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Tag "DevBlog"  (0 - 30 of 592)
Devlog #8 - Interior design and color studies

Devlog #8 - Interior design and color studies

News

This week, we will show you the interior design and the environment's color studies.

Devlog #7 - UX prototype

Devlog #7 - UX prototype

News

This week, we will show you the UX we have been working on.

Devlog #6 - Exterior prop studies

Devlog #6 - Exterior prop studies

News

This week we will show you some prop studies for the exterior of the vineyard.

Devlog #5 - Early watering mechanics

Devlog #5 - Early watering mechanics

News

In this post, you will see the early implementation of the watering mechanics of our game.

Deeper Full Release

Deeper Full Release

News

Deeper has been fully released, with builds available for Windows and Mac

Devlog #4 - Game title and some sketches

Devlog #4 - Game title and some sketches

News

This week we will reveal the game's title and show you some of our sketches for the environment!

This Thing of Ours (Mob Game) Spring Time Dev Blog

This Thing of Ours (Mob Game) Spring Time Dev Blog

News

Spring has sprung! And so has our new dev blog for our game 'This Thing of Ours' an Italian organized crime game that's a cross between Grand Theft Auto...

Devlog #3 - Game Environment Thumbnails

Devlog #3 - Game Environment Thumbnails

News

This week, we will show you the thumbnails that we created for our environment concepts!

The Epic Workflow

The Epic Workflow

Feature

In this post, which was extracted from Kurumin's official devblog, I talk a little about the workflow for creating the main character Raoni and how Epic...

The Epic Workflow

The Epic Workflow

News

In this post, which was extracted from Kurumin's official devblog, I talk a little about the workflow for creating the main character Raoni and how Epic...

Devlog #2 - Early prototype

Devlog #2 - Early prototype

News

In this post we will show you some of the mechanics we have started to work for the prototype of our game!

DevBlog #01 - Hello, world!

DevBlog #01 - Hello, world!

News

A little information about the game development & animations.

Counter Sniper: Scripting the Distraction Cannon

Counter Sniper: Scripting the Distraction Cannon

News

How I scripted the Distraction Cannon and the Distraction Dummy for Counter Sniper.

Counter Sniper: The Distraction Cannon

Counter Sniper: The Distraction Cannon

News

Introducing the Distraction Cannon, a new gadget for Counter Sniper.

Counter Sniper: Scripting Guns w/ Unity Visual Scripting

Counter Sniper: Scripting Guns w/ Unity Visual Scripting

News

How I scripted the guns for Counter Sniper with Unity Visual Scripting.

Counter Sniper: Suicide Squad

Counter Sniper: Suicide Squad

News

An examination of how I created a crime against pixelated humanity by trying to save time.

Cube Shooty - DevBlog #1

Cube Shooty - DevBlog #1

News

Our first dev blog for our new 3D tower defense game, Cube Shooty!

World Editor Out Now, Free To Download

World Editor Out Now, Free To Download

News

Major update for Techblox, a free to play vehicle and machine building sim. The World editor lets you create your own tracks and then drive within them...

Until the Last Plane - Auto Pilot

Until the Last Plane - Auto Pilot

News

New major update for Until the Last Plane - Auto Pilot!

Game Tests 01 - Open Testing!

Game Tests 01 - Open Testing!

News

You, yes you! We need your help for the development of our game!

Devlog: Bosses

Devlog: Bosses

News

In Godless you are a literal god but there are mortals and mystical creatures even stronger than you. How to deal with them? Let’s figure it out.

Devlog: Player Progression

Devlog: Player Progression

News

How do you become stronger and discover new content between runs? Easily!

Devlog #18 - New menu and other updates!

Devlog #18 - New menu and other updates!

News

This week we have a new menu with a different animation, as well as some other updates!

NEWS,STATUS OF THE GAME AND UPDATES №2

NEWS,STATUS OF THE GAME AND UPDATES №2

News

News, game status and updates! ISSUE TWO

Devlog: Storytelling & Updated Trailer

Devlog: Storytelling & Updated Trailer

News

How and why did humanity rise against the gods? The game explains it bit by bit.

NEWS,STATUS OF THE GAME AND IUPDATES №1

NEWS,STATUS OF THE GAME AND IUPDATES №1

News

News, game status and updates! ISSUE ONE

Devlog #17 - What's next for Mars Blitz (and some of our fails along the way...)

Devlog #17 - What's next for Mars Blitz (and some of our fails along the way...)

News

This week we will talk about what the future has in store for Mars Blitz, as well as showcase some of the bugs and glitches we encountered along the way!

Devlog: Combat Skills

Devlog: Combat Skills

News

How exactly would you exterminate mortals as a fantasy god? Oh, there are so many ways!

Devlog: Replayability

Devlog: Replayability

News

Why should it be fun to exterminate mankind again and again? Talking about that in this devlog.

DevBlog: Energy Mechanic

DevBlog: Energy Mechanic

News

Natural Balance: Chronicles (NB:C) provides an innovative gameplay system that is unique to the isometric Action RPG / Hack-n-Slash genre. This blog will...

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