Burn Zombie Burn, Lucius, Alien Shooter 2, Plain Sight, Primal Fears & Droplitz
Skies is available for pre-order ! The game will be released on the 5th of June.
It's time for another exciting Snapshot! The Mojang crew was hanging in Monaco last week, but rest assured, this week's Snapshot is nothing shy of sweet...
We now have new rock shaders and textures, the first spice power for the Ent and 25 hours left of our IndieGoGo campaign.
Vibrant Recycling version 1.0.9 launched, with various tweaks!
Control schemes aren't often one-size-fits-all, so I've come up with a few different ways to handle it in Magnaut.
We have just pushed out a new Cubemen update that has a splash of new features, some improvements and bug fixes. Check out the change log below.
Ocean City Racing is an open world driving game powered by Unreal Engine 3. OCR features the biggest, most detailed and alive open world city, advanced...
Four weeks have passed, and still no new NOWHERE alpha in sight. What's happening? Time to give you all a little heads up.
Details on the exploration concept in Void of Darkness.
As we mentioned in last week’s update, we’re currently fairly busy with college/university work. Yet, we still found some time to work on some graphics...
In this tutorial, I teach you how to correctly script a key to work in Amnesia: The Dark Descent.
This week I introduce the last new feature that will be included in the next update: sound effects.
Yes, friends, it's finally here! Wyv and Keep can now delve into the ancient temples of Amazonia on Linux!
Our turn-based strategy sim Skyward Collapse is out now! It's 10% off for the first week, and goes for $4.49 instead of $4.99 until May 30th.
Awesome news! A new weapon has been implemented and... special one!
Let’s have new info. As you’ve seen, this last months it works really fast for the production. Hundreds hours of work passes for a more effective IFSCL...
An expansion of the previous aircraft creation tutorial, but this version it will address in detail some of the most relevant steps
I prefer my games to be...