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Hearthlands is a real-time strategy game in which you take a role of a king in your own medieval/fantasy realm. You can not control your subjects directly. Instead you focus on city-building, resource management, diplomacy, heroes, magic and other things a typical king deals with on a daily basis. The world of the game, maps, characters and opponents are procedurally generated.

Report RSS Status update April 17, 2015

A stone quarry, new mines, goblins, skeletons and a troll.

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This week I kept working on NPCs as well as added some new buildings.

Quarries, coal mines, iron mines and gold mines do not require the appropriate resource to be present on the map, but are expensive, use up a lot of workforce and require Mining (a new technology) researched to a certain level.

Hearthlands

Hearthlands

A stone quarry and a troll's lair:

Hearthlands

The troll himself (proper trolls have purple skin):

Hearthlands
(Click to enlarge)

I always wanted to make a game in which big skeleton army attacks a village (after watching Army of Darkness presumably). We're getting there.

Hearthlands
(Click to enlarge)

Goblin village now has goblins.

Hearthlands
(Click to enlarge)

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Stay tuned and see you soon!

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