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Platformer Elfscape: Ancestors is telling the story of a temple Guardian. She is asleep, waiting for the prophecy to come true - when the Chosen One shall descend underground, he'll fight a victorious battle against a Demon. One day, the Guardian is awakened, and she quickly realises the Chosen one is nowhere in sight. She needs to find him, and quickly - her life energy depends on it. Elfscape: Ancestors brings 24 levels, distributed into 6 environments, through which you'll be accompanied by an epic story told through visual-novel-like elements. Supported using public funding by Slovak Arts Council (www.fpu.sk)

Post news Report RSS (#66 Dev Diary) Easy peasy lemon squeezy

Hi :) Our game will have three difficulty options, and a nice design to them!

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Easy peasy lemon squeezy

Dev Diary 66


Hi!

We want everyone to be able to enjoy our game, so we offer three types of difficulties - easy, medium, and hard (as is usual). Even our developer team is divided on which difficulty suits them the best, so don’t worry, they are all being thoroughly tested. We wanted to make the choice interesting and that’s why we’ve tried to design multiple graphics distinctions in the UI.

We’ll show you our 6 design proposals. Each has a simpler picture for the easy mode, a more intricate design for medium, and the most elaborate design for the hard mode.

Design proposals
difficulty level 123

difficulty level 456


After some consideration, we have chosen this design to use in the game:

difficulty level final choice


What do you think? Which design did you find the most interesting?


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