Indie games are changing the world, one giant pixel at a time. With Indie DB we aim to support independent developers and their games, by providing them with a place to showcase their hard work (in-progress or complete) to fans seeking original gaming experiences. Welcome to the official IndieDB BLOG, watch this profile to keep updated, join to show your support.
Seems a little odd that GIFs have made such a resurgence since PNGs basically made them extinct 10 years ago, but sharing big animated images appears to be all the rage. To celebrate our new poorly compressed low quality animated GIF image overlords - we now support animated images! Here are a few samples from assorted games that have put this functionality to use:
and a few more cogs:
Oh and to make it easy to upload we've doubled the size of images allowed. Excited to see what gets shared!
Reaching over 250,000 unique readers a day ModDB, IndieDB give game/mod developers a place to share their work and grow their fanbase whilst making it easier for gamers to find great games/mods no matter their stage of development.
Without being dependent on press/editors gatekeeping the important gaming news sites.
Since the sites conception a lot has changed around us, We've got Twitch streaming games, bazillions of mobile games, F2P, amazing engines accessible to all to only mention a few things.
You are invited to Join our public brainstorm as we review whats working and whats not and give you a voice on what you want to see in our facelift, As both gamers and developers join forces to create the ultimate gaming destination!
Current feedback includes.
You can keep updated with the latest on the forums.
We all have waited a long time for this, lets get to work!
One of the toughest parts about succeeding when making a game or mod, is finding players for your creation. A big part of this is marketing and promoting, and we are pleased to see more and more developers taking full advantage of IndieDB and ModDB by sharing their updates with our audience. Today we reach over 250,000 unique visitors daily and it pleases us greatly that we constantly see innovative and brilliant games and mods emerge and get the publicity they deserve.
We know that a lot of developers like to track their stats (i.e. see Gang Beasts stats below and here for an example) so we've decided to improve this system.
First change is for the profile owners, the "recent referers" section should now show where all your traffic came from over the last 24hours, so you can see who is sending you visitors and writing about your game.
Second change is dissapointingly we have noticed a lot of people trying to cheat the rankings to bump their game up the charts. Admittedly it was super easy to cheat, so to combat this we've made the system ignore duplicate visitors and to reset daily not hourly. While it means it is still possible to cheat, we encourage you to play fair, as games suspected of cheating will be banned from the service - and that isn't something we enjoy doing.
We hope you enjoy these changes and as always, if there are any ways you think we can improve the site and help drive traffic to your game or mod, please let us know in the comments!
We have a major deployment occuring tommorow (between the hours of 8pm and 1am July 18th PST). Due to the size of the changes (mostly to the backend system), we shall be taking the site down while it is ongoing. Please expect an outage of 1 ~ 2 hours then it will be back to business as usual.
While you wait, enjoy a picture of the machines currently running this site. We shall also be posting updates on twitter, so nows a great time to follow us :) @desura @indieroyale @moddb @indiedb @slidedb. Please let us know if you have any questions about this and we shall do out best to answer them.
The Lunar software and Project Zombiod teams were two startups that attended the 2013, Rezzed game conference, showcasing the latest in PC and Indie games from UK developers and the world.
Full video highlights, check out the full video libary at Youtube.com
Project zombiod made a presentation at rezzed on how not to make a game and have a news post on this, here.
Lunar software have posted their highlights from the event along with games they playtested.
Have a glance over their news post here.
If you attended rezzed and have any photos to share or stories to tell, feel free to join the discussion here.
It's always good to see developers sharing their passion with like minded people and getting real support for their developments and hard work.
Change the Game