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New extended game video
Spacemen

New extended game video

Aug 20, 2014 Spacemen 0 comments

Watch the new Spacemen extended gameplay video in preparation for the public alpha.

Development Update - Lights, Fighters and Equipment Carts
Flagship

Development Update - Lights, Fighters and Equipment Carts

Aug 20, 2014 Flagship 4 comments

Progress update and new screenshots, featuring the hangar, fighter cockpit, equipment cars and engineering.

Blood Kolo V6 released !
Blood Kolo V4

Blood Kolo V6 released !

Aug 20, 2014 Blood Kolo V4 0 comments

We are proud to introduce you the last release of Blood Kolo : Blood Kolo 6.0. The increase interest in the game led us to work hard on this new version...

ReactionLab 2 - Update 1.1.0 Overview
ReactionLab 2

ReactionLab 2 - Update 1.1.0 Overview

Aug 20, 2014 ReactionLab 2 0 comments

A more in-depth look at the features introduced in Update 1.1.0, which went live August 8th.

Rts Tech Demo Released
Project Rts

Rts Tech Demo Released

Aug 20, 2014 Project Rts 1 comment

We released a playable tech demo of our rts engine.

Let’s make these last hours count!
After Reset™ RPG

Let’s make these last hours count!

Aug 20, 2014 After Reset™ RPG 0 comments

There is only one day left for the current Kickstarter campaign! Speaking for myself, and our entire team - we are very excited about the attitude, trust...

Vardrik is Released!
Vardrik

Vardrik is Released!

Aug 20, 2014 Vardrik 0 comments

After roughly 2 months of development, Vardrik is now available to play. For free!

Upcomig Ambre remake !
Ambre

Upcomig Ambre remake !

Aug 20, 2014 Ambre 0 comments

We’re Träumendes Mädchen, a strange indie team with a strange name and we’re officially landing on IndieDB for now with the upcoming remake of Ambre.

Let's talk Pre-alpha
Homebrew

Let's talk Pre-alpha

Aug 20, 2014 Homebrew 0 comments

Let's talk about some of the new stuff in the pre-alpha!

Rumble in the Jungle: Two Villages Under Siege
Das Tal

Rumble in the Jungle: Two Villages Under Siege

Aug 20, 2014 Das Tal 0 comments

Alright. We’ve had four awesome alpha weekends with you guys where we had a lot of fun duking it out in small-scale PvP.

Alpha Version v0.1 released!
Tile Miner

Alpha Version v0.1 released!

Aug 20, 2014 Tile Miner 0 comments

Today is the official release of Tile Miner for Mac and PC.

Starhub - Object of the week
Starhub

Starhub - Object of the week

Aug 20, 2014 Starhub 1 comment

Today I would like to show you all the Bioreactor, an essential piece of equipment for getting your station off the ground (and keeping it off the ground...

Zombie Warfare Update #5 - Sun and Pause Menu!
Zombie Warfare

Zombie Warfare Update #5 - Sun and Pause Menu!

Aug 20, 2014 Zombie Warfare 0 comments

After a long time, welcome to the fifth Zombie Warfare weekly update. This week we added a very nice-looking sun and the pause menu. Check it out!

Ookibloks Coming to Windows PC, Mac and Linux
Ookibloks

Ookibloks Coming to Windows PC, Mac and Linux

Aug 20, 2014 Ookibloks 0 comments

Previously only available on iOS, 2008 IGF Excellence in Audio nominee Ookibloks is finally coming to Windows PC, Mac and Linux.

A change in scale
Terra Militia

A change in scale

Aug 20, 2014 Terra Militia 0 comments

Compared to other complex optimizations it was time for a larger, necessary and more simple change.

Kholat - The Light is On Trailer + New engine announcement
Kholat

Kholat - The Light is On Trailer + New engine announcement

Aug 20, 2014 Kholat 1 comment

Kholat is a game focused on experience and storytelling, largely by means of visual medium. In order to provide best graphics quality possible, we made...

Erosion Integration
Project Zomboid

Erosion Integration

Aug 20, 2014 Project Zomboid 2 comments

At the moment the PZ team is working with modder extrordinaire TurboTuTone to bring the incredible Erosion mod into the base game!

How not to get lost in inventory
Exoplanet: First Contact

How not to get lost in inventory

Aug 20, 2014 Exoplanet: First Contact 1 comment

We have a pretty strange tradition: one poll in a year. Thus, we asked you about user interface in Exoplanet: First Contact in 2012, then in 2013 — about...

The first alpha preview and updates
Bloodraider

The first alpha preview and updates

Aug 20, 2014 Bloodraider 0 comments

Bloodraider is almost polished enough for the first alpha preview. The multiplayer part works good but not synced enough to test it out in public releases...

The Protectors reaches version 0.8.3
The Protectors

The Protectors reaches version 0.8.3

Aug 20, 2014 The Protectors 1 comment

Did the AI upset you for being dumb or was it simply not providing enough of a challenge? Say no more and forget about that with The Protectors 0.8.3...

Discussing our 3D Modeling Workflow
Formula Wincars

Discussing our 3D Modeling Workflow

Aug 20, 2014 Formula Wincars 0 comments

Today we have something for the “modeling pagans” like some programmers or designers, novice modelers or just curious people. We will try to keep it easy...

District Profile: Residential
Brunelleschi

District Profile: Residential

Aug 20, 2014 Brunelleschi 0 comments

A quick overview of the Buildings and Ministry that make up the Residential District, as well as some of the ways it might fit into the economy of a growing...

New chevrons of sailors
Project

New chevrons of sailors

Aug 20, 2014 Project "LODKA" 0 comments

Work on game is continued. Unfortunately, amount of works small. It is explained by impossibility fully to work while in overload power supply networks...

ADVENTURE CRAFT: Blog #33 House Customization Updated!
Adventure Craft

ADVENTURE CRAFT: Blog #33 House Customization Updated!

Aug 20, 2014 Adventure Craft 0 comments

We just completed the first part of our player house customization! Have a look at some of the cool things you can decorate your homestead with!

Vacuous First Trailer
Vacuous

Vacuous First Trailer

Aug 19, 2014 Vacuous 0 comments

Some questionable numbers regarding the progress of the game's development and the first trailer!

7 Days to Die - Alpha 9
7 Days To Die

7 Days to Die - Alpha 9

Aug 19, 2014 7 Days To Die 1 comment

Our Massive Alpha 9 update is finally here with a multitude of new additions, improvements and fixes here’s the skinny. The biggest addition is our beautiful...

Developer Q&A
Star Trek Excalibur

Developer Q&A

Aug 19, 2014 Star Trek Excalibur 0 comments

Get to know the lead developers in our series of developer Q&A interviews! The first one is with Luke, our SFX supervisor.

Excalibur's Voice-Over Tutorial
Star Trek Excalibur

Excalibur's Voice-Over Tutorial

Aug 19, 2014 Star Trek Excalibur 0 comments

Check out our voice-over tutorial video created specifically for Excalibur!

Ratz Instagib 2.0 - Maps
Ratz Instagib 2.0

Ratz Instagib 2.0 - Maps

Aug 19, 2014 Ratz Instagib 2.0 1 comment

Preview of a new Map i am working on, perfect for "Capture the Flag"!

Report 051: Pre-flight Checks
Vector Thrust

Report 051: Pre-flight Checks

Aug 19, 2014 Vector Thrust 13 comments

Maybe too slow, but step by step VT moving towards the definitive early access release