Take a look the latest update. The focus was a new character, icons and the music implementation.
And another one! So here's the new dev diary, unfortunately little small but still lot to show up.
This week, a lot of refactoring were done. Especially the backgrounds and the black knight character. Additionally, I want to introduce the composer for...
Weekly update for Tales of Vastor. Last week, I was focusing on improving the art style. Be sure not to miss it.
A lot has happen since the release of the early access and here is the second part were you will see what has change and was added since then.
Here we go with another progress update. This week, I focused on the merchant and the new character.
Update on what has been happening with Taxinaut. Changes, new features and a short video refresher showing the basic game-play.
Another week, another progress update. Be sure to check it out.
A lot has happen since the release of the early access and here you will see what has change and was added since then.
It's been a while since the alpha version got released. Don't worry, after the game is before the game.
Hey there. I've been working pretty much on polishing the basic game. This week the alpha version will be released and it's still so much to do.
Every month I will be posting a progress update here to keep everyone up to date on what we are working on and what are goals are for next month.
Here we go with a second, very interesting progress update. This time we cover what happened this week as well what to expect in the alpha version, which...
Survivors, it is time! Time to enjoy POSTWORLD release trailer!
This article is about the progress we were able to do so far for this mod.
Getting into the details of dozens of robot hacks under the new system, looking at effects, distribution, and design.
A summary on what is done and what is to come. The vision, story and the basic game play mechanics of Tales of Vastor will be covered. Be sure to check...
Designing an all-new robot hacking system from the ground up to create a new play style, or augment existing ones.
Zeal is 1 year old! Check out this video, it shows the progress we made over the past year.
POSTWORLD is Hardcore Action RPG with non-linear plot. You can join 1 of 3 factions (Railwaymen, Cultists and Slavers) and help it to take over the wasteland...
Title Change, 2018 Progress, steam beta key giveaway!
So a lot of feedback we've gotten from you guys points to the darkness of each level being a little too...well, dark. So we've put our heads together...
New Items, New Traps, New Rooms, New Features and More!
A sneak peak at our future content patch. More information coming soon.
3D PRINTABLE TABLETOP VEHICLES, BUILDINGS AND ACCECORIES
The studio is back with a new name and with many more updates to Bleeper.
In anticipation of our upcoming kickstarter relaunch, we've remade our demo for the ground up, featuring new areas, gameplay, interactions, and more!
Summary of changes on Portal Remastered for the last nine months.
In this brief visual primer, I'll cover the basics of the flight mechanics used in Remnant.
A new demo of The Adventures of Chris is now available for download as progress continues! Also, check out the evolution of one of the game's boss monsters...
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