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This is an UE4 Tech demo for my Gore System Plugin. A C++ plugin that allows you to simply dismember your skeletal mesh. It aims to offer the the most versatile solution to characters dismemberment and damage management (character hitbox damage multiplier). You'll probably want to use this plugin in a horror game but you can apply it to any skeletal mesh like vehicles, animals, abstract stuffs...

Post news Report RSS Two new updates!

- Update 1.0.1 - Android support for 4.25+ projects - Update 1.0.2 - Full compatibility with my GoreSystem for 4.25+ projects

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Update 1.0.1 - Android support for 4.25+ projects

It's now available support for Android if your project is running on UE4.25+. The default plugin map has been tested on a Samsung S6 (2015).

AndroidPhone


Update 1.0.2 - Full compatibility with my GoreSystem for 4.25+ projects

Now you can combine SKModular Plugin with GoreSystem Plugin! You'll find instructions on how merge them on the documentation (pag. 27-33)

Annotazione 2020 08 13 225139

Annotazione 2020 08 13 233914

Immagine


New video: Materials after skeletals have been merged

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