IGN interviews Andres Bordeu and Juan Pablo Lastra at Gamescom about Rock of Ages 3 (new footage)! Let's keep it rolling!
Two IGN interviews (and footage) of The Eternal Cylinder at Gamescom with Carlos Bordeu.
In the blog's first entry, we will address some core elements from our newest project, LEMNIS GATE. What it is? How it was born? What does it aim to become?...
Isolated Games Sci-Fi Action game is now available in Early Access. Gamesplanet had a chance to sit down with producer Alex Poysky to discuss the game.
Interview on Rick Henderson and game development in general.
The Gazette of Indipendent Gaming interviewed us, talking about the narrative of Aeon of Sands and the tools we created to develop it.
Interview conducted by Łukasz Burdziński about the creation process, inspirations and future plans of Michał Jaworski - the Mind behind Synther
The sole developer behind Slender: The Arrival - Remastered answers some of your dying questions.
Watch the game designer/programmer behind Shores Unknown talk about the game and the industry while showing fresh gameplay!
Here's an article with the story behind Dumb Little Creatures from an interview with The DeadBeat Critics
We are developing RPG/Strategy Roguelike games like Dungeon Rushers, Sigma Theory, Legend of Keepers & Robothorium
We are glad to announce our booth on the gamescom 2018! Let's meet us there and get your awesome goodies bag!
Can you tell me about your coding job at Goblinz Studio? I mainly take care of sprites integration and views creation (HUD, game scenes UI, icons, tooltips...
The Goblin Hammer Team got interviewed at Oz Comic-con and revealed more details about the game.
Throwback: Our first interview about Bleeper at the Game Development Exhibition at the University of Skövde 2017.
Gore demonstration and interview, both by Valentin on his channel Random Madness.
The developers from different sides of the country surprise the users by their VR-projects that catch one’s mind, soul and attention creating the unprecedented...
Shaun Jooste has an interview with Dean Clark, the Lead Writer for the MMORPG project Antreya Chronicles.
Shaun Jooste from AIR Entertainment interviews Raymond van Beek about the details behind Antreya Chronicles.
Victor and Alex from Monochrome answer questions in this interview from Create for Sanity.
Our first interview about Oxygen was featured on Twitch TV and the 4 Guys with Quarters team's channel.
Dev4Play has already released several games and they continue to work on new projects, including Motorbike Garage Mechanic Simulator. At first glance...
Recently we were approached for an interview for our friends at German C&C Saga. Available in English and German!
A small interview done by gamelyst about Rogue Empire!
Galaxy4D is a Realistic, multiplayer space game featuring a full scale galaxy with full scale planets you can walk on. We are back with exciting announcements...
I'm given the deets on an interview with Gaming of the Noob, Joggernauts making TechRaptor's 'Top 10 of PAX West' list, and... oh... I dunno... Joggernauts...
Interview with Hernan Lopez, producer of Darkestville Castle.
Interview with Aliza Wenders, the lead programmer/developer of Angry Cat Studios!
We sat down with our inhouse 3D generalist and chewed the cud!
With this update, we're going to recap what's been happening during our campaign. It's been one hell of an experience. We've done several interviews talking...
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