Embark on a wild cruise through the galaxy with the space pirate Annha in this swashbucklin' 3D Jump'n Run Action Adventure! Use your spaced out inventory of gadgets & acrobatic skills to loot the precious treasures of "New Horizons" and solve the mysteries of a universe that has come apart at the seams...

Report article RSS Feed Development Update #1

Soenke demonstrates how our 'transition shader' helps him to add more detail to textures on objects in the game, Michael spills the coins on the readability of pick-ups and Skjalg shows his progress on the game's new character controller.

Posted by Frie on Jul 26th, 2011

Ahoy landlubbers, it’s Frie. I hope that you enjoy my reports about events surrounding the development of Pirates Of New Horizons, but I suspect that you are even more interested in the actual work on the game. This is why I’ll try to make the development process as transparent as possible and frequently show you what we’re up to. I haven’t fully decided on the type of presentation and frequency yet, but for the first development update I forced kindly asked Soenke, Skjalg and Michael to each record a video of one, or two features they have been working on lately and let them explain themselves. I’ve wrapped the videos together and you can watch the final result below.

  • Development Update #1: Soenke demonstrates how our 'transition shader' helps him to add more detail to textures on objects in the game, Michael spills the coins on the readability of pick-ups and Skjalg shows his progress on the game's new character controller.

Thanks to the guys for letting me upload this! I know it isn’t easy to show something you’ve been working on, when you know it isn’t finished yet. Did you enjoy this? Is this something you would like to see more often? Longer? Shorter? Harder? Better? Faster? Stronger?  Let us know!

Comments
onionman
onionman Jul 27 2011, 1:03am says:

Hmmm, not sure how I feel about numbers popping up with how much money you pick up, I think that kind of breaks immersion. Ah well, the rest looks very cool.

+3 votes     reply to comment
Tyen901
Tyen901 Jul 27 2011, 2:43am says: Online

Loving that use of vertex colours, I would love to get my hands on that Maya shader that was mentioned? Is there any chance of that?

+2 votes     reply to comment
Frie
Frie Jul 27 2011, 3:27am replied:

If enough people ask for it and pester Michael, he might release it! ;)

+2 votes     reply to comment
booman
booman Jul 27 2011, 2:19pm replied:

Very nice, painting real-time in the engine? Very cool. I would like to get my hands on that shader too.

+1 vote     reply to comment
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Pirates of New Horizons
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