Hearthlands is a real-time strategy game in which you take a role of a king in your own medieval/fantasy realm. You can not control your subjects directly. Instead you focus on city-building, resource management, diplomacy, heroes, magic and other things a typical king deals with on a daily basis. The world of the game, maps, characters and opponents are procedurally generated.
New building: university and other changes in the latest version of Hearthlands.
New buildings, bugfixes, ghosts and a mega-construction: a castle.
Achievements, new houses and other changes in Hearthlands 0.7.0.
Steam achievements and more pictures of new houses finished.
List of changes for Hearthlands 0.6.5 as well as some renders of new houses.
Changes for 0.6.2 update and some more house renders.
Changes in 0.6.1 update, localization process and new housing buildings.
Hearthlands 0.6.0 has been released and here's the list of some of new things.
World map locations, goblin thieves, new tree types and other things.
Lots of small changes, new unit abilities, treasure items and other things.
Goblin and warlock random names, sewers, AI changes and stuff.
Troll's lair, watch towers, watchmen and other things.
A stone quarry, new mines, goblins, skeletons and a troll.
New mines, minecarts and randomly generated goblin villages.
List of changes for the new version (0.5.3) and a WIP dragon.
Lots of fixing and testing, also some goblins as well as screenshots from my latest playthrough.
Lots of diplomacy changes, better industry balance, optimizations and more.
Thoughts on winning and losing, surrender, Mac OS on Steam progress and other things.
Diplomacy and balance changes, optimizations and other things.
Notifications, losing and (coincidentally) a giant skeleton.
New skeletons, revolts, damage numbers and health bars.
Units morale, a wizard, new monsters and collectible items.
The list of the most important changes in the new version of Hearthlands.
Constabulary, minstrel, burglar and more tweaks and improvements.
Minstrels guild and a list of improvements for the upcoming 0.5 update.
New resource types, a temple, a priest, new overview window and more.
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