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September Update - From tech demo to an actual game

September Update - From tech demo to an actual game

King under the Mountain 0 comments

The monthly dev log for King under the Mountain, this time covering getting a UI up and working, multi-language support, and procedurally coloured trees!

How To Make A Kickass Game Art Portfolio

How To Make A Kickass Game Art Portfolio

Lake Ridden Concept Art 0 comments

Knowing how to display your art is crucial if you wish to land a job in game development!Here are some handy tips from our art director on how to make...

Flat Heroes - Release Date announced!

Flat Heroes - Release Date announced!

Flat Heroes 0 comments

Flat Heroes will be available in Early Access on Steam on September 8th, 2016 for Windows, Mac and Linux!

Announcing Chronotopia!

Announcing Chronotopia!

Chronotopia 0 comments

Hey folks, it's been a while! I'm very proud to announce that we've been working on our first commercial project: Chronotopia.

Soullings are coming and the Lings will win your hearth... or destroy it XD

Soullings are coming and the Lings will win your hearth... or destroy it XD

Soullings 0 comments

Soullings are coming and the Lings will win your hearth or destroy it. This is our new village-building and crafting game where you are a God.

Zipple World 2: The sweet chaos - updated gameplay and scenery optimization!

Zipple World 2: The sweet chaos - updated gameplay and scenery optimization!

Zipple World 2 - The sweet chaos 0 comments

Hello everyone, the gameplay has been updated and the levels of the three worlds have been slightly optimized and enriched.

Kickstarter is live! Try it for yourself!

Kickstarter is live! Try it for yourself!

Abatron 0 comments

Developed across 3 generations, Abatron is now on Kickstarter! Play the Alpha and try the game for yourself!

Pre-alpha trailer and release date

Pre-alpha trailer and release date

SamuTale (3D Sandbox MMORPG) 0 comments

The time has finally come for SamuTale to start out with the alpha testing. The game has been in development for three years now and although there is...

Game World Progress

Game World Progress

Biota 4 comments

An article meant to show other developers how we've approached building our game world, possibly to serve as inspiration.

The Forsaken

The Forsaken

Scaffold 22 1 comment

Introducing the Forsaken archetype and a little more about the upcoming Beta 8...

Dev Update # 10 - It Lives Again pt. 2

Dev Update # 10 - It Lives Again pt. 2

The Frontier 0 comments

This is the second half of changes that went into the new demo.

We have acquired GameFront

We have acquired GameFront

News 43 comments

For 17 years GameFront delivered the best gaming files to an audience eager to watch, download and play trailers, games and mods. But since its closure...

MageWorks :: v0.0.11

MageWorks :: v0.0.11

MageWorks 0 comments

MageWorks v0.0.11 includes more content, a mining cart ride, hover drones with analogue control, homing ghost skull missiles (Death Bolts), and Ice Bolts...

RimWorld Alpha 15 released

RimWorld Alpha 15 released

RimWorld 8 comments

I’m happy to announce that we’ve just released RimWorld Alpha 15! This version adds a rich tutorial, an intelligent learning helper to help you pick...

Hegemone Pass: Turn Based JRPG + Platformer

Hegemone Pass: Turn Based JRPG + Platformer

Hegemone Pass 3 comments

A turn-based RPG with switchable leaders, who in battle use their title’s influence (a collection of stat boosts, resistances, and a passive effect...

We Need You!

We Need You!

Riders of Asgard 11 comments

We need you!!! To vote for us on Steam Greenlight. We are over 90% of the way there and could use your votes for the last push to take us through the...

Leadwerks Summer Games 2016 Roundup

Leadwerks Summer Games 2016 Roundup

Leadwerks Game Engine 2 comments

With the Summer Games 2016 Tournament completed, it's time to review the entries. This tournament brought a new level of quality, with several small games...

NEON Ultra is greenlit!

NEON Ultra is greenlit!

NEON Ultra 5 comments

We're Greenlit! Hooray! and more development updates!

Antegods Design Update 11: Customizing Totems on paper

Antegods Design Update 11: Customizing Totems on paper

Antegods 1 comment

As we’re working hard to make our stonepunk arena action game Antegods a reality, we’ll keep you up to date with weekly development blog posts from...

Spider Eggs, Elevator, Mirrors, and Angry Moms

Spider Eggs, Elevator, Mirrors, and Angry Moms

A Cat's Manor 0 comments

How to visually create a spider web that stands and teases the player with its secrets? How to make an angry mommy can watch you closely? Realistic elevators...

RAIN|FALL | launch trailer

RAIN|FALL | launch trailer

RAINFALL 0 comments

RAINFALL - a modern take on story driven adventure games. The crowdfunding campaign is now live!

Infinity Battlescape : The Kickstarter Dust Settles

Infinity Battlescape : The Kickstarter Dust Settles

Infinity: Battlescape 5 comments

I-Novae Studios has been in full development since successfully reaching our Kickstarter goal back in November of 2015. We exceed our minimum funding...

Dev. Diary #32. Improving characters, concept art & Early Access

Dev. Diary #32. Improving characters, concept art & Early Access

3:00 am Dead Time™ 0 comments

Learn about 3:00am Dead Time's new characters for the upcoming first early access release!

Castle of no Escape 2 is coming to Greenlight!

Castle of no Escape 2 is coming to Greenlight!

News 1 comment

Castle of no Escape 2 is coming to Greenlight so that it gets on Steam!

Development progress #3 (Sounds and Music)

Development progress #3 (Sounds and Music)

Cursed Coins 9 comments

Cursed Coins development progress. Zombie Lord boss last stage, Game sounds and music. New alpha release.

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