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Using Feedback Part 1
2D Game Demo (Working Name)

Using Feedback Part 1

2D Game Demo (Working Name) 0 comments

Part 1 of the fixes made using feedback received from the first demo release!

Multiplayer Testing Continues
Flutter Bombs

Multiplayer Testing Continues

Flutter Bombs 0 comments

Multiplayer replication and bot testing getting better.

Phil's Adventure - New Features
Phil's Adventure

Phil's Adventure - New Features

Phil's Adventure 0 comments

A new alpha demo of Phil's Adventure will be released soon and a lot has happend since the last one was uploaded. I want to give you some short impressions...

Scribbled Arena art work#1
Scribbled Arena

Scribbled Arena art work#1

Scribbled Arena 0 comments

Some art design for the Tanks & Turrets in the game.

Items #1 - The Starting Items
Jaggy Battles Alpha

Items #1 - The Starting Items

Jaggy Battles Alpha 0 comments

Let's talk about items! I talk about the first 3 items that are introduced to the player!

Spine Animation
Chicken Assassin: Master of Humiliation

Spine Animation

Chicken Assassin: Master of Humiliation Client Side Coding 0 comments

This tutorial shows a way to switch animations and attachment slots within spine!

New Trailers uploaded
世界樹: Yggdrasil

New Trailers uploaded

世界樹: Yggdrasil 4 comments

We have uploaded the 2 new trailer with the current art.

New feature: Inverted Objectives!
Not a Clone

New feature: Inverted Objectives!

Not a Clone 0 comments

After a messy game jam and the relaxing holidays, we’re back and working hard to make Not a Clonethe best mobile game about mobile games. There has...

Trailer - Stupid Stones Adventure!
Stupid Stones Adventure

Trailer - Stupid Stones Adventure!

Stupid Stones Adventure 3 comments

This is the official trailer of Stupid Stones Adventure!

Social Service in WaveEngine

Social Service in WaveEngine

Wave Engine Other 0 comments

This article will give you an idea of how the new WaveEngine extension could be used in your existing WaveEngine game. We will make use of an already...

Introduction of Enemies - The Undead
Jaggy Battles Alpha

Introduction of Enemies - The Undead

Jaggy Battles Alpha 2 comments

Meet the Undead units! The second batch of enemies the player comes across.

New trailer, and release day
Space Grunts

New trailer, and release day

Space Grunts 0 comments

With the release being January 12th (just a few more days) I decided to create a new trailer, push a final update fixing small things and making the level...

Steam GreenLight and updates
世界樹: Yggdrasil

Steam GreenLight and updates

世界樹: Yggdrasil 1 comment

Steam greenlight and updates on the new character designs.

Introduction to Enemies - The Rats
Jaggy Battles Alpha

Introduction to Enemies - The Rats

Jaggy Battles Alpha 0 comments

A brief introduction to the first enemies the player meets - the Rats. They're an introduction to core mechanics of the game. Although they are generally...

Defending Humanity Project Update

Defending Humanity Project Update

News 0 comments

Large scale 3D Tower Defense game set in the future on an alien earth like planet. Large 3D maps with pan, tilt, rotate, zoom camera controls, FPS mode...

Happy New Year! Upgrade!
Chi Land - Infinite World RPG Shooter

Happy New Year! Upgrade!

Chi Land - Infinite World RPG Shooter 0 comments

Happy New Year! + Health! Alarm when health gets critical + Coins are now in groups (looks better)

Flutter Bombs - 2015 Year in Review
Flutter Bombs

Flutter Bombs - 2015 Year in Review

Flutter Bombs 0 comments

2015 was a productive year for Flutter Bombs, and 2016 looks even more promising.

Game presentation
Space Jumper

Game presentation

Space Jumper 0 comments

Learn more about this game: how it works, the map structure, the elements of the game.

Worldwide iOS release and Greenlight
Ember Guards

Worldwide iOS release and Greenlight

Ember Guards 0 comments

Go play the game now on your iOS device and we need your support on Greenlight!

Ananias 1.70 released!
Ananias Roguelike

Ananias 1.70 released!

Ananias Roguelike 1 comment

New version contains a new magic system, allows you to equip headgear and has a new UI for Tablet devices.

Hi from the M.A.R.S. Complex!
M.A.R.S. Extraction

Hi from the M.A.R.S. Complex!

M.A.R.S. Extraction 0 comments

M.A.R.S. Extraction is a ix degrees of freedom shooter for PC, mobile and VR (Oculus Rift, Gear VR and Google Cardboard). In this post, I'll introduce...

Samurai Apocalypse - Artwork Update (v0.8)
Samurai Apocalypse

Samurai Apocalypse - Artwork Update (v0.8)

Samurai Apocalypse 0 comments

We thought we'd give you a chance to see a little more artwork from Samurai Apocalypse to give you an idea of what the final game will look like.

Creating the First Boss
2D Game Demo (Working Name)

Creating the First Boss

2D Game Demo (Working Name) 0 comments

Creating the first boss, Toasty Toaster was a good exercise in creating multi sprite object blueprints in unreal engine 4!

Players Choice - App of the Year 2015

Players Choice - App of the Year 2015

Feature 4 comments

The time has come, announcing the best Mobile Games of 2015 as selected by you.

Now with build-in level editor
Space Grunts

Now with build-in level editor

Space Grunts 0 comments

By populair request the game now gets a build-in level editor allowing players to quickly create and play new levels and missions.

Graphics card of choice.

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