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Dev Blog #18: Digging into the Detail (Part 1/3)
Traction Wars

Dev Blog #18: Digging into the Detail (Part 1/3)

Sep 19, 2014 Traction Wars News 0 comments

Hello everyone, I’m [TWDEV] Mars and I’m a Level Designer on the Traction Wars team. Welcome to the first section of our three-part level design blog...

T.I.M.E.S. - Update #6
T.I.M.E.S.

T.I.M.E.S. - Update #6

Sep 19, 2014 T.I.M.E.S. News 0 comments

Hello everyone! We are currently wrapping up work on T.I.M.E.S. and we have now what you've been waiting for, a release date!

Epocu Launch
Oblitia

Epocu Launch

Sep 19, 2014 Oblitia News 0 comments

It's officially time to begin the long march to Kickstarter. We have launched our project on Epocu, a site designed to help promote new games in development...

Changes to Survival and Marathon Mode
Winged Sakura: Mindy's Arc

Changes to Survival and Marathon Mode

Sep 19, 2014 Winged Sakura: Mindy's Arc News 0 comments

See what we did to change our Survival and Marathon Mode end game content. The game will be released this October and needs your support on Steam Greenlight...

Update v2.7 Memory Optimization & Overall Improvements
Tabletop Simulator

Update v2.7 Memory Optimization & Overall Improvements

Sep 19, 2014 Tabletop Simulator News 0 comments

This main focus of this patch is on memory optimization, which brings the RAM usage down extensively. This will improve overall gameplay and fix the issues...

Sequel to "I Can't Escape" Now On Steam Greenlight!
I Can't Escape

Sequel to "I Can't Escape" Now On Steam Greenlight!

Sep 19, 2014 I Can't Escape News 0 comments

I Can't Escape was a great experiment, and we're now developing a full game with all new tricks and traps!

Re-vamping movement system, warp gate and more!
Just Beneath The Skin 3D

Re-vamping movement system, warp gate and more!

Sep 19, 2014 Just Beneath The Skin 3D News 0 comments

As things progress for the movement system I have been working on getting warp gates set up for certain instances of the game..

Bulkheads, Battle Tactics, and Beneficiaries
Star Ruler 2

Bulkheads, Battle Tactics, and Beneficiaries

Sep 19, 2014 Star Ruler 2 News 0 comments

We have updated Star Ruler 2 yet again with a host of new contents. Check them out!

19th September - Skilltrees, Skillinformation, Music
CrystalSUN

19th September - Skilltrees, Skillinformation, Music

Sep 19, 2014 CrystalSUN News 0 comments

Version [PROTOTYPEv001.2]: I implemented the new Skilltree-System wich allows you to modificate your Character (Not your ship), to get some nice effects...

The Art of Tweaking
Neon the Ninja

The Art of Tweaking

Sep 19, 2014 Neon the Ninja News 2 comments

The Character Design Evolution of a certain Neon Ninja.

Component Based Architecture!
Socuwan

Component Based Architecture!

Sep 19, 2014 Socuwan News 0 comments

Finally changed the entity structure in my game from an inheritance hierarchy to a component based architecture!

Exgenesis Indiegogo campaign launched!
Exgenesis

Exgenesis Indiegogo campaign launched!

Sep 19, 2014 Exgenesis News 0 comments

We just launched our crowdfunding campaign for Exgenesis through Indiegogo. Oh, and we also are on Steam Greenlight!

Nexionode is now available on Windows and Mac!
Nexionode

Nexionode is now available on Windows and Mac!

Sep 19, 2014 Nexionode News 0 comments

Tada! Nexionode is now available on Desktop as well as Android, iOS and Amazon Fire! The indie puzzler is now ready to welcome Windows and Mac users willing...

More ECF/Manticores units!
After the Fall

More ECF/Manticores units!

Sep 19, 2014 After the Fall News 0 comments

New concept designs and details for your viewing pleasure!

Cannon Brawl reaches final release!
Cannon Brawl

Cannon Brawl reaches final release!

Sep 19, 2014 Cannon Brawl News 1 comment

Three years in the making, our 2D action strategy game Cannon Brawl reaches 1.0 and we've got an awesome new launch trailer!

TinyKeep Teaser Trailer
TinyKeep

TinyKeep Teaser Trailer

Sep 19, 2014 TinyKeep News 3 comments

We've finally begun the process of launching our game, first step: Teaser Trailer!

Drunken Pistoletov
Drunken Pistoletov

Drunken Pistoletov

Sep 19, 2014 Drunken Pistoletov News 2 comments

Some GIFs from the game and short description. Arrrrrr!

Melee Attack - Dashing Shield Bash
Demons with Shotguns

Melee Attack - Dashing Shield Bash

Sep 19, 2014 Demons with Shotguns News 0 comments

Demons with Shotguns now features a brutal melee attack in the form of a dashing shield bash.

Kickstarter and Video Dev Log #3
That Which Sleeps

Kickstarter and Video Dev Log #3

Sep 19, 2014 That Which Sleeps News 0 comments

Kickstarter is getting ever close and we launch our third Video Dev Log to let people see a bit how combat will work in the game.

Status update September 19, 2014
Hearthlands

Status update September 19, 2014

Sep 19, 2014 Hearthlands News 0 comments

Skeletons, combat system, chancellor, fire and other things we were working on this week.

New game scenario at AirwaySim
AirwaySim - Online Airline Sim

New game scenario at AirwaySim

Sep 19, 2014 AirwaySim - Online Airline Sim News 0 comments

AirwaySim's airline simulation has launched a new game scenario today. We have also added several updates to the data and features.

Update 01.048 - Modding API, Reloadable missile launcher for small ships
Space Engineers

Update 01.048 - Modding API, Reloadable missile launcher for small ships

Sep 19, 2014 Space Engineers News 0 comments

Update 01.048 has been released. Modding API, Reloadable missile launcher for small ships and many more new features and fixes!

The best reward is people's applause. Yeahhh...suuuuure...
Formula Wincars

The best reward is people's applause. Yeahhh...suuuuure...

Sep 19, 2014 Formula Wincars News 0 comments

Good news everyone! We have almost told you everything about tournaments already, but there is one more thing, the stuff that will make you do a “Shut...

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