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First person action fantasy horror with retro graphics. You're a demoness in Hell in a conquest for power over your rivals. The game runs on FTE engine.

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Seems I continued with the scifi themed levels. They were easier to handle while still recovering from something very traumatic that also made me unable to work for some months. Suppose the scifi theme can become like one chapter / episode. Restored the original character textures and added some more characters from my older projects that I thought would fit in this.


Little Gameplay Video:

The weapon set is now a mix of some older and newer weapon designs I've made. Also noticed that I've put so much monsters into the levels that using realtime lighting only makes the framerate drop in bigger areas. Lightmap + realtime dynamic lights is fine.


Pictures:

Monster Gallery

Monster gallery for viewing them. Going close enough, the monster animates, makes noises and there's information printed in the screen about the monster. Some question whether the monsters appear in the gallery after killing them once or are they there right from the start.

The monsters so far, just names in finnish, their finnish names sound funnier than their english names.
Top left: Nihti, Nihti Kapteeni, Panssarityyppi
Top right: Hiisi, Piikkisuu, Zombi, Raakalais Teurastaja
Bottom left: Demoni Hirviö, Varjo Hirviö, Demoni Ritari
Bottom right: Lentävä Toukka, Ulottuvuus Laahustaja

c1m1 01
Toxic liquids, you should have a hazard suit before diving in there.

c1m1 02
An outdoor yard, might add some beams/stuff going on at the top.

Blood Processing 01
A blood processing area. Initially this shotgun was single barreled.

Raining

Some outdoor area with rain. Still need to think of something for the lightning strikes before using them, the light effect is fine, but the actual bolt that can hit & do damage is not. If the lightning is used, it can hit randomly anywhere in the area with the sky, then it's completely luck based if player gets hit or not, and for gameplay it would be better if it was skill based. So player need to know where the lightning is going to strike a few moments before it strikes.

Grenade Launcher Explosions GIF
Grenades exploding in the darkness. In the longer gameplay video, they're incendiary grenades, in this gif they're still regular explosions.

Magnum Powerup Animation
The game also has options for a retro look with square particles. Note the zombies in this gif weren't changed yet to the original decaying look, though suppose this version could be an alternate stronger zombie?

Hell Denizen: Purifier

Hell Denizen: Purifier

News

Text, languages, subtitles, and playing the game, new old graphics style. The game has a Finnish name too: Helvetin Asukki.

Hell Denizen: Gantlet

Hell Denizen: Gantlet

News 3 comments

Going through a bloody gantlet and some artstyle changes.

Hell Denizen: Vengeful Entry

Hell Denizen: Vengeful Entry

News 2 comments

A video from a level called Vengeful Entry, which could be the first level of the game.

Hell Denizen Weapons

Hell Denizen Weapons

News

Demonstration video of some of the weapons in a small open level called Oil and Brimstone.

Comments
TheDebonairNomad
TheDebonairNomad

Really impressive work, can't wait to see it finished.

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kawamikaze
kawamikaze

Looks dope !

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Metalfredo
Metalfredo

:0 ohhhh yees good my friend

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ethan371
ethan371

Looks great. Keep up the good work!

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