• Register

This is an UE4 Tech demo for my Gore System Plugin. A C++ plugin that allows you to simply dismember your skeletal mesh. It aims to offer the the most versatile solution to characters dismemberment and damage management (character hitbox damage multiplier). You'll probably want to use this plugin in a horror game but you can apply it to any skeletal mesh like vehicles, animals, abstract stuffs...

Description

New demo including the new GoreSystemV2 component which will be released in the next days! This new system has a preview system which allows you to use the component without doing all the modeling work before starting. It should be used during development stages and replaced with baked models before shipping!

Preview
[Demo] GoreSystemV2 Demo
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: