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Tag "Development Blog"  (0 - 30 of 77)
Shadows of Doubt DevBlog #30: The Top Shadows of Doubt Development Challenges Part I

Shadows of Doubt DevBlog #30: The Top Shadows of Doubt Development Challenges Part I

News

In the latest devblog I talk about the development challenges so far.

Shadows of Doubt DevBlog #29: 2021 Wrap-Up

Shadows of Doubt DevBlog #29: 2021 Wrap-Up

News

In the latest development blog I wrap up all our 2021 progress on the game.

Shadows of Doubt DevBlog #28: Building the World Through Writing

Shadows of Doubt DevBlog #28: Building the World Through Writing

News

In this development blog writer Stark Holborn takes us through writing for the game's world.

Shadows of Doubt DevBlog #27: Populating the Population - Clothes

Shadows of Doubt DevBlog #27: Populating the Population - Clothes

News

In this month's Shadows of Doubt dev blog, Miles the voxel artists walks us through the process of creating the outfits.

Shadows of Doubt DevBlog #26: Populating the Population: Sculpting Faces

Shadows of Doubt DevBlog #26: Populating the Population: Sculpting Faces

News

In the latest Shadows of Doubt dev blog Miles talks about creating the faces for the citizens in the game.

Shadows of Doubt DevBlog #25: Closed Alpha Conclusions

Shadows of Doubt DevBlog #25: Closed Alpha Conclusions

News

In the latest development update I talk about our findings from the closed alpha, and where we're going next!

Shadows of Doubt DevBlog #24: Roadmap 2021

Shadows of Doubt DevBlog #24: Roadmap 2021

News

The latest Shadows of Doubt dev blog is up! I talk about progress made in 2020 and targets for 2021.

Little blog III

Little blog III

News

Hello, this time we will be telling you what is behind the creation of the conceptual art of the mod.

Little Blog II

Little Blog II

News

Today our loremaster leader tells us about the process of creating a troop tree.

Little Blog I

Little Blog I

News

Friends, this time we bring you the presentation of a new mechanic, in which we will try to get closer to the community as well as keep you informed

Shadows of Doubt DevBlog #23: Generating Citizens Part 1

Shadows of Doubt DevBlog #23: Generating Citizens Part 1

News

In a brand new video update, I talk about how I went about generating the citizen's personality for the dynamic world of Shadows of Doubt.

Shadows of Doubt DevBlog #22: Doors Galore

Shadows of Doubt DevBlog #22: Doors Galore

News

In the latest development update, I talk about all the gameplay features surrounding doors in the game.

Reign of Guilds: weekly report #24

Reign of Guilds: weekly report #24

News

In weekly report #24 we talk about dead city and its dwellers, show you more mobs animations and work over fur.

Reign of Guilds: weekly report #36

Reign of Guilds: weekly report #36

News

Deer animations and fur coverage, technical novelties, landscape update, remaster of materials and textures - all this in our report #36!

Ark Fantastic Characters: Charles, the hedgehog scholar

Ark Fantastic Characters: Charles, the hedgehog scholar

Feature

Today we’re talking about Charles the hedgehog. As our main protagonist, we decided it’s important to flesh out his life and history as early as possible...

Shadows of Doubt DevBlog #21: How Voxels Saved the Project

Shadows of Doubt DevBlog #21: How Voxels Saved the Project

News

In this development blog in place of EGX Rezzed, I talk about the decision to use Voxels instead of traditional meshes, and how it's shaped the project.

Tabletop Playground March Development Update

Tabletop Playground March Development Update

News

Learn about all the features we've added to Tabletop Playground so far in 2020, from a new instant editor, grouping objects and formations and much more!

Reign of Guilds: weekly report #21

Reign of Guilds: weekly report #21

News

The report number "Blackjack" is on the air! Today we talk about level design, new 3D models and optimisation.

Shadows of Doubt DevBlog #20: Roadmap 2020

Shadows of Doubt DevBlog #20: Roadmap 2020

News

In this update I take a look back and review my 2019 roadmap, and look ahead to 2020 with some new goals!

Reign of Guilds: weekly report #19

Reign of Guilds: weekly report #19

News

In weekly report #19 we talk about new robes, mines and give a new look at hotbar functionality.

Shadows of Doubt DevBlog #18 & #19

Shadows of Doubt DevBlog #18 & #19

News

I've started recording video updates to share the recent progress on my detective stealth game: Shadows of Doubt.

Reign of Guilds: weekly report #18

Reign of Guilds: weekly report #18

News

Weekly report #18 is set to tell you more about weapons, social animations and castles of base level.

Reign of Guilds: weekly report #17

Reign of Guilds: weekly report #17

News

In our first report of 2019 we talk about animations for guards, new 3D models of boots and scary bear.

Reign of Guilds: weekly report #16

Reign of Guilds: weekly report #16

News

Today we talk about pre-order packs and great content that we created specially for this.

Reign of Guilds: weekly report #15

Reign of Guilds: weekly report #15

News

In our report #15 we talk about guards, animations of a minotaur and siege weapons.

Reign of Guilds: weekly report #14

Reign of Guilds: weekly report #14

News

In Weekly report #14 we show new NPC's animations, level design and talk about the maintenance of a castle.

Reign of Guilds: weekly report #13

Reign of Guilds: weekly report #13

News

Guards, new 3D models and optimization - about this and more in our report #13!

Reign of Guilds: weekly report #12

Reign of Guilds: weekly report #12

News

In our report #12 we talk about new animations with mantra book, 3D models of scapulars and optimization.

Reign of Guilds: weekly report #11

Reign of Guilds: weekly report #11

News

Today we talk about new light pants, updated character materials, optimization and new fur for wolf!

Shadows of Doubt DevBlog #17: Ventilation Shafts

Shadows of Doubt DevBlog #17: Ventilation Shafts

News

In the latest development blog, I show off the new procedurally generated air duct system in all their sneaky goodness!

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