Get briefed on where you and your friends will be deployed to stop crime.
News about this month's improvements on Fractal Space for PC!
In this series of updates I'll document the development process of the game in detail, post timelapse videos of the work, and talk about some features...
A preview on the planned flag of the Kingdom of Bohemia.
Unsettled is released on Early Access! Check out our trailer!
What this first version offers, and what is planned in future releases.
We are Altered Matter, and today we want to show you our "multi gravitational" game Etherborn.
You thought surviving was too easy for Eirik and his family? Well, what about having them face the dictator of the island: Björn "Headcleaver"!
We made a big update of our minimalist game and hope you will enjoy it!
What?.. New Animations?.. Editor!? Available December 16th!
After almost ten months of (unfunded) development a lot has happened!! We are still not ready for early alpha but check out the progress so far.
Enter our boss design challenge! Your boss creature could be featured in a future game release.
Each of our Maps carries a bit of our story, a bit of our lives. Today, we’d love to share them with you.
The first week of our new game's developing progress.
In this post I will be speaking about the physic engine.
Terminal Conflict - "Mastering the Balance" Dev Diary 10 for for the upcoming game Terminal Conflict.
The creation process of the Occultist. Can you recognise the inspirations?
Hey, listen! Welcome to Whimsical Witchery. A game that let's you take up broom and brew as the friendly forest witch.
In this article we will talk about our new audio system for the game as well as about the huge upgrade we have given to the game which will now be running...
With 2017 coming to an end, we wanted to show off all of the updates we've made to The Painter's Apprentice
Hi. In this article we will be talking about the Graphics Module. Firstly, what is the Graphics Module used...
What changed in a year since release and what are the plans for the future?
Check a brief demonstration of how we get the VFX done.
We managed to work on a lot of different aspects of Hearts of Violet including Level Design, Dialogue, Storyline & Characters, Music, UI and among others...
Another week passed and it's time to look back what did happen in Area 86!
Multiplayer mode now on! + new features + much more...
Small update. I've been adding more stuff, and finally 100% completed the haunted castle level. I'll probably move to more levels shortly.
This week's update adds the 'Space Explorer' role, a skill system for your crew, new skills and a new useable item.
An update on Kickstarter, the Beta, and Beyond and what this means for the future of the game
This time around we are talking about optimization that the game has within.
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