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In development since 2011 the Frostbite 3 engine was officially debuted along-side DICE's Battlefield 4 which was released in late 2013. The Frostbite engine has been morphing along with the Battlefield series over the years and with the release of Battlefield 4, developer DICE gives games one of the most realistic shooter experiences yet.

Upon it's release the game only supported DirectX 11 on PCs. However AMD will shortly be releasing 'Mantle' driver updates which will allow GCN-Arcitecture supported Radeon graphics cards to experience considerable performance increases due to the new ground breaking technology which Battlefield 4 will be the first to officially support.

Frostbite 3 is currently exclusive to EA titles.

"The entire world is alive in Frostbite games, immersing players into deep and dynamic worlds with always changing wind, water, and weather.

For many years, our developers have pursued realistic visuals. We have defined industry-leading visual standards by simulating real-world lighting conditions and depth of field characteristics. The next step for us has the pursuit of realism beyond static visuals. Dynamic behaviors over time are key to immersion and believable worlds. In our games, players will notice subtle movements in the world around them driven by changes in weather. Prepare for the next level of realism, driven by Frostbite technology!" -Frostbite.com

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E3 2016 is still underway, but all of the big announcements have been made – and it has been the biggest year for virtual reality yet. From huge reveals of VR-exclusive games, to new hardware announcements, to price points and retail dates, the expo this year has seen developers big and small go all-in on VR. Here, then, is a summary of everything you need to know that was revealed at the show.


Oculus has announced that over 30 Oculus Touch-compatible games will be released for the motion control hardware this year. This includes existing VR games that will be introducing Oculus Touch support, as well as all-new Oculus Touch-exclusive games – some of which were revealed along with the announcement. You can see their trailers below.


In addition to demoing the HTC Vive’s mixed reality streaming setup, a couple of major Vive-exclusive game announcements were made by Bethesda. Both Fallout 4 and Doom would be receiving VR versions, and both were playable on the show floor.

PlayStation VR

Sony finally announced the price and release date of the PlayStation VR hardware. It will be available worldwide on October 13 for US$399 / AU$549. Sony also announced a new gun-style first-person shooter controller designed for PlayStation VR, called the PlayStation VR Aim Controller. Over 50 games will be available for PlayStation VR by the year’s end – some of which were announced with trailers, below.

Microsoft announced that it is entering the VR space with “Project Scorpio”, its codename for a new, more powerful Xbox console that will support “high-fidelity VR” and launch in 2017. Beyond that, not much is known – least of which whether or not Project Scorpio’s headset would be a new one, or allow support for an existing one such as the Oculus Rift.


OSVR Hacker Dev Kit

Razer has announced the next version of its Open Source Virtual Reality headset, the Hacker Development Kit 2. This new hardware brings the specs up to compete with the Oculus Rift and HTC Vive, but at a significantly lower price point. Owners of the first Hacker Development Kit will be eligible to purchase just the display hardware as an upgrade.

Last, but not least...

In multiplatform VR news, a new Serious Sam game was announced, and it’s a VR-exclusive. Serious Sam VR: The Last Hope will be up on Steam Early Access soon, and it looks to maintain the series’ traditionally high-octane action gameplay, but with a new VR twist.

Mirror's Edge, Battlefield Developer DICE Hiring For Virtual Reality Project

Mirror's Edge, Battlefield Developer DICE Hiring For Virtual Reality Project


DICE is seeking developers to explore virtual reality options with the Frostbite Engine.

Rendering Battlefield 4 with Mantle

Rendering Battlefield 4 with Mantle

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In this technical presentation from Game Developers Conference 2014

Comments  (0 - 10 of 18)

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Reply Good karma Bad karma+1 vote

Dice Hello! Fix it please!!!

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Reply Good karma Bad karma+1 vote

Hey everyone, I just dumped Frostbite for another, even better engine. Go download CryEngine 3's SDK. It is just as impressive as Frostbite 3, if not even more so. And it is free for non-commercial use.

What is so special about Frostbite, DICE? It has nothing. CryEngine also has destruction, but I don't hear the CryDev team calling us stupid and claiming that we can't use the engine.

Reply Good karma Bad karma+3 votes

EA: Hey DICE!!!
DICE: What?
EA: Need money?
DICE: Sure!
EA: Dont make mod tools for Battlefield series anymore
DICE: Roger that

Im thinking about EA and find out that EA games is a ****

Reply Good karma Bad karma+11 votes

Humanity has reached a stage in technological evolution that gamers can collaborate together and make the games everyone would love. We don't need a bunch of greedy ***** like EA and DICE to make our games. Indie game are on the rise, more than ever.

Reply Good karma Bad karma+2 votes

Hey DICE want to make your games last up to 10-20 years? give us mod support.

Reply Good karma Bad karma+3 votes

See, that's the problem. They want their games to die quickly so we just gobble up anything else they throw at us.

Reply Good karma Bad karma+4 votes

That's right and at full price, they could never sell a 10 or 20 years old game at 60€.

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