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Starfall Tactics WIP: Upgrade Stations, Changes to Warp Anomalies system and Fog of War

Starfall Tactics WIP: Upgrade Stations, Changes to Warp Anomalies system and Fog of War

Starfall Tactics

This news update is going to bring you information about three great changes in Starfall Tactics!

William Gibson Interview + Livestreaming from volcano in Hawaii!

William Gibson Interview + Livestreaming from volcano in Hawaii!

Neofeud

My interview with William Gibson, author of Neuromancer, and what it's like living within ten miles of the active volcano on Hawaii!

The Maestros RTS - Group Pathfinding & Movement

The Maestros RTS - Group Pathfinding & Movement

The Maestros

Our practical approach to making group movement feel good and coordinated in an RTS style game.

What's next for freeroam & Devlog 18

What's next for freeroam & Devlog 18

City Of Freeroam

This weeks devlog contains some new additions to Freeroam and also some bug fixes.

Behind closed doors... a guide to dwarven door mechanics

Behind closed doors... a guide to dwarven door mechanics

Arafinn - Return to Nangrim

This article is about how we develop mechanical parts in our game Return to Nangrim. It explains the steps from research to realization and gives insight...

Neon Tail - Devlog 06

Neon Tail - Devlog 06

Neon Tail

This week's #screenshotsaturday is just me skating around to show a couple of new props I did, such as the Doggoshop, a small empty booth, where I can...

The Nightmare Begins!

The Nightmare Begins!

Half-Rats: Waking Nightmare 2 comments

Introducing the third installment in the Half-Rats series! Waking Nightmare is here to pick up where Parasomnia left off, in a totally new format.

Distress beacon detected! – Development Log #131

Distress beacon detected! – Development Log #131

Prosperous Universe

Michi can finally show the fruit of his labor on the advanced Flight Control, Martin has been busy creating tools for helping stranded players, and Julian...

Weekly Update: Gameplay Video + Last week's progress

Weekly Update: Gameplay Video + Last week's progress

Guards of the Gate

Guards of the Gate gameplay video with new dungeon map function and with the last week's progress.

Keep The Peace Kickstarter

Keep The Peace Kickstarter

Keep the Peace

Keep The Peace an upcoming Police Strategy Simulator has now been released to Kickstarter. The project is looking to release Alpha later this year, Beta...

Citizen Guy ?

Citizen Guy ?

Citizen Guy

*Citizen Guy" is a simulation/survival FPS game where the action takes place inside and outside mega space stations flying at low orbit altitudes around...

Anticipated Story Chapter Finally Released!

Anticipated Story Chapter Finally Released!

Hegis' Grasp 2 comments

We have finally added Chapter 4 to Hegis' Grasp and have some other exciting news for the survival horror games future!

Certificate Dance of Death

Certificate Dance of Death

Lunar Soil

Certificate Dance of Death! We are done with the new website and ready to get back into developing Lunar Soil (kinda).

WARZONE-X (Boss-preview)

WARZONE-X (Boss-preview)

WARZONE-X

WARZONE-X: TERRODRONE (Boss-preview) Unreal Engine 4 v4.19.2 by David.

Devlog 01 - Systems check

Devlog 01 - Systems check

Supersolar

New updates on status of ships and progress on level design.

Dude, Stop - Release Date Announcement Teaser

Dude, Stop - Release Date Announcement Teaser

Dude, Stop

Wait! Don’t read the title! Try to guess what good news we have for you today! Come on, take a guess!... Oh, you already read the title... k

ZombieThon has released on Steam!

ZombieThon has released on Steam!

ZombieThon

The time has come and ZombieThon has finally released! It's been a buggy journey but alas all is well. We have some gameplay trailers down below that...

Mist Hunter - Update #1

Mist Hunter - Update #1

Mist Hunter

We are finally back with some really exciting news! First of all, the new game that we've been quietly working on is taking up a more substantial form...

GE: Epilogue

GE: Epilogue

Green Elephant: Epilogue

Our new graphics settings interface. Here you can see, how graphics change in real time!

DASH - 2D Pixelart Platformer Creation Tool [Update #028: Gamepad Input, Weapons & Hero Stats]

DASH - 2D Pixelart Platformer Creation Tool [Update #028: Gamepad Input, Weapons & Hero Stats]

DASH (Danger Action Speed Hero)

Jake talks about the X and Dinput, as well as the Heroes' stats. DASH is a new low-res and 2D platformer creation kit being developed by Copenhagen-based...

I created this game with only 4 tools

I created this game with only 4 tools

Whitevale Defender

I detail the tools I used to create Whitevale Defender.

RAWconcrete | update #6

RAWconcrete | update #6

RAWconcrete - a photo-realistic 2D game

RAWconcrete | update #6 We have a working Main Menu, the very first in-game footage (a test essentially), a number of new interactables, main character...

200+ reasons to get excited about Soul Reaper: Unreap Commander version 0.0.9

200+ reasons to get excited about Soul Reaper: Unreap Commander version 0.0.9

Soul Reaper

If you’re a fellow reaper, then you most likely have spent so many hours taking the souls of them monsters (and unreaping them) since we launched Soul...

Texture Basics and Entering Them Into Unity

Texture Basics and Entering Them Into Unity

Timeforce: Operation Robo-Hitler Textures

We'll teach you the difference between a normal and an alpha and tell you how to import textures into Unity!

Hive Quest - New stuff!

Hive Quest - New stuff!

Hive Quest

The Old Orchard continues to grow & a bit more about the Little Shrublet :)

BE-A Walker on Steam

BE-A Walker on Steam

BE-A Walker 1 comment

We are small indie-studio of two brothers. And we've got Steam page for our second game - BE-A Walker.

New Features on Pre-Release!

New Features on Pre-Release!

CHKN

A new build with tons of new features! New abilities, revamped creature builder, new Adventure Mode in progress, and tons more.

New Trailer, New Dungeon Type (DDD #21)

New Trailer, New Dungeon Type (DDD #21)

Dungeons of Tal'Doria

We are getting ready for early access on steam. New dungeon & trailer are ready to be watched!

Super Hyperactive Ninja releases May 22 (Steam, PS4) and May 25 (Xbox One)!

Super Hyperactive Ninja releases May 22 (Steam, PS4) and May 25 (Xbox One)!

Super Hyperactive Ninja

Super Hyperactive Ninja by Grimorio of Games and JanduSoft S.L. is coming to Steam (Windows, Mac, Linux) and PS4 on May 22nd, and Xbox One on May 25th.

Character Creation

Character Creation

Dead Harem

To customize your experience, I made a simple character creation so you can edit and pick things that will not influence the story itself but will allow...

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