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InnerSpace: Sound Design- Creating Sounds form Nothing
InnerSpace

InnerSpace: Sound Design- Creating Sounds form Nothing

Jul 29, 2015 InnerSpace News 0 comments

Sound design can enhance the mood of a visual piece, while not being at all realistic or conform to expectations of what something “should” sound...

Stellar Stars - Let's Put Some Rocks On You! Big Teeth The 2nd Arrives!
Stellar Stars

Stellar Stars - Let's Put Some Rocks On You! Big Teeth The 2nd Arrives!

Jul 29, 2015 Stellar Stars News 0 comments

If you were wondering who Big Teeth is, he is the first big bad boss to stand in your way! In addition to having really big teeth, he has a variety of...

Dev Update 8: New cool progress!
The Final Stand

Dev Update 8: New cool progress!

Jul 28, 2015 The Final Stand News 0 comments

The latest development update that shows some of the newest game mechanics of the game. It entails the new camera animations, tornadoes implemented, toxic...

The Music of { adam }
adam

The Music of { adam }

Jul 28, 2015 adam News 0 comments

Richard Jackson has been doing some stellar work on the music and sound design for { adam }. We asked him to share some of the secrets behind his technique...

Glitchrunners - Introducing the new Jungle level!
Glitchrunners

Glitchrunners - Introducing the new Jungle level!

Jul 28, 2015 Glitchrunners News 0 comments

Some work in progress screenshots of the new Glitchrunners level, set in a dangerous jungle.

Legendary Ball - new improvements and new gameplay videos!
Legendary Ball

Legendary Ball - new improvements and new gameplay videos!

Jul 28, 2015 Legendary Ball News 0 comments

Have been implemented other improvements to the game, including the new block management and the new graphics!

SUPER MEGA BEST CAT ADVENTURES: Generating worlds! ...and sausages
SUPER MEGA BEST CAT ADVENTURES

SUPER MEGA BEST CAT ADVENTURES: Generating worlds! ...and sausages

Jul 28, 2015 SUPER MEGA BEST CAT ADVENTURES News 0 comments

The latest development of SUPER MEGA BEST CAT ADVENTURES, including new dynamic generation of environments and more work on the barbecue miniboss!

Polynomics now live on Greenlight!
Polynomics

Polynomics now live on Greenlight!

Jul 28, 2015 Polynomics News 0 comments

Polynomics is a low poly economics simulation game now on Steam Greenlight, along with a new trailer.

Crystal Elderfish Boss: Krakhammer
Blacksea Odyssey

Crystal Elderfish Boss: Krakhammer

Jul 28, 2015 Blacksea Odyssey News 0 comments

We’re announcing first official boss of the Crystal Biome, Krakhammer!

Crushing the Olympian gods, one language at a time
Okhlos

Crushing the Olympian gods, one language at a time

Jul 28, 2015 Okhlos News 0 comments

This week's dev blog update is all about our take on localization using Unity.

A new demo available for Worlds!
Worlds

A new demo available for Worlds!

Jul 28, 2015 Worlds News 1 comment

A new demo for Worlds just got released! Also contains a gameplay video showcasing the stealth and combat mechanics of the game.

Kill Bugs Dead - Demo Gameplay
Kill Bugs Dead

Kill Bugs Dead - Demo Gameplay

Jul 28, 2015 Kill Bugs Dead News 0 comments

Well you guys asked more gameplay so here it is, as well as a sneek peak into an early concept of our first area in the game.

Sand Village Part 2
Nin Online

Sand Village Part 2

Jul 28, 2015 Nin Online News 1 comment

This is the second take on the Sand Village! We posted this before our last Development Log, but Rory managed to skip past it.

Mind Control - Alpha 0.2.4 Update
Mind Control

Mind Control - Alpha 0.2.4 Update

Jul 28, 2015 Mind Control News 0 comments

New levels, a new mechanic, new meshes and a short video.

Gunnheim starts its journey to Early Access
Gunnheim

Gunnheim starts its journey to Early Access

Jul 28, 2015 Gunnheim News 0 comments

After 7 months of brutal development action and successful Greenlight campaign we are finally getting there; Early Access.

Is This Fur Real!?
Clive 'N' Wrench

Is This Fur Real!?

Jul 28, 2015 Clive 'N' Wrench News 1 comment

New character designs, a new level, some impressive new fur shaders... It's a biggen! It's about time Clive n Wrench started to look like a modern day...

The Execution of Execution
Arena Gods

The Execution of Execution

Jul 28, 2015 Arena Gods News 0 comments

A breakdown of the dynamics surrounding execution in Arena Gods.

Improved Melee Combat Teaser
Project Frequency | Open World Survival Horror

Improved Melee Combat Teaser

Jul 28, 2015 Project Frequency | Open World Survival Horror News 1 comment

A small preview of the improved melee combat, you can now dodge hits like in Dead Island, plus the melee animation swing bug is fixed so no more floppy...

Making a hero, from concept to gameplay
Arelite Core

Making a hero, from concept to gameplay

Jul 28, 2015 Arelite Core Article 0 comments

For the next series of features, I wanted to talk about all of the main characters which make up the cast of Arelite core. A lot of time and care was...

Alien Girl and the Albums of Death!
Faerie

Alien Girl and the Albums of Death!

Jul 27, 2015 Faerie News 0 comments

New playable character, albums of death, social media integration, custom dialog boxes, and a batch of fixes.

New Patch (0.02) for Into the Stars!
Into the Stars

New Patch (0.02) for Into the Stars!

Jul 27, 2015 Into the Stars News 0 comments

Today we’re pleased to deploy the second patch for Into the Stars. The content is primarily focused on shedding light on our gameplay systems and giving...

Caeludum Update #4 - Optimizations and Biome Calculations
Caeludum

Caeludum Update #4 - Optimizations and Biome Calculations

Jul 27, 2015 Caeludum News 0 comments

I haven't been able to put in as much work as I want to lately but here's what I have accomplished and what I will be working on in near future.

Chronicon Out on Steam!
Chronicon

Chronicon Out on Steam!

Jul 27, 2015 Chronicon News 0 comments

The game is now released on Early Access! Thank you to everyone who has supported me!

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