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Robothorium Devlog: The W.A.R

Robothorium Devlog: The W.A.R

Robothorium: Tactical Revolution (RPG / Strategy)

Welcome to our second devlog article about our upcoming tactical RPG, Robothorium!

Sumocrats - Devblog 2

Sumocrats - Devblog 2

SUMOCRATS

We are pleased to announce that the Sumocrats alpha will be launched on Steam on February 5th 21H (GMT)

Project_BuildTutto Development Update 10

Project_BuildTutto Development Update 10

Project_BuildTutto

In this series of updates I'll document the development process of the game in detail, post timelapse videos of the work, and talk about some features...

The release of our first game INTERNAL LIGHT VR

The release of our first game INTERNAL LIGHT VR

Internal Light VR

"Internal Light VR" is a first-person puzzle solving action game designed for Oculus Rift. The game is a standing VR experience played with motion controllers...

Crest: Dev Blog #162 - A New Dawn

Crest: Dev Blog #162 - A New Dawn

Crest

Concerns have been raised by our community if we've been replaced by robots. Not without reason if you look at all the stuff we managed to do this week!

Structural Integrity & The secret feature

Structural Integrity & The secret feature

Just Us

Taking a quick look at the Structural integrity system in Just Us.

Mission: Kepler - New in-game screenshots

Mission: Kepler - New in-game screenshots

Mission: Kepler

Nine new in-game screenshots of Mission: Kepler. A first person shooter where you have to explore a alien planet to conquer it and save humanity.

Landflix Odyssey development is doing great! Discover some special DEMO development sneak peeks.

Landflix Odyssey development is doing great! Discover some special DEMO development sneak peeks.

Landflix Odyssey

Check this Game Dev Blog to stay updated about the latest news about "Landflix Odyssey" DEMO release, game development and some interesting sneak peeks!

Experience the horror all over again!

Experience the horror all over again!

Slender - The Arrival - Remastered 1 comment

On June 10th, 2019 - Welcome Back to Oakside Park.

We Were Here Too, coming 2-2-2018!

We Were Here Too, coming 2-2-2018!

We Were Here

We Were Here Too is coming 2-2-2018! To celebrate We Were Here Too being this close to launching, we made two awesome videos to show a glimpse of what...

Dragon Step ( Good stuff here! )

Dragon Step ( Good stuff here! )

Dragon Step

Time to start to work Hard! I just come back from Holiday and it's time to complete the Demo! So.. Here is for you lots of screenshot!

Infinitesimals - Character interaction/wieldables work continues...

Infinitesimals - Character interaction/wieldables work continues...

Infinitesimals 1 comment

Todays update shows some of the progress on character animation systems, states, wieldables and interaction...

Heroes of Delum released on Steam! + GIVEAWAY

Heroes of Delum released on Steam! + GIVEAWAY

Heroes of Delum 3 comments

After 3 years of development, we finally did it!!

Hacklist's New Phase

Hacklist's New Phase

Hacklist

The results analysis and planning phase is over, now we tell you what we are working on.

Rise of The Fey - Openworld Fantasy RPG

Rise of The Fey - Openworld Fantasy RPG

Rise of The Fey

Hey we, Anomaly Studios, are making an openworld videogame. In Rise of The Fey you control Kall, a young spaunian from the village of Mistyday Crater...

Dusky Depths: Dev Blog 1 - The First Month

Dusky Depths: Dev Blog 1 - The First Month

Dusky Depths

It’s already been a month since we’ve revealed our game to the public! It's time for us to recap our development development progress since the game's...

Finally Landed on an Art Direction for the Cutscenes :3

Finally Landed on an Art Direction for the Cutscenes :3

Saturn

So, after a long day of experimenting with model optimization and shader styles, I finally landed on an Art style for the cutscenes that is fully supported...

2017 - A look back at our most interesting year

2017 - A look back at our most interesting year

Blood will be Spilled

A look back at our year 2017 which was one of our most interesting years yet in the history of Blood will be Spilled. Plenty of things happened - some...

UNRECT Just Released! Colony Building In Fully Constructible Open World

UNRECT Just Released! Colony Building In Fully Constructible Open World

UNRECT

Hi all, i am really excited to share my game UNRECT is available on Steam, after the 18 months of development... Please take a look The game about building...

"The Behind -- The Beyond"  Story Trailer (Upcoming Mystery Thriller Game )

"The Behind -- The Beyond" Story Trailer (Upcoming Mystery Thriller Game )

The Behind The Beyond

This is the story trailer of my game " The Behind -- The Beyond " In this pre-story of the game is described well and some elements of the game are also...

BIT RAT: Singularity launches today on itch.io!

BIT RAT: Singularity launches today on itch.io!

BIT RAT

BIT RAT: Singularity, a standalone prologue to BIT RAT, launches today on itch.io!

Story about the future - Apparatus

Story about the future - Apparatus

Apparatus 2 comments

This trailer is kind of summary of the last year. We've done a lot of work and we hope to make a free demo available.

Enceladus game - test menu + intro

Enceladus game - test menu + intro

Enceladus

Posted video "Enceladus game - test menu + intro " to YouTube.

Keatz: The Lonely Bird Released on Steam Today!

Keatz: The Lonely Bird Released on Steam Today!

Keatz : The Lonely Bird

Keatz: The Lonely Bird is now on Steam store! The waiting time is over and you can get the game directly from Steam store. Keatz: The Lonely Bird is a...

Shooty Squad Map Voting Update !

Shooty Squad Map Voting Update !

Shooty Squad

Added Map Voting at the end of matches ! Changes to the character world model.

Tutorial dialog spawners and property editor working together

Tutorial dialog spawners and property editor working together

Wrectified

Now I can set the name of a property I wish to set, and the value as a string, int, or I can create a list of points (for route logic) and then replace...

New Year, Less Polys

New Year, Less Polys

Lilith 3 comments

We’re going low-poly. Whoa, pump the anti-grav brakes — why the sudden change? Several reasons: low-poly renders a bit more smoothly, meshes with...

False Front - First-person shooter: New weapon!

False Front - First-person shooter: New weapon!

False Front 1 comment

In the last devlog we announced our first character, and here is our first weapon. It the model is pretty much done, but to get it in game we need to...

Basic mechanics

Basic mechanics

Imperial Operations: Mystery of Arca 2 comments

After quite long of intensive work and learning Unity C#, today I can show you a bit more basic mechanics, typical for RTS. Despite some exams on the...

Selectable Inversion Image Effected I Created for Subsideria (SIIE)

Selectable Inversion Image Effected I Created for Subsideria (SIIE)

Subsideria Client Side Coding

In this article I will be outlining and showing how I created the selectable inversion image effect I created for use in Subsideria. By utilising render...

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