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This is an UE4 Tech demo for my Gore System Plugin. A C++ plugin that allows you to simply dismember your skeletal mesh. It aims to offer the the most versatile solution to characters dismemberment and damage management (character hitbox damage multiplier). You'll probably want to use this plugin in a horror game but you can apply it to any skeletal mesh like vehicles, animals, abstract stuffs...

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Two new updates!

Two new updates!

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- Update 1.0.1 - Android support for 4.25+ projects - Update 1.0.2 - Full compatibility with my GoreSystem for 4.25+ projects

Klian Gore System: Update v0.2.1 OUT NOW!

Klian Gore System: Update v0.2.1 OUT NOW!

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New update is out and will speed up your work AND your game tasks thanks to a new C++ Class!

Klian Gore System: Update v0.2.1 Pending

Klian Gore System: Update v0.2.1 Pending

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UE4 Marketplace | C++ Plugin | UE4.21 | Update v0.2.1.

Klian Gore System: Update v0.2.0

Klian Gore System: Update v0.2.0

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Klian's Gore Plugin Update v0.2.0 Demonstration of Klian's Gore Plungin used in a VR Project.

Klian's Gore System: Update (v0.1.2) Hotfix

Klian's Gore System: Update (v0.1.2) Hotfix

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Fixed this error i had while working with my plugin on a C++ project.

Klian's Gore System: Template UPDATE!

Klian's Gore System: Template UPDATE!

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Template project and demo updated! Including new vehicle demo and different settings of GoreComponent.

Klian's Gore System: Released (v0.1.0)

Klian's Gore System: Released (v0.1.0)

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My Gore System Plugin has been approved and pubblished!

Klian's Gore System: Video Demonstration (v0.1.0)

Klian's Gore System: Video Demonstration (v0.1.0)

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UE4 Klian's Gore System: Video Demonstration (v0.1.0) video is out!

Preparing for submit to the Epic Marketplace

Preparing for submit to the Epic Marketplace

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This is an UE4 Tech demo for my Gore System Plugin.