Unity is a feature rich, fully integrated development engine for the creation of interactive 3D content. It provides complete, out-of-the-box functionality to assemble high-quality, high-performing content and publish to multiple platforms. Unity helps indie developers and designers, small and major studios, multinational corporations, students and hobbyists to drastically reduce the time, effort and cost of making games.

Using Unity, you can publish your game on the following platforms: Mac OSX App, Windows Executable, Web Browsers (using the Unity WebPlayer), iPhone, iPad, Android phones and tablets, Wii, PS3 and Xbox 360.

Unity supports the creation of almost any game imaginable, including:Browser-based MMOGs, First-person shooters, Racing games, Real-time strategy games, Third-person shooters, Roleplaying games, Side-scrollers, ...and many moreVisit the gallery section of our site to see some of the games that have been powered by Unity.

You can download Unity for free from anywhere on our website. No charge whatsoever and no strings attached. Anyone who meets the terms of the license agreement can use Unity to create, publish and sell games for desktop computers and the web at no cost.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Related Articles

Welcome to another week of updates from us at Prototype Studios. We've been working hard these past few days to bring Project Empires to a near-demo state. On this weeks update - Buildings, Units, and Maps.


Buildings

On last weeks update, we've shown you how we've planned on the art style of Project Empires, this includes the design of the buildings, units, and environment. Today, we'll be giving you a sneak peak into the final design of the buildings.


The above shows the Babylonian civilization set of buildings, including its wonder. We've had some internal feedback for the design and concluded that to have something that is visually aesthetic yet historical, we've toned down the colors of the buildings and used Substance Designer to design the stone material on the buildings.


We've had a few iterations of the buildings and set upon the style shown above. Enkeli, our resident 3d modeler had worked on buildings for AoE before and is now helping us on Project Empires. We've got him to work on the Sumerian civilization set of buildings.


That is a work-in-progress of the Sumerian archery range. These buildings and its design plays an important part in the visuals and gameplay. We don't you to see the same set of buildings across plays each time.


Units

We aren't showing the design of the units just yet. Instead, we're showing the units gameplay. As units play a crucial role, we wanted a refined experience for it, something that isn't cluttered by buttons and more buttons. We've decided on how to approach this and came up with a design similar to Arma3.


*Sorry about the crude drawing. The idea is to have a small circular menu hovering over the selected unit. This menu would have the current units available commands such as Attack, Defend, Build, Follow. This, we think should be a way of removing alot of clutter from the on-screen ui.


Here you can see the unit selection is ready. You can select multiple or single units. You can also see that having multiple units work on a building project would have a buff on the building time, making it shorter. We will post more about the gameplay next week.


Map

We've made good progress on building the maps you'll play in. We've got 3 ready for a gameplay demo we'll be conducting soon and more in the making. Our maps usually start off like this:-


Where we visualize the game and make the map around it. Next is where we turn it into a Unity scene:-


Our programmers built new tools for us to build the terrain, from visualization to procedurally placing environment objects like tress and rocks. We've also utilised Unity's capabilities to use Substance materials, where we used it to render the water including its waves, refractions, reflections.


In the above video, you can go and see one of the maps of Project Empires, the Nile river, a native map of the Egyptian civilization. Well, I guess thats all from us, until next time. - Haikal Izzuddin (Project Lead, Prototype Studios)

We’re back from the dead…?

We’re back from the dead…?

Blubber Busters

Blubber Busters is not dead! We've got some news on where we're at in full development, a new playable character in the works, and more~

HammerHelm Quest Video Part Two + Sale info!

HammerHelm Quest Video Part Two + Sale info!

HammerHelm

The second video showing HammerHelm's quest system and how it changes based on who and what you have in your town.

Dev Log 13w - Under the Farm (Downloadable)

Dev Log 13w - Under the Farm (Downloadable)

Under the Farm

New theme and about network mode. This is second Dev Log of Under the Farm.

Our tutorial without using any text

Our tutorial without using any text

OVIVO

Hi! I would like to share with you my experience of creating our first game. I’ll tell you about how we made tutorial and an interface for a game with...

Add game Games
Tasukete Tako-San : Save me Mr Tako

Tasukete Tako-San : Save me Mr Tako

Platformer

2014 marked the 25th anniversary of the Game Boy. With that in mind, I launched myself into the creation of a Platformer/RPG game, Tasukete Tako-San...

Terrorfall

Terrorfall

Adventure

An asymmetrical, multiplayer, slasher game. Escape the serial killing slasher, by doing tasks within an amount of time. Test your skill, your stealth...

Mesozoicide

Mesozoicide

Third Person Shooter

A dinosaur survival-horror game inspired from the classic-era horror titles such as Resident Evil and most importantly Dino Crisis. Assume the role of...

STARBO

STARBO

Adventure

When a plane crashes somewhere in the Caribbean ocean, the pilot ends up in a mysterious adventure beyond his imagination.

You Are Not A Banana: Better Edition

You Are Not A Banana: Better Edition

Adventure

You Are Not A Banana ($1.99 USD on Steam) is set in everyday life and has a sprinkle of imagination and humor. The music, sound effects, visuals and gameplay...

BallYstiX

BallYstiX

Arcade

It is the year 2100, and a dangerous criminal has infected with a virus the military computer systems around the world. This virus was created to sabotage...

Caapora Adventure

Caapora Adventure

Adventure

Caapora Advenrure is an awesome open world action/adventure game for Android.

Starmancer

Starmancer

Futuristic Sim

Starmancer is a Dwarf Fortress inspired space station building game. After a catastrophe on Earth, humanity launches the Starmancer Initiative in a desperate...

Inframon: The Old Darkness

Inframon: The Old Darkness

Adventure

“INFRAMON: The Old Darkness” is a terror experience blending adventure and puzzle elements to tell a Lovecraftian cosmic horror story in an old haunted...

Toby: The Secret Mine

Toby: The Secret Mine

Platformer

Challenging puzzle platformer inspired by Limbo, Nihilumbra or Type: Rider.

Comments  (0 - 10 of 189)
hatsune-fan
hatsune-fan

love the engine, I'm just not that good at it yet lol.

Reply Good karma Bad karma+1 vote
VectorX
VectorX

Great Engine.
An engine up to large projects. We use it in Oberion Games and recommend !

Reply Good karma Bad karma+2 votes
Shogo-Subarashi
Shogo-Subarashi

(buried)

I'm looking for a serial number for unity 5 pro version. If anyone could hit me up with that I would appreciate greatly. Thank you.

sorry that was me before. for some reason i wasn't logged in.

Reply Good karma Bad karma-9 votes
SnappGamez
SnappGamez

Really nice engine. Could use a more updated UI. Still learning. HOW DOES I CAMERA???

Reply Good karma Bad karma0 votes
Tantalus_Denton
Tantalus_Denton

Unity is the best! We are developing a vehicular combat DesperatioN with Unity. Making the best of the graphics and physics check us out guys Indiedb.com Desperationgame.com

Reply Good karma Bad karma+2 votes
WatsonLS
WatsonLS

Love Unity. Its easy to use, very user friendly and the support is out of this world with tons of video tuts...
why would you choose anything else really.
and if any 1 is intrested check out the game im making atm

yea i totally made this comment to try get people to chech my blogs out, sue me XD
Indiedb.com

Stay Indie chaps..

Reply Good karma Bad karma+3 votes
DonBre
DonBre

God bless unity!

Reply Good karma Bad karma+4 votes
valentin_ivelinov
valentin_ivelinov

help me if i install a unity webplayer i play 3d game and doesnt work please help me :(

Reply Good karma Bad karma+1 vote
Miriammele
Miriammele

Unity3D is very good engine. We create LOA under this editor - Indiedb.com

Reply Good karma Bad karma+2 votes
DangerDexter
DangerDexter

HOW TO DOWNLOAD ?

Reply Good karma Bad karma+1 vote
Guest
Guest

unity3d.com

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Platforms
Windows, Mac, Linux, VR, AR, Web, Flash, iOS, iPad, Android, X360, PS3, WiiU, Wii
Contact
Send Message
Homepage
Unity3d.com
Licence
Commercial
Release date
Engine watch
Follow
Share
Community Rating

Average

9

557 votes submitted.

You Say

-

Ratings closed.

Highest Rated (8 agree) 7/10

The advantages of Unity are: +You can build for nearly all major plattforms +Easy to learn +Great assets pipeline, which supports most 3D packages +Great and helpful community and hundreds of useful tutorials +Good documentation +A big fund as backbone. So this engine will be further developed and getting better +one of the most optimized mobile engines So why I give only 7 out of 10? Well, Unity has unfortunately some really weak points: -Basic version is free. But if you serious about game development…

Sep 21 2011 by dongiboy2000

Lowest Rated (5 agree) 1/10

Terrible engine.

Jun 9 2013 by HobbyPsychopath

Twitter

Latest tweets from @unity_marketing, @unity3d

#UniteEurope has officially begun! Read our Keynote recap & check back here for 2 more days of #gamedev excitement! Blogs.unity3d.com

2hours ago by unity3d

Thank you to everyone who tuned into the #UniteEurope Keynote! If you couldn’t make it here in person we hope to see you at #Unite17 Austin!

3hours ago by unity3d

Tune in now to get an exclusive look at our new demo, codenamed Project: Forest #MadeWithUnity #UniteEurope Youtube.com

3hours ago by unity3d

Co-Founder Joachim Ante is on stage to show how the new C# Job System & compiler will help you write safe multithre… T.co

3hours ago by unity3d

Our Post-Processing Stack brings world class post effects, with an industry standard color grading tool to add the… T.co

3hours ago by unity3d

Launching your game isn’t the end. With Remote Settings you can enhance and tweak your game without redeploying.… T.co

3hours ago by unity3d

Create your game trailers without ever leaving Unity. Quickly iterate on composition and output your video with one… T.co

3hours ago by unity3d

Imagine tuning gameplay cameras live, while in "play". Timeline lets you do just that, with your cinematic & gamepl… T.co

3hours ago by unity3d

To add a cinematic touch to our game, let's welcome @adamjcmyhill, Head of Cinematics, to our development team.… T.co

3hours ago by unity3d

NEW POST Unity3d-marketing.com @ARTEfr #TypeRider

Oct 10 2013 by unity_marketing

Embed Buttons
Link to Unity by selecting a button and using the embed code provided more...
Unity
Statistics
Rank
2 of 746
Last Update
Watchers
995 members
Games
12,191
Files
8,494
Articles
17,326
Reviews
129
You may also like
Wave Engine
Wave Engine Proprietary
Skyline Game Engine
Skyline Game Engine Commercial
Blender Game Engine
Blender Game Engine GPL
2D Fighter Maker 2nd
2D Fighter Maker 2nd Commercial
PhyreEngine
PhyreEngine Commercial
SFML
SFML Zlib