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Electroshift Demo Teaser
Electroshift

Electroshift Demo Teaser

Apr 27, 2015 Electroshift 1 comment

Hey mates, after some months working hard with the scenes and the gameplay, now we have some fresh footage from Unreal 4!

Pizza Express has a release date!
Pizza Express

Pizza Express has a release date!

Apr 27, 2015 Pizza Express 0 comments

Pizza Express is almost ready to be delivered to your computer! Find out what's in the box, tickle your tastebuds and get ready for May 31st!

Abyss Raider - preparing for alpha release
Abyss Raiders

Abyss Raider - preparing for alpha release

Apr 27, 2015 Abyss Raiders 10 comments

Another "What happened during weekend?" update. Featuring gameplay additions, sounds and some additional details.

2015.04.26 Boss 101 Trains and Tuning!
Boss 101

2015.04.26 Boss 101 Trains and Tuning!

Apr 26, 2015 Boss 101 0 comments

Check out the latest news about Boss Trains, design philosophy and game play snaps!

Update 19: AMAZE ./Berlin
Tower 57

Update 19: AMAZE ./Berlin

Apr 26, 2015 Tower 57 1 comment

This week we attended the AMAZE ./Berlin Indiegames festival, and we had an absolute blast doing it! Here are some thoughts and pictures.

Assets and new background images
School of Witches

Assets and new background images

Apr 26, 2015 School of Witches 0 comments

The focus this week was put into practice several assets that I had drafted on paper and also some ideas for backgrounds in the scenarios.

Interfaith cooperation, Middle East politics and game development
Antinomy - Justice, not Vengeance!

Interfaith cooperation, Middle East politics and game development

Apr 26, 2015 Antinomy - Justice, not Vengeance! Article 2 comments

Making a game set in the Middle East is an exiting, but dangerous journey. Making a game with a team consisting of members with Muslim, Christian and...

Dungeons of Daggerhelm - Moving Onward and Upward
Dungeons of Daggerhelm

Dungeons of Daggerhelm - Moving Onward and Upward

Apr 26, 2015 Dungeons of Daggerhelm 0 comments

A personal article/letter from Jacob Giambalvo, lead designer and developer of Rendered World Games and Dungeons of Daggerhelm, about where this game...

Procedural Star Rendering
Seed of Andromeda

Procedural Star Rendering

Apr 26, 2015 Seed of Andromeda 3 comments

Space Engine has such cool stars. Wouldn't it be great if we had cool stars too? In this tutorial you will learn to create realistic stars that follow...

A MAZE exhibition - what went wrong, what went right
Legends of Pixelia

A MAZE exhibition - what went wrong, what went right

Apr 26, 2015 Legends of Pixelia 2 comments

I had the opportunity to showcase my game at the A MAZE exhibition this year. If you are interested in my thoughts on what went wrong and what went right...

The Concrete Jungle Weekly Chronicle – April 26th
Concrete Jungle

The Concrete Jungle Weekly Chronicle – April 26th

Apr 26, 2015 Concrete Jungle 1 comment

This week it's all about farms and rural buildings- with the introduction of Giles the punk-loving, cider drinking farmer character!

Smith and Winston Latest Update
Smith & Winston

Smith and Winston Latest Update

Apr 26, 2015 Smith & Winston 2 comments

Showing off some updates including concept art, soft body dynamics, new vehicles and Depth of field.

Update is coming soon!
Sector Six

Update is coming soon!

Apr 25, 2015 Sector Six 0 comments

See what great features are coming in next Sector Six version.

The Shadow Powers
Twin Souls: The Path of Shadows

The Shadow Powers

Apr 25, 2015 Twin Souls: The Path of Shadows 0 comments

There are 2 basic abilities available to you from the start of the game: Shadow Creation and Shadow Leap. But there’s much more than those 2 powers. It’s...

Jinx Fire talents showcase Part 1
Jinx: Womb Of Cosmos

Jinx Fire talents showcase Part 1

Apr 25, 2015 Jinx: Womb Of Cosmos 0 comments

Icons and information about the Fire Talent tree of Jinx!

Overdosed Update - 25th April
Overdosed - A Trip To Hell

Overdosed Update - 25th April

Apr 25, 2015 Overdosed - A Trip To Hell 1 comment

Making levels that make themselves so you don't have to make them. OK?

Screenshot Saturday - Lost Forest re-work, Title update, Space station and more!
Kitten Super Adventure

Screenshot Saturday - Lost Forest re-work, Title update, Space station and more!

Apr 25, 2015 Kitten Super Adventure 0 comments

This news update will cover all of the latest updates for Kitten Super Adventure that have not been posted to IndieDB.

Dev Update: Shields and Energy
Avorion

Dev Update: Shields and Energy

Apr 25, 2015 Avorion 0 comments

Avorion now features shields for ships, boosters and an energy system. Shields can be added to your ship by building shield generator blocks. To supply...

Grimore: Vengeance Post #2
Grimore: Vengeance

Grimore: Vengeance Post #2

Apr 25, 2015 Grimore: Vengeance 3 comments

If we had to summarize our game in one Tweet... it'd be this; "Hunt down demons. Slaughter hordes of undead. Reclaim your soul, or become one with the...

System Recovery Multiplayer
System Recovery

System Recovery Multiplayer

Apr 25, 2015 System Recovery 0 comments

After hitting a few decent milestones, the game is getting ready for Greenlight!

Dev Log: Hive Men
Kenshi

Dev Log: Hive Men

Apr 25, 2015 Kenshi 11 comments

This week we've worked on models for the Hive Men race, world lore and additions to the dialogue system.

Sol-Ark (2D Space RTS/SandBox/Rogue-like) New article - "Ability to save/load"
Sol-Ark (2D Space RTS/SandBox/Rogue-like)

Sol-Ark (2D Space RTS/SandBox/Rogue-like) New article - "Ability to save/load"

Apr 25, 2015 Sol-Ark (2D Space RTS/SandBox/Rogue-like) 4 comments

Hello, everyone! We are publishing the eleventh article from a series about main Sol-Ark's features of gameplay - Ability to save/load the game.

Stellar Stars - v0.071a & The New Ice World!
Stellar Stars

Stellar Stars - v0.071a & The New Ice World!

Apr 25, 2015 Stellar Stars 2 comments

As promised, there will be two new updates/builds every week! But what is today's update about? Say hello to the new ice world!

Introducing Xecute! Ludum Dare 32
Xecute

Introducing Xecute! Ludum Dare 32

Apr 25, 2015 Xecute 0 comments

Introducing Xecute our game we made for Ludum Dare 32! Xecute is a puzzle simulator game about a duck's dire quest to put an end to a mysterious diabolical...

Claiming Xodius: Version Remora
Claiming Xodius

Claiming Xodius: Version Remora

Apr 24, 2015 Claiming Xodius 5 comments

After lots of work, we present the latest version of Claiming Xodius available first on Desura. Claiming Xodius is a 2D action-rpg set in a parallel universe...

The Cosmos is MINE! is now live on Early Access
The Cosmos is MINE!

The Cosmos is MINE! is now live on Early Access

Apr 24, 2015 The Cosmos is MINE! 0 comments

Hey everyone!!! We are excited to launch The Cosmos Is MINE! on Early Access and just want to make sure you know where to find everything you need.

Bounty - DevLog - Update 12
Bounty

Bounty - DevLog - Update 12

Apr 24, 2015 Bounty 0 comments

You like characters? Well we have characters. We also have weapons, animations and props too but we have characters. We have completed our roster of playable...

Weekly Update #8 - Beginning the next area, implementing audio and a short video
Lights

Weekly Update #8 - Beginning the next area, implementing audio and a short video

Apr 24, 2015 Lights 0 comments

In which I discuss the next major area of focus for the game, the different layers of audio used in game, and show a short video so you can hear some...

Football Tactics Demo Now Available!
Football Tactics

Football Tactics Demo Now Available!

Apr 24, 2015 Football Tactics 0 comments

Now you can play Football Tactics Demo for a full season!

A Modern Kind of Problem
Table Top Fighters

A Modern Kind of Problem

Apr 24, 2015 Table Top Fighters 1 comment

Naturally when the chance arose to work on Table Top Fighters I was delighted with the challenge this would present me, as well as challenges I would...