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Tag "foxhole"  (0 - 30 of 72)
Devblog 82 - Callahan’s Gate, animation updates, and data refactoring

Devblog 82 - Callahan’s Gate, animation updates, and data refactoring

News

DISCLAIMER: All of the content below is heavily conceptual and may never be in the game. All images and text are stand-in. Please read this before taking...

Devblog #81: Squad Storage Analytics and Changes, and Covid-19 Updates

Devblog #81: Squad Storage Analytics and Changes, and Covid-19 Updates

News

DISCLAIMER: All of the content below is heavily conceptual and may never be in the game. All images and text are stand-in. Please read this before taking...

Devblog #80: Fort Infrastructure,  Cinematic Camera, and Bulwark Updates

Devblog #80: Fort Infrastructure, Cinematic Camera, and Bulwark Updates

News

DISCLAIMER: All of the content below is heavily conceptual and may never be in the game. All images and text are stand-in. Please read this before taking...

Devblog 79: Bunker Bases, Lore, and Environment Art.

Devblog 79: Bunker Bases, Lore, and Environment Art.

News

DISCLAIMER: All of the content below is heavily conceptual and may never be in the game. All images and text are stand-in. Please read this before taking...

Devblog 78: Update Water Visuals, Emplacements, and Clapfoot after Dark

Devblog 78: Update Water Visuals, Emplacements, and Clapfoot after Dark

News

DISCLAIMER: All of the content below is heavily conceptual and may never be in the game. All images and text are stand-in. Please read this before taking...

Machine Guns, Relic Bases,Promo Art and more

Machine Guns, Relic Bases,Promo Art and more

News

DISCLAIMER: All of the content below is heavily conceptual and may never be in the game. All images and text are stand-in. Please read this before taking...

Trenches, Trenches, Trenches

Trenches, Trenches, Trenches

News

DISCLAIMER: All of the content below is heavily conceptual and may never be in the game. All images and text are stand-in. Please read this before taking...

Moderator Policies, Combat Features, and the upcoming Winter Update

Moderator Policies, Combat Features, and the upcoming Winter Update

News

DISCLAIMER: All of the content below is heavily conceptual and may never be in the game. All images and text are stand-in. Please read this before taking...

Devblog #74 - The making of the Dead Harvest Deception

Devblog #74 - The making of the Dead Harvest Deception

News

DISCLAIMER: All of the content below is heavily conceptual and may never be in the game. All images and text are stand-in. Please read this before taking...

Devblog #73 - Region Zone Designs, Day and Night, and the Deployment System.

Devblog #73 - Region Zone Designs, Day and Night, and the Deployment System.

News

DISCLAIMER: All of the content below is heavily conceptual and may never be in the game. All images and text are stand-in. Please read this before taking...

Devblog #72: Pax West 2019, Logi Town Restructuring, and Feedback and Quality of life

Devblog #72: Pax West 2019, Logi Town Restructuring, and Feedback and Quality of life

News

DISCLAIMER: All of the content below is heavily conceptual and may never be in the game. All images and text are stand-in. Please read this before taking...

Devblog #71: Elevated Aiming Bug, Godscroft Revamp and Map Generation

Devblog #71: Elevated Aiming Bug, Godscroft Revamp and Map Generation

News

DISCLAIMER: All of the content below is heavily conceptual and may never be in the game. All images and text are stand-in. Please read this before taking...

Devblog #70: Visible Equipment,Map Configurations and Update 26 retrospective

Devblog #70: Visible Equipment,Map Configurations and Update 26 retrospective

News

Read about features that are in development for Foxhole.

Devblog 69: Map Posts, Operation Stockpiles and vertex animations

Devblog 69: Map Posts, Operation Stockpiles and vertex animations

News

Read about features that are in development for Foxhole.

Devblog 68: Making a Hex World, Logistics Vehicles and more!

Devblog 68: Making a Hex World, Logistics Vehicles and more!

News

Read about features that are in development for Foxhole.

Devblog 67: Building a new world Part 3

Devblog 67: Building a new world Part 3

News

Read about features that are in development for Foxhole.

Devblog 66: Building a new world Part 2

Devblog 66: Building a new world Part 2

News

Read about features that are in development for Foxhole.

Devblog 65: Building a new world Part 1

Devblog 65: Building a new world Part 1

News

Read about features that are in development for Foxhole.

Devblog 64: Game design, uniforms and login flow refactoring!

Devblog 64: Game design, uniforms and login flow refactoring!

News

Read about features that are in development for Foxhole.

Devblog 63: Game Balance and Global Communities

Devblog 63: Game Balance and Global Communities

News

Read about features that are in development for Foxhole.

Devblog 62: Resistance phase, Animation systems, and Office culture!

Devblog 62: Resistance phase, Animation systems, and Office culture!

News

Read about features that are in development for Foxhole.

Devblog #61: Research and Development, Illustrations and Office Management

Devblog #61: Research and Development, Illustrations and Office Management

News

Read about features that are in development for Foxhole.

Devblog #60 : Big quality of life features, Relics, and Moderation Improvements

Devblog #60 : Big quality of life features, Relics, and Moderation Improvements

News

Read about features that are in development for Foxhole.

Devblog 59 : Foliage, Buildings, and Mod Reports

Devblog 59 : Foliage, Buildings, and Mod Reports

News

Read about features that are in development for Foxhole.

Devblog 58: Server Optimizations, Region Changes, and a New Vehicle!

Devblog 58: Server Optimizations, Region Changes, and a New Vehicle!

News

Read about features that are in development for Foxhole.

Devblog 57 : New Years Edition

Devblog 57 : New Years Edition

News

Read about features that are in development for Foxhole.

Devblog 56: Town Revamp part 3

Devblog 56: Town Revamp part 3

News

Read about features that are in development for Foxhole.

Devblog 55: Town Revamp part 2

Devblog 55: Town Revamp part 2

News

Read about features that are in development for Foxhole.

Devblog 54: Town Revamp part 1

Devblog 54: Town Revamp part 1

News

Read about features that are in development for Foxhole.

Devblog 53: The Dead Harvest Game Jam

Devblog 53: The Dead Harvest Game Jam

News

Read about features that are in development for Foxhole.

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