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My name is Kris and it's spelled with a K.

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Kris-with-a-K
Kris-with-a-K @ Big Announcement: Noomix is now…

Props for making this decision, it's tough to focus on what's most essential and possible. Bodes well for your team.

Reply Good karma+2 votes
Kris-with-a-K
Kris-with-a-K @ Legend of the Knightwasher

So... what's the word on this project? Still working on it?

Reply Good karma+1 vote
Kris-with-a-K
Kris-with-a-K @ Items in Sewer Tea

Your color palette is very limited. Makes it kind of hard to tell the items apart. Maybe outline them all like with the gas masks?

Reply Good karma+3 votes
Kris-with-a-K
Kris-with-a-K @ New screenshots :)

Map looks a lot better than the hand drawn stuff, too.

Reply Good karma+1 vote
Kris-with-a-K
Kris-with-a-K @ New screenshots :)

Ooooh snap. This one looks great.

Reply Good karma+1 vote
Kris-with-a-K
Kris-with-a-K @ VIRGA: A New Direction!

Looks good. I think the buttons would look better if you slid them up so only the depth face at the bottom was visible instead of making them go transparent like that.

Reply Good karma+3 votes
Kris-with-a-K
Kris-with-a-K @ Futuridium EP

ehhh... it was ok, but honestly I expected more
1. some rather poor level design in various places imo, for instance the two parallel rows in the second level that are stopped at the end by a block, really hard to get at them without dying
2. having to map the controls for joysticks? not being able to use triggers? c'mon
3. I would prefer a movement system where you changed your rotation and flew in that direction rather than just strafing up/down/left/right, but maybe that's just me

pros - pretty well optimized, looks good, sweet music

Reply Good karma0 votes
Kris-with-a-K
Kris-with-a-K @ Neon Dreams in Miami Docks

Probably my favorite tune so far.

Reply Good karma+1 vote
Kris-with-a-K
Kris-with-a-K @ Hexsweeper Alpha 0.1 Demo Release

I can't run HiDef games :/
is it possible to recompile it in Reach mode?

Reply Good karma+1 vote
Kris-with-a-K
Kris-with-a-K @ Control Schemes

Glad you're including all these options regardless.

Reply Good karma+1 vote
Kris-with-a-K
Kris-with-a-K @ Control Schemes

there's one more: aim towards mouse, move towards/away from mouse with forwards/backwards, and move left/right relative to the mouse with left/right... so basically radial, except mouse to aim and you can strafe.

Reply Good karma+1 vote
Kris-with-a-K
Kris-with-a-K @ World 5 (End of the Line)

Mines look really strong, although I don't think they should be restricted to just one deployed mine at a time, that would make it pretty hard for the player to use them well as they would constantly be re-dropping their one mine, can't really position it tactically that way.

Boomerang looks sweet, a little underpowered though..

Reply Good karma+1 vote
Kris-with-a-K
Kris-with-a-K @ Best RPG at E3 Nominee!

Damn, congrats.

Reply Good karma+1 vote
Kris-with-a-K
Kris-with-a-K @ VIRGA: It's Farming Time!

Alright. Thanks for the help!

Reply Good karma+1 vote
Kris-with-a-K
Kris-with-a-K @ VIRGA: It's Farming Time!

Excellent! I knew it could be done that way, but wasn't sure how. It doesn't take too long, computationally, to make them that way?

Reply Good karma+2 votes
Kris-with-a-K
Kris-with-a-K @ VIRGA: It's Farming Time!

I gotta ask, how did you set up that white outline on the selected building? I have the same thing going on in my game and I've had to drawn a separate sprite for each outline. Are you doing the same or something more efficient?

Reply Good karma+2 votes
Kris-with-a-K
Kris-with-a-K @ Don'tLetItCatchYou (Animated)

This is cool.

Reply Good karma+1 vote
Kris-with-a-K
Kris-with-a-K @ World 4 (Up Close and Personal)

This game is looking better and better, man. Very nice. The swords look like GREAT additions, same for the rockets (yeah they're not know, but I didn't notice them before).

Reply Good karma+1 vote
Kris-with-a-K
Kris-with-a-K @ DwarfCorp

Looks interesting, I like the 2d sprite route.

ps: balloon, not baloon.

Reply Good karma+2 votes
Kris-with-a-K
Kris-with-a-K @ Smoother Yummier Gimbal

Deflection sounds like a fun feature, are they still dangerous afterwards?

Reply Good karma+1 vote
Kris-with-a-K
Kris-with-a-K @ Ecotone first Gameplay trailer

Movement actually looks pretty smooth.

Reply Good karma+1 vote
Kris-with-a-K
Kris-with-a-K @ Game Features

Russia is rather expansionist, though, especially if other powers are too preoccupied (or allied) to care.

Reply Good karma+1 vote
Kris-with-a-K
Kris-with-a-K @ Sanctum 2 - Third playable character revealed!

Run and gunner with massive explosives? AW YEAH

Reply Good karma+1 vote
Kris-with-a-K
Kris-with-a-K @ the OUYA has arrived!

Request - it would be nice if we could toggle the appearance memory, I kind of like being a random person each time. If not, I understand.

Also, already voted for you on greenlight, been there since the start :D

Reply Good karma+1 vote
Kris-with-a-K
Kris-with-a-K @ bunker

dat transmission glitch

Reply Good karma+1 vote
Kris-with-a-K
Kris-with-a-K @ Screenshots

That's rather intimidating. And exciting.

Reply Good karma+2 votes
Kris-with-a-K
Kris-with-a-K @ New build of Pioneers available

I got lost D: The sailing mechanic is difficult, but I like it. I'll try again tonight.

Reply Good karma+2 votes
Kris-with-a-K
Kris-with-a-K @ New build of Pioneers available

OH MY GOD. I LOVE YOUR PALETTE/STYLE. I AM DOWNLOADING THIS RIGHT NOW.

Reply Good karma+4 votes
Kris-with-a-K
Kris-with-a-K @ Mech Mania

So - kind of like Fusion Frenzy?

Reply Good karma+2 votes
Kris-with-a-K
Kris-with-a-K @ Episodic Pre-Release on Desura

Wait, so it's not up yet? Have you gotten approved even?

Reply Good karma+2 votes
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