DMGHandler: Template UE4.21 v1.0 (Plugin Needed)
Trainer--- You'll need my plugin installed to use this project --- Simple Damage Handler written in C++. This simple component is designed to easily handle many...
Features:
This plugin is ready to be used, follow the tutorial video to setup the main nodes and then you can start using it and modify its variables as you want.
Code Modules:
Blueprints: 5 (Example Project)
C++ Classes: 2
Network Replicated: No (but you can replicate events from Blueprint)
DevPlatforms: Windows
Target Build Platforms: Windows, Linux, Mac, Andorid, iOS, Oculus
Languages: English, Italian
Documentation: Coming Soon
Example Project: Coming Soon
Support: Coming Soon
Additional Notes: Please report any bug or suggestion, remember to rate!
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
--- You'll need my plugin installed to use this project --- Simple Damage Handler written in C++. This simple component is designed to easily handle many...
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
InMomentum is a minimalistic / sci-fi platform racing game that challenges the players to think in both horizontal and vertical perspectives while racing...
Celaria is a first person parkour platformer with emphasis on fast and reactionbased gameplay. Use the enviroment and its different effects to your advantage...
A world cast into darkness… but there is hope. A lone candle must journey through a dangerous land to bring light back to the world. After a mysterious...
Invert your colour to keep on climbing. Some people call Simon a bit of a square but he has a real passion for reading, learning and most of all exploring...
Immersive first-person parkour in a surreal, physics-driven voxel world. Every move can modify the environment. Surfaces pop in and out of existence at...
Don't Move is an experimental puzzle platformer with a focus on ludonarrative dissonance and player investment manipulation. Don't Move starts simply...
UE5 support?