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Rise of The Fey - Openworld Fantasy RPG

Rise of The Fey - Openworld Fantasy RPG

Rise of The Fey

Hey we, Anomaly Studios, are making an openworld videogame. In Rise of The Fey you control Kall, a young spaunian from the village of Mistyday Crater...

Dusky Depths: Dev Blog 1 - The First Month

Dusky Depths: Dev Blog 1 - The First Month

Dusky Depths

It’s already been a month since we’ve revealed our game to the public! It's time for us to recap our development development progress since the game's...

Finally Landed on an Art Direction for the Cutscenes :3

Finally Landed on an Art Direction for the Cutscenes :3

Saturn

So, after a long day of experimenting with model optimization and shader styles, I finally landed on an Art style for the cutscenes that is fully supported...

2017 - A look back at our most interesting year

2017 - A look back at our most interesting year

Blood will be Spilled

A look back at our year 2017 which was one of our most interesting years yet in the history of Blood will be Spilled. Plenty of things happened - some...

UNRECT Just Released! Colony Building In Fully Constructible Open World

UNRECT Just Released! Colony Building In Fully Constructible Open World

UNRECT

Hi all, i am really excited to share my game UNRECT is available on Steam, after the 18 months of development... Please take a look The game about building...

"The Behind -- The Beyond"  Story Trailer (Upcoming Mystery Thriller Game )

"The Behind -- The Beyond" Story Trailer (Upcoming Mystery Thriller Game )

The Behind The Beyond

This is the story trailer of my game " The Behind -- The Beyond " In this pre-story of the game is described well and some elements of the game are also...

BIT RAT: Singularity launches today on itch.io!

BIT RAT: Singularity launches today on itch.io!

BIT RAT

BIT RAT: Singularity, a standalone prologue to BIT RAT, launches today on itch.io!

Story about the future - Apparatus

Story about the future - Apparatus

Apparatus 2 comments

This trailer is kind of summary of the last year. We've done a lot of work and we hope to make a free demo available.

Enceladus game - test menu + intro

Enceladus game - test menu + intro

Enceladus

Posted video "Enceladus game - test menu + intro " to YouTube.

Keatz: The Lonely Bird Released on Steam Today!

Keatz: The Lonely Bird Released on Steam Today!

Keatz : The Lonely Bird

Keatz: The Lonely Bird is now on Steam store! The waiting time is over and you can get the game directly from Steam store. Keatz: The Lonely Bird is a...

Shooty Squad Map Voting Update !

Shooty Squad Map Voting Update !

Shooty Squad

Added Map Voting at the end of matches ! Changes to the character world model.

Tutorial dialog spawners and property editor working together

Tutorial dialog spawners and property editor working together

Wrectified

Now I can set the name of a property I wish to set, and the value as a string, int, or I can create a list of points (for route logic) and then replace...

New Year, Less Polys

New Year, Less Polys

Lilith 3 comments

We’re going low-poly. Whoa, pump the anti-grav brakes — why the sudden change? Several reasons: low-poly renders a bit more smoothly, meshes with...

False Front - First-person shooter: New weapon!

False Front - First-person shooter: New weapon!

False Front 1 comment

In the last devlog we announced our first character, and here is our first weapon. It the model is pretty much done, but to get it in game we need to...

Basic mechanics

Basic mechanics

Imperial Operations: Mystery of Arca 2 comments

After quite long of intensive work and learning Unity C#, today I can show you a bit more basic mechanics, typical for RTS. Despite some exams on the...

Selectable Inversion Image Effected I Created for Subsideria (SIIE)

Selectable Inversion Image Effected I Created for Subsideria (SIIE)

Subsideria Client Side Coding

In this article I will be outlining and showing how I created the selectable inversion image effect I created for use in Subsideria. By utilising render...

A History of The World of Portia

A History of The World of Portia

My Time At Portia

The world of Portia is full of beauty and wonder, adventure and mystery. Whether you’re a certified Portian or waiting for your boat to arrive on January...

Blog Post Source of Inspiration #4: The Bard’s Tale

Blog Post Source of Inspiration #4: The Bard’s Tale

Realms Beyond

A retrospective of The Bard's Tale and how it inspired us to create different ways to solve specific puzzles.

This Grand Life Alpha 2.4 – Workshop Support and more Advanced City Options

This Grand Life Alpha 2.4 – Workshop Support and more Advanced City Options

This Grand Life

Hooray! It's arrived. Steam Workshop support is now available. Modders can create their own Cities, Career paths, Education courses, Collectibles and...

Only missing paint - DevBlog #4 - Sails of War

Only missing paint - DevBlog #4 - Sails of War

Sails of War 1 comment

We explore the 3D model and process of creating a ship, and also look into the future and texturing workflow.

Mission: Kepler - Our last hope

Mission: Kepler - Our last hope

Mission: Kepler

In the year 2098 the planet earth reached its limits. The climatic change, the pollution and the lack of resources took us to an irreversible situation...

Beavers be Dammed Released for Free on Steam Early Access

Beavers be Dammed Released for Free on Steam Early Access

Beavers be Dammed

Beavers be Dammed, a two player local co-op game, just released for free on Steam Early Access!

Relaunch & New Update

Relaunch & New Update

Reverie Pirates Online

With the relaunch of RPO, we've included a new PvP Map, the Treasure Cove...

Trailer - Abandoned Cinema Game, Projection: The Cinema Rosa

Trailer - Abandoned Cinema Game, Projection: The Cinema Rosa

Projection (The Cinema Rosa)

The Cinema Rosa is an immersive PC exploration game set in an abandoned cinema. This new, cinematic trailer shows different scenes and locations in the...

#PAXSouth2018 - 3 Days. 3 Exclusive Reveals

#PAXSouth2018 - 3 Days. 3 Exclusive Reveals

Dawn of the Tyrant

We couldn't physically be at PAX South this year but we were certainly there in spirit – with 3 exclusive Dawn of the Tyrant reveals in 3 days.

Deep Flare Devlog #5: Behind the Sound of Space

Deep Flare Devlog #5: Behind the Sound of Space

Deep Flare

This week we talk about the entire creative process behind the sound effects in Deep Flare with our Sound Designer.

Playstation Experience Post Mortem

Playstation Experience Post Mortem

Shape of the World

A post-mortem on my experience showcasing Shape of the World at the PlayStation Experience 2017.

Devblog 34

Devblog 34

Pantropy 5 comments

Lots of bug fixes, enemy attacks and the epic T3 mech!

Shoppe Keep 2 Devlog #7  Accounting, Tutorial, Taxes!

Shoppe Keep 2 Devlog #7 Accounting, Tutorial, Taxes!

Shoppe Keep 2

In this Shoppe Keep devlog we discuss interactive tutorials, accounting and taxes. Visual changes to the town and the vault as the player progresses.

Stations

Stations

Miner Bob

Stations, docking-system and trading. Part 1: Stations and docking with them.

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