an upcoming free and open-source RTS game utilizing the Spring Engine.
A SciFi RTS Game in a HalfLife Paralleluniverse Centrail Confederacy vs Journeyman Remember how geared up the Combine of the Half-Life Universe where?...
"The Cursed" is a very unique FREE realtime-strategy game based on the Spring engine. The game is about bones, undead, demons, space marines and magic...
Zero-K is a FREE, multi-platform, open source Real Time Strategy game, which aims to be a dynamic, action-packed, hassle-free experience, full of clever...
Legions of infantry, tanks, artillery guns and more await your command. Take up arms under the Stars & Stripes, Iron Cross, Hammer & Sickle, or...
Engines of War brings you nonstop Real Time Tactics action from the first second of the game: You are the pilot of one of the massive combat vehicles...
In this RTS game that is based on Total Annihilation mechanics, units don't deal damage. Instead they push or pull other units around. The only real way...
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How do you download the spring Engine to play the games?
hi
wanna play ?
Okay, I doubt this is the place to put this, but I am a noob...
Every time that I try to start a game in the Spring lobby, the game gets to a loading screen after I push start, and then crashes back the the Spring lobby saying, "Spring has Crashed", and something like, "a stacktrace has been written to infolog.text". I looked around in that text file, but the computer's language is way beyond me, and I don't understand where the problem is. Does anyone have a possible solution?
I am using bots. The same problem for every mod I have. Only tried one map, but I doubt that's the problem.
The games for this look really fun...
Sorry to bore you, Thanks
ATI/Intel Cards easily got problems, try upgrade your Driver.
Else, you may join Multiplayer game, all spring games designed to be Multiplayer fun.
Most of the bots are *A only. If you are playing BA, then try using RAI or KAIK. AAI usually doesn't work all that well.
ohai forby
There are a couple mod specific ais you could try to work with.
Try using RAI works best,everything thats JAVA AI or NULL something dont use those are just for testing only, anyways if the problem persists visit spring main website and post detailed information.
http: //springrts.com/
I must say you should try multiplayer its the best part of this game, there are a couple Ais,but essencialy you are looking at a epic multiplayer RTS experience.
Well, the bot you're using may be the problem. I wish we had caught your question sooner, I doubt you'll check back here, but...
very good engine for RTS games and looks nice
TA was the best, But this i thought i would never see. They finally brought it back.....