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Characters and new plans
Text Fighter

Characters and new plans

Nov 22, 2014 Text Fighter 0 comments

A sample of some of the characters drawn in text and new plans for the game.

Sword Art Online Simulator v2.4.7 Released
Sword Art Online Simulator

Sword Art Online Simulator v2.4.7 Released

Nov 22, 2014 Sword Art Online Simulator 1 comment

Added textures for the interior design of Taft Inn. Consider this as another graphics update.

Several fine-tuning
School of Witches

Several fine-tuning

Nov 22, 2014 School of Witches 0 comments

This week I focused on making various adjustments in Meteor Damage Effect and in Tower Crypt and also in Ice Tower which in common offer soldiers to hold...

NEW: Sequence developing 'The Two Sisters'!
Game

NEW: Sequence developing 'The Two Sisters'!

Nov 22, 2014 0 comments

Was afraid of the first game? Then the new game will not put you to sleep. New story, new characters, and scarier than ever! Face your fear in the snow...

Demo 0.1 available now!
SurviveOn!

Demo 0.1 available now!

Nov 22, 2014 SurviveOn! 2 comments

It's finally here: Today the first demo version of the new 'SurviveOn!' released! First of all we want to thank everybody on here that supported us while...

Chapter 6: Snakes and Ladders
Superstatic

Chapter 6: Snakes and Ladders

Nov 22, 2014 Superstatic 0 comments

For the past two weeks we've been working on (mostly) backend things. We've been updating documentation, tweaking old code and optimising just about everything...

Greedy Guns new area mockups. Tell us what you think!
Greedy Guns

Greedy Guns new area mockups. Tell us what you think!

Nov 22, 2014 Greedy Guns 0 comments

Check out early mockups of the Caves, Swamps and mountains in Greedy Guns. Because it can't be all about the shooting.

Agency - A real time deck-building game
Agency

Agency - A real time deck-building game

Nov 22, 2014 Agency 0 comments

Agency is a digital two player card game featuring deck building in the style of dominion with powerful attack and counter-play strategies.

Phoenix USC: Awesome video snapshot of demo progress
Phoenix Universe of Space Combat

Phoenix USC: Awesome video snapshot of demo progress

Nov 22, 2014 Phoenix Universe of Space Combat 0 comments

Video snap shot of Phoenix USC's preview demo progress. Featuring all of the recent feature additions and sound effects.

Ashen Rift Kickstarter Day 1
Ashen Rift

Ashen Rift Kickstarter Day 1

Nov 22, 2014 Ashen Rift 0 comments

Ashen Rifts Kickstarter has been live for a day now.

My first game: Tsweetter
Tsweetter: Sleeping for Breakfast

My first game: Tsweetter

Nov 22, 2014 Tsweetter: Sleeping for Breakfast 0 comments

Tsweetter, my first game, is out now. You can read more about it and download the full game from this news.

Puzzle and Interface Improvements
Observatorium

Puzzle and Interface Improvements

Nov 22, 2014 Observatorium 6 comments

An overview of puzzle/interface improvements made in response to user feedback.

Olvand's monster generator, pt. 2
Olvand

Olvand's monster generator, pt. 2

Nov 22, 2014 Olvand 2 comments

This week, I tell you how the monster generator creates the various forms of the monsters, and show you the results.

2014.11.22 Boss 101 Gun Shop (early look) and a BEAR!
Boss 101

2014.11.22 Boss 101 Gun Shop (early look) and a BEAR!

Nov 22, 2014 Boss 101 0 comments

Join Max and his jetpack buddy STEVE as they battle RANDOM ROBO BOSSES! We got upgrades, action - tons of dialog (some of it FUNNY)! Check it out!

Runic Rampage Update #1 2014
Runic Rampage

Runic Rampage Update #1 2014

Nov 22, 2014 Runic Rampage 1 comment

Check out this huge update of Runic Rampage - Hack'n'Slash meets Beat'em Up! - worth 1 year of work! Includes new trailer, devlog, screenshots and more.

Grindstone - Update #3
Grindstone

Grindstone - Update #3

Nov 22, 2014 Grindstone 1 comment

A quick re-branding - plus, environments, characters, and weapons!

Hacking, the Interface
Cogmind

Hacking, the Interface

Nov 22, 2014 Cogmind 6 comments

A rundown of the hacking process, and a closer look at the interface.

Vektor Prix - Huge Update
Vektor Prix

Vektor Prix - Huge Update

Nov 21, 2014 Vektor Prix 2 comments

It's been a long time since I've updated you guys on Vektor Prix. I'm happy to say progress has been going incredibly well.

Screenshot Saturday 199
Lemma

Screenshot Saturday 199

Nov 21, 2014 Lemma 0 comments

New challenge levels! Your theoretically weekly dosage of screenshot goodness.

Starsss - Preparing for the Next
Starsss - The Star-Chasing Roguelite Platformer

Starsss - Preparing for the Next

Nov 21, 2014 Starsss - The Star-Chasing Roguelite Platformer 0 comments

The next? What is this about? You might have noticed by now that Starsss currently has only 1 playable character. So naturally, the next addition to Starsss...

Developer Blog 1
Pokemon Journey

Developer Blog 1

Nov 21, 2014 Pokemon Journey 3 comments

We talk about whats going on in the Venasaur release, and the progress into the game.

Alpha Coming Soon!
Dustbowl - A Wasteland Adventure

Alpha Coming Soon!

Nov 21, 2014 Dustbowl - A Wasteland Adventure 1 comment

Details about our up and coming demo and how you can get it!

Dragon Age: Inquisition cosplay how-to
Dragon Age III: Inquisition

Dragon Age: Inquisition cosplay how-to

Nov 21, 2014 Dragon Age III: Inquisition 2 comments

Enter the next Dragon Age, or at least learn how to look like a character from the latest installment.

Status Report
The Pankration

Status Report

Nov 21, 2014 The Pankration 0 comments

Melee & Ranged Combat, Movement System, a Level Concept and much more!

The Legacy : Development Log #2
The Legacy

The Legacy : Development Log #2

Nov 21, 2014 The Legacy 2 comments

It is official : We're using 4K Textures! - Previews inside. Also inside is extensive information on the upcoming week which will be a milestone for us...

Singleplayer AI and visual updates
Typefighters

Singleplayer AI and visual updates

Nov 21, 2014 Typefighters 0 comments

A singleplayer AI for all eight modes, visual updates and two additional color schemes.

Defragmented Dev Log #1
Defragmented

Defragmented Dev Log #1

Nov 21, 2014 Defragmented 1 comment

Ammo variety, money, item rarity, loot explosions, and more!

Update: Sticker Placement tool & Gift Presentation
Altitude0 : Lower & Faster

Update: Sticker Placement tool & Gift Presentation

Nov 21, 2014 Altitude0 : Lower & Faster 1 comment

The latest update brings new airplane sticker placement tool. Pimp your plane!

Music Design for InnerSpace’s Title Theme
InnerSpace

Music Design for InnerSpace’s Title Theme

Nov 21, 2014 InnerSpace 0 comments

Chris Miller, first-time PolyKnight Games blog contributor, is the sound designer and music composer on InnerSpace. If you’re reading this post, you may...

TIGSource Features Formicarium's Kickstarter Campaign
Formicarium

TIGSource Features Formicarium's Kickstarter Campaign

Nov 21, 2014 Formicarium 0 comments

TIGSource supports Formicarium's Kickstarter campaign with feature-length article about the game.

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