The new CRYENGINE® supports development on current and next generation consoles (Xbox One, PlayStation®4, and WiiU™), alongside PC, with further platforms to be added in the near future. In line with the new services, the all-in-one development solution will no longer be identified by version numbers; reflecting the fact that constant updates and upgrades are always being applied to keep CRYENGINE® at the forefront of its field. Areil Cai, Director of Business Development – CRYENGINE® said: "Supplying an engine is not about delivering a static piece of software. It's about Crytek being an R&D team for our game licensees; providing the latest, greatest technology we can, all the time. As an industry, we're all looking to deliver games as a service now – and we feel the same approach can be taken with game engines.
GDC 2014 is in full swing and our state-of-the-art CRYENGINE is well-represented on the show floor. CRYENGINE is an advanced game development solution with scalable computation and graphic technologies, effectively making it the fastest high-end renderer in the world. In recent years, many game developers that are looking to create superior gaming experiences have chosen the all-inclusive CRYENGINE toolbox. These games truly manage to get the best out of CRYENGINE, as demonstrated in this special showcase trailer.
More info on www.CRYENGINE.com
Follow us on Twitter: @CRYENGINE
Like us on Facebook: Facebook.com/CRYENGINEOfficial