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This is an UE4 Tech demo for my Gore System Plugin. A C++ plugin that allows you to simply dismember your skeletal mesh. It aims to offer the the most versatile solution to characters dismemberment and damage management (character hitbox damage multiplier). You'll probably want to use this plugin in a horror game but you can apply it to any skeletal mesh like vehicles, animals, abstract stuffs...

Post news Report RSS Klian Gore System: Update v0.2.1 Pending

UE4 Marketplace | C++ Plugin | UE4.21 | Update v0.2.1.

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AnimBP 02 1


New update available soon on the Unreal Engine Marketplace!

Pending


New with v0.2.1 (Pending)

  • New C++ Class, AnimInstace used to create AnimBP with custom node and variables
  • New Video QuickStartup Tutorial (10 min shorter)
  • New Project Update

New AnimBP native C++ variables and function.

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