Tag "Dev Diary"  (0 - 30 of 16,461)
Hello Guys! April 26th, 2017 Dev Diary

Hello Guys! April 26th, 2017 Dev Diary

News

TL;DR New events, hope to expand the scope of this mod.

Journey's End Feature Spotlight: The Codex

Journey's End Feature Spotlight: The Codex

Feature

In this feature spotlight we showcase our codex system and two new creatures!

Greenlight

Greenlight

News

We made it to the greenlight! Come, check it out. :-)

NEW: Abilities, Levels and items!

NEW: Abilities, Levels and items!

News

A video describing the game concept while showcasing new features of the game. There is a new level, items and abilities to monsters.

World Structures, Firing Ranges, Colonial Character

World Structures, Firing Ranges, Colonial Character

News

We talk about what the Foxhole dev team is working on including World Structure changes, Firing Ranges, and more!

Why is there no monster in Psychic Isolation?!

Why is there no monster in Psychic Isolation?!

News

A question I got early on after submitting my game to Steam Greenlight was, why I decided not to put a terrifying monster into the game despite it being...

Dev Diary #5 Almost Completed focus tree

Dev Diary #5 Almost Completed focus tree

News

Dev Diary #5 Almost Completed focus tree.

Italian!!

Italian!!

News

The Crow’s Eye has been officially translated into Italian.

Grimoire Guilds - Combat Mechanics

Grimoire Guilds - Combat Mechanics

Feature

A video that briefly shows the tactical ccg combat mechanics of the game.

Devlog for version 0.23

Devlog for version 0.23

News

We hosted the very first tournament of everblind and it was awesome! It gave us plenty of ideas for improving the game. I also rant a bit in this article...

Devlog #1: Going Beyond A Walking Simulator

Devlog #1: Going Beyond A Walking Simulator

News

Our approach to make the game more than a walking simulator.

History of Edo period in Japan  (era of the game)

History of Edo period in Japan (era of the game)

News

We are in 1603 during the Edo period (1603-1868), a few years after the battle of Sekigahara (1600) which marked the seizure of power of Tokugawa Ieyasu...

Dev. Diary v0.3 - Current state of our build

Dev. Diary v0.3 - Current state of our build

News

This post is dedicated towards the current state of our build. We're a group of game dev. students and this is the second post in our (sort of) weekly...

A quick look behind the scene!

A quick look behind the scene!

News

Here comes a short video on how I create the hand drawn visuals of the game.

Track Other Players and Enemies with the New Player Reticle

Track Other Players and Enemies with the New Player Reticle

News

Solaroids has a large playing area, and as such it is easy to lose track of your friends when trying to coordinate an attack on the more difficult bosses...

Target Practice -- Featuring a New Ability

Target Practice -- Featuring a New Ability

News

Hey everybody! I’m back with a shiny new version of the demo featuring target practice mode and a new ability to mess around with.

Nerepis Weekly Update 2017/04/23

Nerepis Weekly Update 2017/04/23

News

Nerepis Weekly Update 2017/04/23 - Nerepis updates continue.

Magnet Man Adventures RELEASED!

Magnet Man Adventures RELEASED!

News

The game is out and pay-what-you-want so don't come up with excuses, just go play it! Please?

Racing Apex: Test Drivers Wanted!

Racing Apex: Test Drivers Wanted!

News

Start your engines! Sign up to help test Racing Apex!

Amityville Progress

Amityville Progress

News

Progress on Amityville '76 - A recreation of Americas most notorious murder / haunting.Experimenting with Panoramas,VR / 360 images and video as well...

Animation & Rigging

Animation & Rigging

News

Co-Founder of Snowpeak Studio Cristian Tejeda tells us a little about his job and what he does.

Update #24: A Lot Of New Things Ahead

Update #24: A Lot Of New Things Ahead

News

Hello everyone! After a brief delay we’re finally back with a new update. Since we want to stick to our deadlines, the devs are swamped with work so...

Unbound - 8 months in development

Unbound - 8 months in development

News

I'm presenting a short time lapse from Unbound during this time.

The journey of a game trying to go from bad to... well, not so bad (Part 2)

The journey of a game trying to go from bad to... well, not so bad (Part 2)

News

When you realize that your game could potentially end up on those lists of "Worst Steam greenlight games ever", you might wanna consider changing your...

Rogue Machine - Controls

Rogue Machine - Controls

Feature

Rogue Machine can be played using either a keyboard, gamepad or touch screen. In this article I explain the basics of how the game works and how my dislike...

Necken devlog #6

Necken devlog #6

Feature

The devlog video covers the new features in Necken, mainly the Greed system, Mushrooms, Animations, Losing and Breaking tiles.

Maps showcase: Video

Maps showcase: Video

News

Discover 4 maps in video... Early access release: september 2017 (Steam).

[Mini Update #04] Dynamic Home Camera and Polishing Schedule Menu

[Mini Update #04] Dynamic Home Camera and Polishing Schedule Menu

News

Here we talk about some of the progress we have made in the previous week. Mainly implementing dynamic cam on the home screen and further polishing of...

April Update

April Update

News

Welcome Everyone! To the new Project: Contingency homepage! A lot of things have changed since the last time, so if you're feeling a bit lost, we've got...

New menu & UI Hints

New menu & UI Hints

News

I'm still spending alot of time play-testing 2.26 and fixing bugs as I go along, but I've still managed to mash a few new stuff in the last week aswell!

Tag Statistics
Tags
16,461
Browse
Popular
Browse
Latest
Trending Tags
29 mentions
#indie
20 mentions
#single-player
17 mentions
#action
6 mentions
#update
6 mentions
#multiplayer
6 mentions
#horror
6 mentions
#steam
6 mentions
#adventure
5 mentions
#racing
5 mentions
#pc
5 mentions
#trailer
5 mentions
#dev-diary
5 mentions
#2d
5 mentions
#fps
5 mentions
#rpg
4 mentions
#hardcore
4 mentions
#demo
4 mentions
#platformer
4 mentions
#shooter
4 mentions
#funny
How it works

You can tag anything on Indie DB on Indie DB, and all tags can be voted up/down by the community depending on their relevance.

Official tags, as well as up-voted tags will appear higher in the list as they are deemed the most relevant.

If you discover a page that does not have any tags applied, why not help out the community by submitting tags, or posting a comment with #tags in it, which will be automatically linked.