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Tag "progress"  (0 - 30 of 5,078)
Major update for internal systems

Major update for internal systems

News

Brief update about the recent progress and looking for game developers willing to help! Game and level designers, technical artists are wanted!

New Test Build - Mac and Linux now included!

New Test Build - Mac and Linux now included!

News

We've made huge progress during the last couple of weeks, so it was time we shared the goods with you too.

July Progress Update - New Gameplay GIFs + Detailed Progress Report!

July Progress Update - New Gameplay GIFs + Detailed Progress Report!

News

In this update, I get into the nitty gritty of what we’ve all been working on, peppered with a bunch of brand new GIFs from the start of the game!

Mystery V 1.1 (still Demo!)

Mystery V 1.1 (still Demo!)

Download

Hey, this is upted of the map, maybe is not big, but I try to make some simple rooms. I try make this more "scary" I add many little things.

Cyber City Alpha progress report

Cyber City Alpha progress report

News

OOPS! Apparently I have some variation of "Artist's block" when it comes to level design.

June Progress Update + New Screenshots!

June Progress Update + New Screenshots!

News

In this update, I provide a progress report, show off a few new screenshots, and cover Steam Summer Sale deals. It's a bit of a small one again (we're...

Contingency Devlog - Music Generation

Contingency Devlog - Music Generation

News

I found randomly generated music to be the best solution for randomly generated action.

Extreme Bothacking

Extreme Bothacking

News

Hacking upgrades incoming, other features and Beta news, plus more fan art.

Announcing zeroXgen

Announcing zeroXgen

News

Dive in and get taken on a wet wild ride!! Compete with the best, and rise to the top of your abilities!!

May-pril Update! New Screenshots, Enhanced UI + More Music!

May-pril Update! New Screenshots, Enhanced UI + More Music!

News

Sorry about the recent radio silence – development’s been tough, but I’ve thankfully avoided being mauled by an Obligatory Bat or stung by a Kamikazbee...

March Update! How You Can Help Us + Airship/Endgame!

March Update! How You Can Help Us + Airship/Endgame!

News

Phew, I’m cutting these monthly updates a little close, aren’t I? They seem to come around so fast! This time I cover our recent progress, the player's...

Almost done!

Almost done!

News

After 3 years of hard work and many many changes, the game is almost done! Can't wait to learn what do people think of a game with a very different gameplay...

The Future of Cogmind: Above and Beyond

The Future of Cogmind: Above and Beyond

News

Cogmind has been in active full-time development for nearly six years. Where to from here?

Eight Dragons - Showing at Insomnia 64

Eight Dragons - Showing at Insomnia 64

News

Eight Dragons will be showing in the Indie Zone at Insomnia 64.

February News Update (Website Overhaul + Updates)

February News Update (Website Overhaul + Updates)

News

Across the line by the skin of its teeth, it’s the February Update for 8-Bit Adventures 2! I’m only just squeezing this in so it’s a lot sparser...

Contortionism: How to stand on your own shoulders

Contortionism: How to stand on your own shoulders

Feature

Some thoughts on iterative improvement in game asset creation, and a little progress report.

Work In Progress

Work In Progress

News

Hello! This game is in a really early stage, but at the moment already looking great. If you find this game interesting, please don't hesitate to follow...

The road so far: Developing Shadowland

The road so far: Developing Shadowland

News

In this article I will explain my progress developing my first videogame: Shadowland.

Tales of Vastor - Progress #21

Tales of Vastor - Progress #21

News

It's been a while since my last update, due to personal issues. However, I managed to get a few things done.

Doombringer update stream - Showing what has been done

Doombringer update stream - Showing what has been done

News

Doombringer had it's first Youtube stream where we showed off the in game progress that has been done during the past year of development.

Warfactions Prototype

Warfactions Prototype

News

Warfactions is now live on IndieDB. Not much stuff to show for now, because it's a very early prototype. I am currently making slow progress. I am not...

Pwning the Early Game

Pwning the Early Game

News

A look at upcoming propulsion-related mechanics, great fan art of Cogmind builds, a video showing strategies for reliably crushing the early game, and...

Tales of Vastor - Progress #20 - Happy new year

Tales of Vastor - Progress #20 - Happy new year

News

After a great winter holiday, I am happy to finally work on Tales of Vastor again.

Progressing the game into Single player mode

Progressing the game into Single player mode

News

Aside from a few screenshots here and there on Twitter, this year has been rather quiet from Doombringer's development information. There were a slight...

Tales of Vastor - Progress #19

Tales of Vastor - Progress #19

News

A majority of the models got refactored in the past week. Check them out! :)

Crimson Sunrise Update #3

Crimson Sunrise Update #3

News

Our third update on Crimson Sunrise, a mystery-horror visual novel and dating sim by Esoteric Legacy! Sneak peek at the Alpha build and more!

Tales of Vastor - Progress #18 - Rotate the fight

Tales of Vastor - Progress #18 - Rotate the fight

News

Last week, I was busy refactoring the whole fight. The scene got rotated by 90 degrees, resulting in the enemies looking towards you. The change was done...

Collapsus Progress Report 2018!

Collapsus Progress Report 2018!

News

Hey all! It's been a while since our last post (about a year, if I remember correctly). We've started doing our blog posts over on our website, so you...

Tales of Vastor - Progress #17

Tales of Vastor - Progress #17

News

This week, the main focus was to improve the game to make it ready for the next test session.

Tales of Vastor - Progress #16

Tales of Vastor - Progress #16

News

Another week passed with amazing improvements. So be sure to not miss the progress update!

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