Tag "Dev Diary"  (0 - 30 of 17,316)
Wasted Pizza Is Coming Your Way

Wasted Pizza Is Coming Your Way

News

Hello, I just wanted to post this little news article to say that we are planning on uploading a demo in the next couple of days for you to give us some...

Dev Blog #8: Player Customization

Dev Blog #8: Player Customization

News

We are close to releasing our player customization feature in our next Early Access build where You will be able to change you character's appearance...

Screenshots of the daily cycle

Screenshots of the daily cycle

News

At this stage, we have completed the integration of the terrestrial cycle. The next stage will be the integration of weather and seasonal cycles...

Fallen Times - Chicken Launcher!

Fallen Times - Chicken Launcher!

News

CHICKEN LAUNCHER!!! Yeah that's a gun literally shoots chickens, because we need a fps game that allows players to do this.

Progress is speeding up

Progress is speeding up

News

Batch 17 has been changing a lot recently. We have fixed lighting, made huge AI and performance improvements and progressed the completion of the game!

Regions of Ruin Dev Update #1

Regions of Ruin Dev Update #1

News

Join us on a quest to restore Dwarven civilization to its former glory! Will you be our hero?

Voice acting devs (for Alder's Blood demo)

Voice acting devs (for Alder's Blood demo)

News

About 2 weeks ago we needed some voices of werewolfs, demons and monsters generally for Alder's Blood prototype. We decided to do it ourselves, just for...

Fallen Times' trailer is online!

Fallen Times' trailer is online!

News

Fallen Times' trailer is online! After almost 3 years of development, I finally get my first game ever done and will be released on steam at 2017/10/9...

Brawler Concept ( Multiplayer )

Brawler Concept ( Multiplayer )

News

First look at a new game we've been working on - A Multiplayer (Not Local) Brawler concept with competitive and casual style gameplay.

[Ciel Devlog #16] Playtesting And Improvement

[Ciel Devlog #16] Playtesting And Improvement

News

In this 16th devlog entry we talk about extensive playtesting of the game and to improve it from the feedbacks received.

A New Demo and a Kickstarter Update: News & Notes on Village Monsters

A New Demo and a Kickstarter Update: News & Notes on Village Monsters

News

I seriously cannot believe it’s only been a week since I launched the Village Monsters Kickstarter. It’s been a tremendous experience, and though...

Updated The Wizards Can Be Explored With Free Locomotion

Updated The Wizards Can Be Explored With Free Locomotion

News

Carbon Studio is proud to announce that their action-adventure VR game The Wizards got an update that introduces free movement, free teleportation and...

Philosophy of Alder's Blood

Philosophy of Alder's Blood

News

Swamped in a mixture of blood and mud, Alder's Blood will be a turn-based tactical strategy game, where the nature is ruled by pure madness.

VSC Alpha on Steam with updates

VSC Alpha on Steam with updates

News

VSC was released on Steam Early Access on June 9th 2017. Since then we have published 14 updates and player numbers and reviews are still growing!

Games Need More Monster Love

Games Need More Monster Love

Feature

What is "monster love" and why do we need more? A post about monsters in games.

Super Sketch Sisters Melee: Designing for 2D VS Designing for a 3D VR Space

Super Sketch Sisters Melee: Designing for 2D VS Designing for a 3D VR Space

News

Needless to say there is a pretty big jump between creating work for a 2D composition for a once-off design brief and creating work for an on-going 3D...

Echo #83: Cataclysm, evolution and exploits

Echo #83: Cataclysm, evolution and exploits

News

36th ability, evolving minions, armour expansions and more!

Dev Diary I - Ideologies and Preview

Dev Diary I - Ideologies and Preview

News

The First Dev Diary for the mod and first details of the mod

Very, very first Alder's Blood teaser

Very, very first Alder's Blood teaser

News

Swamped in a mixture of blood and mud, Alder's Blood will be a turn-based tactical strategy game, where the nature is ruled by pure madness.

Warden's Noteon Lords of Thedas Patch

Warden's Noteon Lords of Thedas Patch

News

Notes about the Thedas Kings 0.2b The Lords of Thedas Patch

States and Animations

States and Animations

News

Remaking the transition process between animations and player states.

Building Block Heroes - Mechafolk Capital City

Building Block Heroes - Mechafolk Capital City

Feature

Once they leave the Mechafolk Factory, the Building Block Heroes find themselves among the bright neon lights of the Mechafolk Capital City. In this article...

I Am Overburdened, striving for balance

I Am Overburdened, striving for balance

Feature

My great "wisdom" about this topic: balancing a game, especially and RPG, is hard. Not simply hard, it is ULTRA hard.

Hey! We're alive!

Hey! We're alive!

News

If you thought this project was dead, I have exciting news to tell you otherwise.

Welcome Back To Oakside Park

Welcome Back To Oakside Park

News

One of the scariest games ever made...just got scarier!

"Is that a health potion - or just happy to see me?"

"Is that a health potion - or just happy to see me?"

News

News! From the lands of Nhaastans. Features, heroes, gameplay, influences and more. Sharpen thy sword and let's take a look.

My Friend Pedro: Blood Bullets Bananas - DevLog #21

My Friend Pedro: Blood Bullets Bananas - DevLog #21

News

Long time no see! Some new features, and some graphical work. All good stuff. Promise!

Tank Traps, Vehicle Concepts, and More!

Tank Traps, Vehicle Concepts, and More!

News

We talk about what the Foxhole dev team is working on currently.

Patch 0.9.0.11

Patch 0.9.0.11

News

This patch focuses on sound and music. New pieces of music have been added. The sound and music mixing has been improved and the sound effects of laser...

Mothership Week #7

Mothership Week #7

News

An overview of enemies you will encounter in Mothership.

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