Pirates Of New Horizons puts a unique twist on the pirates theme and lets players experience the sweet trade like no other game has done before: we took elements from two different worlds (colonial times and science-fiction) to create an original universe that players can explore through the eyes of the pirate girl "Annha". Equipped with a unique inventory of gadgets and acrobatic skills players need to face dangerous aliens, giant robots and tricky puzzles that guard the treasures of New Horizons.
The slides to Adam Mechtley's and Michael Schmidt's talk at Unite 2010.
A framework to the Unity game API, that allows designers to create game logic in their levels without writing scripts in text files.
This is the downloadable stand-alone version of the prototype (for Mac)
This is the downloadable stand-alone version of the prototype for Windows
Four piratey tunes composed by Harry Mack for the game prototype.
Pirates of New Horizons fact sheet(3,03 MB; last updated: September 1st, 2010)
The Pirates of New Horizons press kit includes a fact sheet, logos, banners and screenshots (9,23 MB; last updated: September 1st, 2010)