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Platformer Elfscape: Ancestors is telling the story of a temple Guardian. She is asleep, waiting for the prophecy to come true - when the Chosen One shall descend underground, he'll fight a victorious battle against a Demon. One day, the Guardian is awakened, and she quickly realises the Chosen one is nowhere in sight. She needs to find him, and quickly - her life energy depends on it. Elfscape: Ancestors brings 24 levels, distributed into 6 environments, through which you'll be accompanied by an epic story told through visual-novel-like elements. Supported using public funding by Slovak Arts Council (www.fpu.sk)

Post news Report RSS (#11 Dev Diary) Having fun with slides

Game mechanics of slider platforms, including example gameplay video.

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Having fun with slides

Dev Diary 11


Hi! Let's take a closer look at some platform mechanics - slides.

How can you use the slides? Easy.
We have 2 directions of slides - left and right slide. When you get on a slide, it automatically turns you the same way as the slide is. Then it slides you down. All the sliding works on principles of physics (we’re using Rigidbody in Unity). If you need to jump from the slide, the momentum of your speed will carry through to your jump. Double-jumping during sliding is also possible.
Behind the scenes: At first, our sliding mechanics were a little different. The longer the slide was, the more speed you'd gain. But to maintain the arcade game feeling and tighter controls, we ultimately decided against it.

And how can’t you use the slides?
Well. When you’re on the slide, you can only go in the direction the slide is going. And when you jump, the slide forces your jump in its direction for a short moment. This precaution is there in order to stop people from jumping their way up a slide (we’ve all done it).

And that’s all you need to know about our slides.

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