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2 New Trailers, Character Creation, + Character Bios!

2 New Trailers, Character Creation, + Character Bios!

The Amazing Fantastics

Check out two new trailers and learn more about character creation and the cast that will help make up your league of heroes.

Coffence on Steam Early Access March 14th

Coffence on Steam Early Access March 14th

Coffence

Ready your cups and warm your coffee, Caffeine fueled combat is coming March 14th!

Roundous on Steam Greenlight

Roundous on Steam Greenlight

Roundous

An overview, couple of trailers, and a Steam Greenlight page for our fast-paced arcade puzzle.

SUPERGRAV Update #1

SUPERGRAV Update #1

SUPERGRAV

A brief overview of the game, what's been updated and the behinds of the design decisions of the game. I'll try to be as thorough as possible. I'll also...

Greenlight rush and progress report

Greenlight rush and progress report

Ostriv

Talking about latest new additions to Ostriv - a city building game in development

The Warhorn - World Trailer

The Warhorn - World Trailer

The Warhorn

Explore unique fantasy world with your friends. Resolve puzzles, fight enemies, build your village and protect it. Develop your village and create kingdom...

Infektor hits Steam on March 6th, and new gameplay video

Infektor hits Steam on March 6th, and new gameplay video

Infektor

Steam release date for Infektor has been set for 6th of March. Check out our new in-depth gameplay video.

A New Approach To Turn-Based Strategies

A New Approach To Turn-Based Strategies

Ash of Gods: Redemption Design/Concepts

This article describes a new approach we took to implement the turn-based combat in an RPG with some twists to the traditional rules.

City Climber - Releasing on Steam this Friday!

City Climber - Releasing on Steam this Friday!

City Climber

Check out the new trailer and all the progress that had been made since we passed Greenlight!

Dev Log - Let's see some art

Dev Log - Let's see some art

Soullings 2 comments

Welcome to another dev log. Soullings - a village building and crafting game. This week we want to share some news and some art =)

P.R.O.B.E. - a fast-paced, unforgiving, minimalist side-scrolling arcade game

P.R.O.B.E. - a fast-paced, unforgiving, minimalist side-scrolling arcade game

News

P.R.O.B.E is a fast-paced, unforgiving, minimalist side-scrolling arcade game in which you must pilot your spy probe through tunnels filled with obstacles...

Corporate Announcement

Corporate Announcement

LILITH 3218 2 comments

Here at Jun and Pate, we celebrate Good Eezma (corporate buzzword in 3218). Therefore, we are taking first-person flight simulation to the next level...

First glance at the mansion interior

First glance at the mansion interior

The Vrennman Case

In this feature John writes about the progress on how we start with making new levels. Additionally he ventures into our lighting system and why we changed...

Eve of Destruction - Redux - Run through the jungle Update March 2017

Eve of Destruction - Redux - Run through the jungle Update March 2017

Eve of Destruction - Redux

Large update release planned for March 2017. Massive AI improvements, 5 new maps and much more...

Firstborn - Guardian Hero Breakdown

Firstborn - Guardian Hero Breakdown

Firstborn

For this week's blog, we learn all about the upcoming Guardian hero and some of the abilities she can bring to bear against the Firstborn!

I am overburdened, loot is forever

I am overburdened, loot is forever

I am overburdened

This entry turned out to be lengthy and pretty technical. Sorry about that, but last week was spent only on "under the hood" stuff. So the agenda is the...

Pine DevBlog #19 - Thistles and Tailswipes

Pine DevBlog #19 - Thistles and Tailswipes

Pine

This week we've worked on the backbones of a few important core features, such as a proper ally system, a genome forcing system and some more lighting...

Adjustable Difficulty

Adjustable Difficulty

Cogmind 1 comment

The benefits and drawbacks of difficulty modes in roguelikes, and an introduction to Cogmind's difficulty-related features.

Wrongworld Survival Guide Video Series

Wrongworld Survival Guide Video Series

Wrongworld

Over the coming weeks, we'll take a detailed look at a specific area of Wrongworld, as voted for by the Twitter community. First up, Combat and Weapons!

Complete rework on game mechanics

Complete rework on game mechanics

One More Night

We have significantly reworked One More Night by adding more enemies, game mechanics, and challenges!

Month after release, changes and future plans

Month after release, changes and future plans

Beyond Despair

Beyond Despair was released on Steam a little more than a month ago. During this period we have made 13 updates, which made the game much better, bigger...

Introducing Trepang2

Introducing Trepang2

Trepang2 3 comments

Introducing Trepang2: an Indie FPS inspired by SUPERHOT. Use your slow motion and invisibility powers to take down an army of relentless bad guys.

The Lighthouse - VR Demo Now available

The Lighthouse - VR Demo Now available

The Lighthouse

You've played the alpha demo, now play it in VR! Oculus Ready

Water Effect Test

Water Effect Test

Domino Daydreams

Video of tests run on a water shader for the model water feature.

Pursuit of Power 2 - Updated UI, combat effects, and more!

Pursuit of Power 2 - Updated UI, combat effects, and more!

Pursuit of Power 2

The user interface was updated to make it more cohesive with the rest of the game. The combat effects are being replaced with new artwork. Several new...

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