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Tag "system"  (0 - 30 of 40)
Weekly Devlog 7: A big update!

Weekly Devlog 7: A big update!

News

Dialogue system is finally here, and in a gorgeous room to boot. Experience our system in a room where the models have been given life!

DevBlog 21 - Making an Audio System

DevBlog 21 - Making an Audio System

News

Creating a gameplay interface to limited audio resources. With such large battles, there are more entities attempting to use audio than can be supported...

Modular weapon system

Modular weapon system

News

To make the gameplay more interesting, as well as to increase the replayability of our project Evade the Light, we decided to add the ability to improve...

XUI

XUI

Download

Created by Petiephant, XUI is a polished User-Interface System for Xbox 360 and Windows created in XNA 4.0. It features a widget system, rich font, animations...

The Sixth Sun: Enemy Encounter System

The Sixth Sun: Enemy Encounter System

News

In this post we go trough a system of building combat encounters and the components that allow us to quickly design and iterate over the chaotic battles...

Somebody saaaave (and load) me

Somebody saaaave (and load) me

News

Hello all! I wanted to update you with the current progress, on the last blog post I talked about Saving & Loading.

Lights of Dreams V: The Path of the Starfield v14.27

Lights of Dreams V: The Path of the Starfield v14.27

Download

In this version, Lights of Dreams V: The Path of the Starfield v14.27, we can now go in space and in inner or intergalactical planets.

ISES (Invisible Space Exploration System)

ISES (Invisible Space Exploration System)

Game

ISES is an Adventure First-Person game about exploring a alien planet.

July Update

July Update

News

UI updates, promotional art, pickup system... and more!

[WIN64] Klian's GoreSystem Demo V1 (UE4.25)

[WIN64] Klian's GoreSystem Demo V1 (UE4.25)

Download

New DEMO release of this useful plugin for Unreal Engine 4, download and try it!

DMGHandler: Template UE4.21 v1.0 (Plugin Needed)

DMGHandler: Template UE4.21 v1.0 (Plugin Needed)

Download

--- You'll need my plugin installed to use this project --- Simple Damage Handler written in C++. This simple component is designed to easily handle many...

DMGHandler: Demo v1.0

DMGHandler: Demo v1.0

Download

[C++] Simple Damage Handler based on Damage, DamageType, BoneName, Actors and Controllers to Ignore and much more!

[UE4] DMGHandler : Damage System Component

[UE4] DMGHandler : Damage System Component

Game

Simple Damage Handler written in C++. This simple component is designed to easily handle many features of any damagable actor. Everything is ordered and...

Basis-9 War Alpha Weapons rework (Coming in 0.1.3)

Basis-9 War Alpha Weapons rework (Coming in 0.1.3)

News

News & Updates for Basis-9 War alpha version! In this article, I'll inform you about the weapon system rework!

Alex Kidd in Miracle World 2 1.1

Alex Kidd in Miracle World 2 1.1

Download

Download of the full game version and stage editor. 1.0

Alex Kidd in Miracle World 2

Alex Kidd in Miracle World 2

Game

Janken returned! After rescuing his brother, Alex enters in a new and more difficult adventure in search of his father across the kingdom of Radaxian.

Game Insights: Combat system

Game Insights: Combat system

News

Game Insights: Combat system Timing is everything in our new combat system in Empires and Tribes. On the one hand, the classic attacks like sword thrusts...

Devblog 02: The need for testers

Devblog 02: The need for testers

News

In this update I show off some of the movement and combat system, I talk about needing testers for the Prototype Build 0.01, and I explain what Prototype...

Devblog 01: NPC Dialogue

Devblog 01: NPC Dialogue

News

A new video showing off the dialogue system is up! So what's next?

Armor Break System - Preview Trailer

Armor Break System - Preview Trailer

News

Watch our trailer to learn about the new Armor Break feature coming to NTSD Community soon.

Dev Blog 03

Dev Blog 03

News

This week, Dev blog talk about cover system (forest and overdrawn area) and introduce the tile of last week.

Beyond Horizon - Dev Update 8

Beyond Horizon - Dev Update 8

News

Beyond Horizon demo coming out December 14th + dialogue system, boss battle and more :O

How I Created the Attack Management System for the Final Boss of Subsideria

How I Created the Attack Management System for the Final Boss of Subsideria

Tutorial

In this tutorial I will be outlining an explaining how I created the attack management system that is used for all of the attacks in the final boss fight...

Kick from the camp

Kick from the camp

News

In Dead In Vinland, you can only recruit up to 6 characters in your camp. You'll be able to kick some of them! Learn all about the kick from the camp!

Attrition System

Attrition System

News

In Dead In Vinland, we didn't want the players to have too many resources by overusing certains camp stations. That's why we made the attrition system!

BoE waypoint system: How insects find their way

BoE waypoint system: How insects find their way

Tutorial

A detailed write-up on how I made the waypoint system in BoE.

Let's go, Vesperia's child, join the fight!

Let's go, Vesperia's child, join the fight!

News

New leader, new flags, new functionality and a "new" country.

Navigation Mode

Navigation Mode

News

Welcome to yellow bogey nation. Yellow bogeys are simple floating space devices that collect weather and time data. As satellite experts will tell you...

Weather system!

Weather system!

News

Today, we're going to talk about the weather system in Dead in Vinland, and how it's going to affect the player.

The Moop-Light Cruise

The Moop-Light Cruise

News

Mugalo, space horses. I don’t want to prance around the manor too much: the most interesting thing in this post is this video. Please enjoy this Moop...

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