Tag "Dev Diary"  (0 - 30 of 16,672)
KILLorSAVE! Made in 48hours

KILLorSAVE! Made in 48hours

News

A role-playing game where you have two choices, KILL or SAVE?

All Details regarding Back to Earth

All Details regarding Back to Earth

News

Back to earth is a realistic space simulator in which u will need to launch from a base on Mars and head back to Earth for your own survival. The game...

The first game from zero to alpha. Write a history of the development of Horde Attack. Part 2

The first game from zero to alpha. Write a history of the development of Horde Attack. Part 2

Tutorial

Development. Player. Will start the Chapter on the development with the most important "Player". Now I will tell about how I developed management and...

Creating a Particle Monster that is Frightening

Creating a Particle Monster that is Frightening

Feature

How I created a monster purely from particles in Unity 3D

Devlog update#1

Devlog update#1

Feature

Today I would like to share my video dev log update of the Battlecruiser, the game I currently develop.

Grand Guilds - Steam Greenlight

Grand Guilds - Steam Greenlight

News

We are currently on Steam Greenlight! Vote for us here if you like tactical JRPGs!

The Jungle & Community Voting (DDD #13)

The Jungle & Community Voting (DDD #13)

News

We're showing off our first results of our world generation.

Dev Diary #6 Reworking the focus tree,and advisors

Dev Diary #6 Reworking the focus tree,and advisors

News

Dev Diary #6 Reworking the focus tree,and advisors

Menu!!

Menu!!

News

New menu of the extra content!!

Dev. Diary v0.7 - New build, new trailer & new logo!

Dev. Diary v0.7 - New build, new trailer & new logo!

News

This post is dedicated towards our new build, logo and trailer, as well as the continued work before our final presentation. We're a group of game dev...

Bumpy ride & AI updates

Bumpy ride & AI updates

News

I've received several messages and mails about the Main Menu GUI doesn't work if playing v2.26 in fullscreen mode on Linux. I don't know what cause this...

Sketch Wars: Game update Art Work and In-Game

Sketch Wars: Game update Art Work and In-Game

News

Lots have been happening, on the back end and on the front end. Here are some Art work and In-Game Screen Shot.

HammerHelm Dev Blog #3: More UI Updates

HammerHelm Dev Blog #3: More UI Updates

News

Based on feedback from testers, the UI for the quest pointer and for the gold from treasure chests has been updated.

[Ciel Devlog #09] Content Genesis

[Ciel Devlog #09] Content Genesis

News

Our programmer explain the sum of his work for the last few weeks, creating intro scene and in-game tutorials.

Road-map To Our First Big Patch - Weekly update 5-24

Road-map To Our First Big Patch - Weekly update 5-24

News

Summary on some of the features and improvements to come in our next build.

Achievements Overview

Achievements Overview

News

Arizona Derby will initially feature set of eight achievements, which would inspire and motivate players to give best in the game. Each of it is created...

The first game from zero to alpha. Write a history of the development of Horde Attack. Part 1

The first game from zero to alpha. Write a history of the development of Horde Attack. Part 1

Tutorial

For the first time to write articles and immediately began to strike a series of articles devoted to the development and promotion of their game Horde...

Leap of Champions has been finally accepted to be on Steam!

Leap of Champions has been finally accepted to be on Steam!

News

Just a quick update to say that we received an email from the Steam Store yesterday to say that Leap of Champions has been Greenlit!

"Hear me Roar", Alpha 0.1 release date

"Hear me Roar", Alpha 0.1 release date

News

Find out when the initial release of HOIF will be and its confirmed features...

Base development

Base development

News

A short developer diary on the current state of base development and hangar - a place to swap parts for the ship.

Meet the cast of characters

Meet the cast of characters

News

Playable characters and how do I let the players unlock them?

Development Diary for Ver. 2.1

Development Diary for Ver. 2.1

News

I am currently in the final phase of completing version 2.1. Read below for some of the key changes from the previous version.

It's Dev Blog 12!

It's Dev Blog 12!

News

Hey guys! we're back as always with our 12th dev blog. No super-duper exciting updates this week, but still some cool stuff to look at!

Magic and spoilers

Magic and spoilers

News

Lately I've been working on the magic system for Rituals of the old. Spoilers are particularly something that vexes me greatly and I'd like to talk about...

Update! Gauntlet, time siege, 45 new achievements and more!

Update! Gauntlet, time siege, 45 new achievements and more!

News

This update adds new region missions, new achievements, new combat options and many other changes!

Lantern of Worlds - Fantasy RPG

Lantern of Worlds - Fantasy RPG

News

New fantasy RPG inspired by games like Quest for Glory and Eye of the Beholder.

Magic in Firstborn: Essence, Invocation and Sorcery

Magic in Firstborn: Essence, Invocation and Sorcery

News

For this week's development blog, we take a closer look at how magic works in the savage world of Firstborn.

Hanako: Honor & Blade Early Access Release Trailer + Date!

Hanako: Honor & Blade Early Access Release Trailer + Date!

News

We've been working on our trailer for the last year and it has finally arrived! We will have a booth at MomoCon in Atlanta later this week to debut the...

MageWorks v0.1.8 now available!

MageWorks v0.1.8 now available!

News

MageWorks v0.1.8 is now available and focuses on integrating all spells, new assault area guarding spell discovery locations, and continued improvements...

Dev Diary: Animation & HUD

Dev Diary: Animation & HUD

News

We've been busy updating our game! Check out what we've been up to.

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