The graphics are way behind and the animations are strange.
The missions are stupid and so easy to **** up it hurts.
After you **** up, you would Imagine you could just free-roam. Wrong. The game is too buggy for that.
And the combat... Just crouch and nothing will attack you. Idiocy.
And the developers are the worst part about this pile of horse ****- they censor all bad reviews, claiming 'copyright infringement'. **** you. If someone doesn't like your game - and there are a lot of people that don't- take their critique and fix your damn broken game instead of attempting to silence the hate. It won't work.
In conclusion: I just hope that you never make another game again. Ever.
A great and lovely crafted game with a astonishing eye for details. The gameworld and the story are original and immersive. A really wonderful hommage to QfG, but not just a fangame - HQ stands for its own. It's probably the best, deepest and most elaborate AGS-game ever created.
Video Review: Youtube.com
An unusual platform that has a hint of Monty Python & The Holy Grail to it. Sacrifice yourself to aid the cause :)
+ Fantastic Graphics 7 Sound
+ Great Comedy Feel To The Game
+ Unusual but Entertaining Concept
+ Hilarious Deaths
+ JEFF! On every Level
- Gruesome Deaths, not for the squeamish
- JEFF! On every Level
For the first time this cs was like some very bad one, but as close I get to the end as good the cs get.
Atmosphere:There was a few custom musics but mostly the original, but I think they were to make the player feel the original Amnesia feeling.
Scares:There was tons of it from the common monster-break-door scares to some really unique.
Monsters:There was no custom monster, but this story doesn't need them.On the early parts of the cs there were monsters everywhere.Go into a room->monster comes etc. but on the later parts of it you have used them well.Mostly.
Puzzles:There was a few hard puzzles but mostly key ones.
Story:Simple story with perfect ending.
Light sources:You have made good use of the light.All the time there was the right amount of light.
Oil and tinderbox:There was more than enghoungh from both so I never ran out of oil or tinderboxes.