Unity is a feature rich, fully integrated development engine for the creation of interactive 3D content. It provides complete, out-of-the-box functionality to assemble high-quality, high-performing content and publish to multiple platforms. Unity helps indie developers and designers, small and major studios, multinational corporations, students and hobbyists to drastically reduce the time, effort and cost of making games.

Using Unity, you can publish your game on the following platforms: Mac OSX App, Windows Executable, Web Browsers (using the Unity WebPlayer), iPhone, iPad, Android phones and tablets, Wii, PS3 and Xbox 360.

Unity supports the creation of almost any game imaginable, including:Browser-based MMOGs, First-person shooters, Racing games, Real-time strategy games, Third-person shooters, Roleplaying games, Side-scrollers, ...and many moreVisit the gallery section of our site to see some of the games that have been powered by Unity.

You can download Unity for free from anywhere on our website. No charge whatsoever and no strings attached. Anyone who meets the terms of the license agreement can use Unity to create, publish and sell games for desktop computers and the web at no cost.

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What’s a Starborne?

Starborne is a new take on the strategy genre, combining 4X empire building with the real time, multiplayer component of an MMORTS. Players take on the role of space commander to compete against thousands of other players over control of the map, forging alliances, waging wars and expanding their galactic empire along the way.

Space StationStrategicPointMapShot


What’s New?

  • A larger map which can support up to 2.492 concurrent players.
  • 240 Strategic Points, which alliances must capture to increase their score, have been added.
  • Scouts can now sabotage outposts to temporarily disable them.
  • Points of Interest now display recent activity on the map.
  • Alliance leaders can now assign custom colors to other factions.
  • Reduced the snowballing in the early game with a number of balance tweaks.
  • 15 New cards which allow the exchange of resources, instant event completion and more.
  • A number of optimization tweaks which make the game less resource intensive.

How can I play?

You can download the game on our website shortly before the server goes live tomorrow. Starborne currently only works on Windows, and you’ll need an internet connection as this is a multiplayer game. The Alpha Test will last three months and end on January 18, 2018.

Make sure to check out our subreddit and Discord channel - they are the main community hubs and the best place to get questions answered.

About Us

Solid Clouds is an independent game development company based in Seltjarnarnes, Iceland. Since its inception in 2014, the team has welcomed a number of industry veterans to the team, such as Ásgeir Ásgeirsson, EVE Online’s former Art Director, and Hrafnkell Óskarsson, who spearheaded the design and lore of EVE Online. Starborne is our debut title, and we’ve been working on it for a little over three years now.

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Upcoming 2D Platformer Game - STRATUM

STRATUM

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Skin House

Ongoing development - devlog #01 - Story: You are investigating a old house located at Manchac Swamps, Louisiana. the year is 1981. 20 years ago a unsolved...

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We decided to abandon support for top-down view as it would allow us to make more interesting levels. Check out the article for some cool video!

Metro-2 Project Kollie - Alpha test and the Museum

Metro-2 Project Kollie - Alpha test and the Museum

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The Project Kollie Museum has opened its doors and the alpha test registration has begun.

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Starborne: Sovereign Space

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Starborne is a new take on the strategy genre, combining 4X empire building with the real time, multiplayer component of an MMORTS. You take on the role...

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Comments  (0 - 10 of 191)
DOMENISHI
DOMENISHI

Despite what some people say, Unity is a very useful engine. It's really easy to use and get the hang of.

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Guest

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hatsune-fan
hatsune-fan

love the engine, I'm just not that good at it yet lol.

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VectorX
VectorX

Great Engine.
An engine up to large projects. We use it in Oberion Games and recommend !

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Shogo-Subarashi
Shogo-Subarashi

(buried)

I'm looking for a serial number for unity 5 pro version. If anyone could hit me up with that I would appreciate greatly. Thank you.

sorry that was me before. for some reason i wasn't logged in.

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SnappGamez
SnappGamez

Really nice engine. Could use a more updated UI. Still learning. HOW DOES I CAMERA???

Reply Good karma Bad karma0 votes
Tantalus_Denton
Tantalus_Denton

Unity is the best! We are developing a vehicular combat DesperatioN with Unity. Making the best of the graphics and physics check us out guys Indiedb.com Desperationgame.com

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WatsonLS
WatsonLS

Love Unity. Its easy to use, very user friendly and the support is out of this world with tons of video tuts...
why would you choose anything else really.
and if any 1 is intrested check out the game im making atm

yea i totally made this comment to try get people to chech my blogs out, sue me XD
Indiedb.com

Stay Indie chaps..

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DonBre
DonBre

God bless unity!

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valentin_ivelinov
valentin_ivelinov

help me if i install a unity webplayer i play 3d game and doesnt work please help me :(

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The advantages of Unity are: +You can build for nearly all major plattforms +Easy to learn +Great assets pipeline, which supports most 3D packages +Great and helpful community and hundreds of useful tutorials +Good documentation +A big fund as backbone. So this engine will be further developed and getting better +one of the most optimized mobile engines So why I give only 7 out of 10? Well, Unity has unfortunately some really weak points: -Basic version is free. But if you serious about game development…

Sep 21 2011 by dongiboy2000

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