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The Quake engine is the game engine that was written to power 1996's Quake, written by id Software. It featured true 3D realtime rendering and is now licensed under the GPL. After release it immediately forked, as did the level design. Much of the engine remained in Quake II and Quake III Arena. The Quake engine, like the Doom engine, used Binary space partitioning (BSP). The Quake engine also used Gouraud shading for moving objects, and a static lightmap for nonmoving objects.

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This Week In Mods: February 23 2018

This Week In Mods: February 23 2018

Endless Space 2 3 comments

The biggest mod stories for the week of February 23, 2018.

Doombringer v 0.18 Alpha released

Doombringer v 0.18 Alpha released

News

A new version of Doombringer, where a lot of effort has gone into improving the presentation of the game in menus and gameplay alike.

What's Going On!?

What's Going On!?

Decay: Tempus 8 comments

Yikes, two years now since we last made an announcement. Here's an update to bring you guys up to where things are now.

Inferno v1.0.0 for Quake one

Inferno v1.0.0 for Quake one

News

Rust, blossom water... Smell of weapon oil... Caked blood... So difficult to breathe... In the deep level you hear how something eats up yours previous...

cd flight

cd flight

Blaze 7 comments

Hostiles detected, targets locked. Firing the lasers, cannons, plasma and missiles.

Game Update Sa, 21.march 2015

Game Update Sa, 21.march 2015

Cause of War 1944 9 comments

Game Update Sa, 21.march 2015.. The summary field must be at least 50 characters in length so im posting soemthing here that is 50 characters in lenght...

Nazi Zombies Portable Demo Release!

Nazi Zombies Portable Demo Release!

Nazi Zombies Portable 22 comments

Featuring the NZ:P Demo release, exactly 4 years after our first release! You won't want to miss this!

qc++ macro #define framer(...)

qc++ macro #define framer(...)

Server Side Coding Tutorial 13 comments

Replace the default quake-c frame macro with this slick piece of code.

Game Update 5 April 2014

Game Update 5 April 2014

Cause of War 1944 11 comments

Current status. from 5 April 2014. The summary field must be at least 50 characters in length so i can tell you that the weather is nice and im having...

Quake c - parm* variable storage

Quake c - parm* variable storage

Server Side Coding Tutorial 3 comments

Using parm[1-16] efficiently to store player data during level transitions.

NZP: Reborn update #1

NZP: Reborn update #1

Nazi Zombies Portable 35 comments

It was exactly one year since we last posted a picture here. After that thing have quieted down. The constant "We are not dead" claims have raised a question...

No Bugs Allowed Beta 2 Release

No Bugs Allowed Beta 2 Release

No Bugs Allowed 16 comments

No Bugs Allowed Beta 2 for PC and PSP released! Get it now!

No Bugs Allowed Beta 2 Information

No Bugs Allowed Beta 2 Information

No Bugs Allowed 6 comments

After a year long pause I've got back into improving NBA. In Beta 2 the biggest bugs are fixed, game balance is improved and there will be a whole new...

OpenKatana News Update

OpenKatana News Update

Decay: Tempus 7 comments

It's been a while since we released the last news update on OpenKatana, so what's been going on? Read more to find out!

It's great to be here!

It's great to be here!

Decay: Tempus 4 comments

Now that OpenKatana is finally on Moddb and in the public spotlight, what does it mean for development? Well let's find out!

NZP Mapping 2012 Contest winners

NZP Mapping 2012 Contest winners

Nazi Zombies Portable 9 comments

NZP Mapping 2012 Contest winners, since most of the poeple missed the video, somehow..

NBA - Now in MODDB!

NBA - Now in MODDB!

No Bugs Allowed 10 comments

Note, this development for this project has started some weeks ago, I just created the MODDB page for it now. Contains a video.

December update 1

December update 1

Nazi Zombies Portable 11 comments

Hello dear fans. Time to have countdown for Christmas :D

Status update and linux

Status update and linux

Nazi Zombies Portable 26 comments

I think we can scrap the weekly update eh? Well anyways. We would like to show some new things, including an official Linux version of nz:p, and also...

"Weekly" update 13

"Weekly" update 13

Nazi Zombies Portable 30 comments

Ahh. I so love these weekly updates. Well anyways. Long time no updates. Jump in to prepare of launch of beta 1.1 version. We have tons of new stuff...

Update 12

Update 12

Nazi Zombies Portable 43 comments

Colt animations, electroshock, Enthalten, Verruckt.

Update 11

Update 11

Nazi Zombies Portable 42 comments

Latest on the PSP Build, the map 'Wahnsinn', kino der toten, Loading Screens, and the STG in game.

status "weekly" upate 10

status "weekly" upate 10

Nazi Zombies Portable 32 comments

Long time without an update? Don't worry, here it is :D Ballistics knife, Pathfinding, falling zombies :)

XMAS Update + Release!

XMAS Update + Release!

Nazi Zombies Portable 42 comments

Merry Xmas, fans of Nazi Zombies Portable! Enjoy The FIRST OFFICIAL PUBLIC RELEASE OF NAZI ZOMBIES PORTABLE!

Weekly Update 8

Weekly Update 8

Nazi Zombies Portable 9 comments

Here we are back again for another one of our weekly updates, showing some more progress that we have made.

Super Update

Super Update

The 14 Mod (Quake version) 11 comments

After so long, here comes the long awaited update.

Weekly Update 7

Weekly Update 7

Nazi Zombies Portable 13 comments

New map. What is happening atm. And explaining wunderwaffe. Remember to vote us.

Weekly Update 6.0!

Weekly Update 6.0!

Nazi Zombies Portable 17 comments

This here is our 6th weekly update, showing some pretty cool progress we have made, that of which includes AI, the awesome Mystery box, along with some...

weekly update 5

weekly update 5

Nazi Zombies Portable 16 comments

In this update we talk about mostly what we have done recently and of course dev gaming section is here too ;)

Solitude Update: 42

Solitude Update: 42

Solitude 43 comments

Explaining the current situation with the team and showing some new eye candy.

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cd flight
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