Welcome to another update from the Conscript team!
For starters, Marmalandolakes has been turning out some awesome new models, replacing a bunch of our old placeholder content.
Conscript npcs now have their own personalized texture/model, depending on their loadout.
To keep in Quake spirit, npcs all have their own head models for when they are gibbed.
Marmalandolakes has also made a new medkit model- the synth kit. These are dropped when baton cops are gibbed, as well as found in various locations around levels.
Zombies have been completely reworked, including a chance for headcrab deatchment on death.
Marmalandolakes did a great job with the new model, its animations are currently placeholder.
So far we have multiple combine trench cop variants in-game, with the pistol and baton cops being fully animated by Dr.Phone. Alert animations, reloading, throwing manhacks, the works.
Lastly, we have some more cool new animations by Dr.Phone for the OICW, USP, Sniper, Gauss, and Displacer- including reworked functionality for all.
And that's a wrap for this update!
this looks dope keep up the good work
I adore the style of the weapons, both the animations and sound FX choices show some really unique character!
Amazing update. Props to all of you for the great content.