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DragonJam studios is an indie videogame development studio located in Madrid. Currently working on their first videogame Formula Wincars

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Wincars Racer is now available on Steam Early Access

Wincars Racer is now available on Steam Early Access

Wincars Racer

After three years under development and several beta tests, we’re thrilled to announce that Wincars Racer is now available on Steam Early Access!

New Build 0.1.1 DevBlog Update

New Build 0.1.1 DevBlog Update

Wincars Racer

It’s been quite a while since last time we released a new build. If you happen to follow us on twitter you’ll surely know that we haven’t stopped...

Greenlit in 16 days Post mortem: What worked well, what didn’t

Greenlit in 16 days Post mortem: What worked well, what didn’t

Wincars Racer

After reading so many articles about other games past greenlight campaigns while I was preparing ours, I though it was fair to analyze the succesful...

Wincars Racer build 0.0.2 released!

Wincars Racer build 0.0.2 released!

Wincars Racer

We’ve just released a new Wincars Racer Beta build with several improvements and fixed bugs. It also brings new features to the game, such as a new...

Wincars Racer Beta available now!

Wincars Racer Beta available now!

Wincars Racer 60 comments

At last, after almost two years of development and updates on IndieDB...Wincars Race Beta is available now to download and play!

Best Debut Game Winner at Madrid Games Week (+ new trailer)

Best Debut Game Winner at Madrid Games Week (+ new trailer)

Wincars Racer

After four intense days at Madrid Games Week, we finally gathered enough strengths to write a few lines and share with you this great news: Wincars Racer...

5 steps to do skins for a racing game

5 steps to do skins for a racing game

Wincars Racer 2 comments

How to make the best out of your game’s assets creating a great variety of skins. Through a five step scheme, you will know more about this mode to...

An update packed with new stuff!

An update packed with new stuff!

Wincars Racer

Lots of new stuff to show you & new gameplay screenshots!

 Take a look at Wincars Racer's 4 different Car Series

Take a look at Wincars Racer's 4 different Car Series

Wincars Racer

Wincars Racer introduces four car series: Formula Auto, Off Road, Gran Turismo and Sport Class. All of them with completely different behaviors allowing...

 5 Killer tips to get the most out of Unity 3D

5 Killer tips to get the most out of Unity 3D

Wincars Racer 2 comments

From our experience developing Wincars Racer, we've summed up the 5 most useful tips to share with fellow game devs....

Introducing the brand new Steampunk car!

Introducing the brand new Steampunk car!

Wincars Racer

A new car joins the Wincars Racer garage: FV22: Steampunk. A race car meant for Steamboy, Wild Wild West, G.H. Wells or Julio Verne fans.Loaded with a...

Indie Game developers’ day-to-day thoughts

Indie Game developers’ day-to-day thoughts

Wincars Racer

What’s the everyday life of a videogame Studio like? After the first chapter of the Dragon Jam Confidential series, here comes the second one with interviews...

You got to play this bizarre tribute to Mario Kart for PC

You got to play this bizarre tribute to Mario Kart for PC

Wincars Racer

One of the greatest dreams of many Mario Kart lovers is close to become a reality…..or a nightmare. At last, you’ll be able to play some kinda Mario...

Want to know how our studio works?

Want to know how our studio works?

Wincars Racer 2 comments

A close look and a full insight into each and every member of our team, from artists to programmers!

New screenshots!

New screenshots!

Wincars Racer

It’s been a tough month full of intense work, but it also brought highly gratifying results. In this update we will show you some screenshots which...

Introducing new songs from our soundtrack!

Introducing new songs from our soundtrack!

Wincars Racer

Includes valuable know-how on how to develop a game and its music in parallel.

How to start making games guide

How to start making games guide

Wincars Racer 4 comments

A comprehensive guide to start making games focused on those first steps. Divided into three different stages (Preproduction, Development and Postproduction...

The three stages of videogames' graphic design (MAGIC INSIDE)

The three stages of videogames' graphic design (MAGIC INSIDE)

Wincars Racer

A new chapter of our step-by-step, how-to-do-it series! This time we face graphic design!

Positioning the camera

Positioning the camera

Wincars Racer 4 comments

We discuss the importance of placing the camera properly in a video game. Besides, we reveal some of our tricks in a step-by-step explanation of each...

Matchmaking II

Matchmaking II

Wincars Racer

Have you ever wondered how your rivals was chosen when playing an online multiplayer game? What's the criteria followed?

The Cathedral: From concept art to the 3D model

The Cathedral: From concept art to the 3D model

Wincars Racer

An illustrated step-by-step explanation of how we modelled the cathedral.

Shaders and materials

Shaders and materials

Wincars Racer

Hello everybody! Today we have a small technical post for you. If you haven't read the title yet, we are going to talk about shaders and materials. What...

Let's go shopping!

Let's go shopping!

Wincars Racer

In Formula Wincars, you can expand your collection of drivers and cars, customize them, and acquire all kind of products with the money you earn playing...

We attended Madrid Games Week

We attended Madrid Games Week

Wincars Racer

The hugest videogame event held in Spain took place last weekend and I had to cover it! Plus, a selection of the best indie games showcased at the fair!!

Cross Notifications (Drupal)

Cross Notifications (Drupal)

Wincars Racer 3 comments

Before you continue reading, let me give you some piece of advice. This post contains high levels of freaking programming stuff, I take no responsability...

The creation of a world from a Concept Artist point of view

The creation of a world from a Concept Artist point of view

Wincars Racer

I ain't no God, I am just a simple Concept Artist, but I do create worlds! Formula Wincars is an arcade racer, but we also want you to enjoy the circuits...

How we design a circuit  **Level design**

How we design a circuit **Level design**

Wincars Racer

Hi everyone! For sure those of you developers and curious people in general reading us have wondered more than once how to design a circuit. The point...

Bringing the environment to live

Bringing the environment to live

Wincars Racer

Today I´m going to explain to you some little tricks in order to do your scene more attractive. People tend to model the props in two ways: The first...

Solving checkpoints issues

Solving checkpoints issues

Wincars Racer

In Formula Wincars, not only will there be a lot of hidden shortcuts in every circuit, but there will also be alternative paths in your way to reach the...

Update on our progress and a look at our workplace

Update on our progress and a look at our workplace

Wincars Racer

Hello everyone! Lately, we've focused on posts regarding technical aspects of the game (programming, designing, modeling...) keeping you all updated on...