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Dev Blog #1

Dev Blog #1

Kanshi City

The first development blog for Kanshi City. This week we put in our first custom 3D models and reprogram the city patrollers to have unique waypoints.

Code: Evolved gameplay and features

Code: Evolved gameplay and features

Code: Evolved

The first half of the game is almost done (Neo Semidori wolf side of the story. So, let's talk about gameplay. Code: Evolved in his core is a Metroidvania...

Lost in Pacific - Sailing

Lost in Pacific - Sailing

Lost in Pacific

Hi, check out some detailed information we have added about our Sailing system!

Selected as one of the Top 100 indie games in the world!

Selected as one of the Top 100 indie games in the world!

Anti-Cast: Welcome to Aura

Anti-Cast was selected as one of the Top 100 indie games in the world to be showcased in Indie Prize Singapore 2017!

Fictorum Update #44: New Spellblade Ability and Destructible Damage

Fictorum Update #44: New Spellblade Ability and Destructible Damage

Fictorum 2 comments

Two more weeks down and our August release draws closer. We’re proud of the state of Fictorum, especially with the latest patch, which has a new Spellblade...

Update Demesne 0.11.1.0

Update Demesne 0.11.1.0

Demesne

Hello, dear friends! I'm very thank you for you are still with us. I’d like to show you our new update release version 0.11.1.0. This update is not...

Camp Banners! + Official song extract

Camp Banners! + Official song extract

Medieval Shopkeeper Simualtor

Hello! During these days I have been working on several things. Performance, the cave entrance and much more...

New enemy character models, minor update

New enemy character models, minor update

Trepang2 2 comments

New mean looking soldiers with new animations for the bad guys. A prototype minigun and more!

See space mining adventure Gears of Eden’s camera system in action!

See space mining adventure Gears of Eden’s camera system in action!

Gears of Eden

In this video update, we take a look at the different types of camera modes available in Gears of Eden’s upcoming Alpha 1 release. GoE features 5 different...

Pantropy devblog 21

Pantropy devblog 21

Pantropy 2 comments

A lot is going on this week! We´ve finished a short teaser, a gameplay featurette and finally submitted Pantropy to Steam Greenlight!

Supercars overview of Arizona Derby

Supercars overview of Arizona Derby

Arizona Derby

Arizona Derby game concept is to blur borders between off-road adventures and enjoying in latest supercars. We modeled over tens of latest supercar rides...

Coming Up for Expo at University

Coming Up for Expo at University

By the Rock

Next tuesday we're appearing in public to showcase our game. It will be our first public display of what we've been working on, and we're all nervous.

24 Hours Into Early Access with a New Launch Trailer

24 Hours Into Early Access with a New Launch Trailer

Planet Nomads 1 comment

Planet Nomads entered its Early Access stage yesterday on Thursday 25th May and is rolling around to what seems will be a good start. Unless the ratings...

The first game from zero to alpha. Write a history of the development of Horde Attack. Part 2

The first game from zero to alpha. Write a history of the development of Horde Attack. Part 2

Horde Attack Design/Concepts

Development. Player. Will start the Chapter on the development with the most important "Player". Now I will tell about how I developed management and...

Still here! Dev Build 006 and WordPress blog

Still here! Dev Build 006 and WordPress blog

Alone

Features coming for Development Build 006 and a new WordPress blog for more freedom

900+ Page JRPG Strategy Guide

900+ Page JRPG Strategy Guide

Last Dream: World Unknown

Our development team has recently completed the Official Last Dream: World Unknown Strategy Guide. Coming in at 917 pages, we hope that it shows the care...

Beta 1.1 and 1.2 - "Path to Success"

Beta 1.1 and 1.2 - "Path to Success"

Cogmind

Two updates for the latest beta, featuring yet more QoL (much of it pathfinding improvements), an on-map combat log, and some item tweaks and fixes.

Floatlands devblog #40 - weekly update

Floatlands devblog #40 - weekly update

Floatlands

Procedural grass LOD; terrain shader; drone; randomized human NPCs; adding lamps; icons for electric devices.

Participated in the IndieGala Hump Day Steam Bundle #39

Participated in the IndieGala Hump Day Steam Bundle #39

Discouraged Workers

Our TEEN version of Discouraged Workers is participating in the bundle!

Discover Chell & more elements of the game

Discover Chell & more elements of the game

Portal Remastered 6 comments

You wants to discover Chell, the Portal Gun, Chell's animations, the loading screen and a preview of the first level ? You're in the good place.

Rising Storm free for a limited time

Rising Storm free for a limited time

Rising Storm

Our friends at Humble Bundle have Rising Storm by Tripwire Interactive free for the next 48hours.

Ash of Gods - Kickstarter Camapign Launched

Ash of Gods - Kickstarter Camapign Launched

Ash of Gods: Redemption

A turn-based RPG featuring a Rogue-like storytelling with risks that TRULY affect the gameplay and an extensive online PvP mode - live on Kickstarter.

Devlog update#1

Devlog update#1

Battlecruiser

Today I would like to share my video dev log update of the Battlecruiser, the game I currently develop.

Bomb Defense Released on PC/Mac/Linux

Bomb Defense Released on PC/Mac/Linux

Bomb Defense

Bomb Defense is a completely different take on the tower defense genre. Featuring explosions, physics and rag doll effects.

Super Lumi Live Version 0.11

Super Lumi Live Version 0.11

Super Lumi Live

The latest version of Super Lumi Live marks the first update to ship with content in the form of an entire new world!

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