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NOTE: All previous uploads before v3.01 (marked with Alpha/Beta #.#.#) are out of date and represent a past project setup/files.

Unknown Entity is a WIP in-revised-beta sci-fi first person shooter designed for Windows, Linux, and Mac* that will be released for free. Track the game for continued updates!

Unknown Entity takes place on the Reservatarians' lunar bases on Om-4 B. They had peacefully used it for scientific research of the resources located on the moon, generating an atmosphere, and other topics of focus. Until now...

The bases have been taken over by strange, bio-mechanical race of beings that they are dubbing as 'entities'. The planet has lost contact with the moon and has no idea what is happening.

You are the main protagonist – an UPAESI** chief maintenance officer who usually works around to help develop advancements for astro-technology. You have no idea what is going on either. You lose contact with your team and must investigate alone the cause of the bases' sudden silence, and eliminate the threat you find before nearly 70 years of lunar progress is lost...


Unknown Entity on the Web:

Website @ Light_Studios (see here for actual project page).

The game is currently in Revision Update Beta (levels are being designed and less important features are being added). Any images, downloads, content, etc. are unofficial. The latest version is v3.04 (last of alpha stage).




*MacOS (X 10.9+) is available, but is currently untested and does not have as much support.

**UPAESI - United Planet Astronomic Exploration and Study Institution

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RSS Articles

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Update - 2017 August 05

The fourth revision update is here!

The fourth v3 update, the last of the alpha stage, includes saving, the ability to ride a hovering vehicle, 2 more levels, and quite a few bug fixes. Note: Apologies for this update taking longer than expected--more was implemented than planned, and other real-life delays came as well. -Lightling

Saving introduced

011

This version now includes saving the player's settings, store upgrades, and level progression. A small simple scene has been inserted at the beginning to initialize non-destroying script managers and to load player data or create-and-save player data. The game automatically saves when completing a level (specifically right when the ending cutscene of a level begins), when coming from the store, and when coming from the settings menu. Therefore the player does not have to worry about saving anything (the player will not have the ability to save in the middle of a level). There is a menu to reset player save data in the main menu. It resets all values to their defaults and saves them.

Two new levels introduced

012

The game now has three levels to demo, all on different bases. The first level was/is on base Eslon (meaning star/sun in Resurvatarian - see the Res.-to-English dictionary), a medium-sized base in a rocky, uneven valley/crater. The second level is on base Shanem (Resurvatarian's name for their home planet (Omega Prime / Omega 4)), which is a small base at the top of a set of mountains. The third level is on base Terus (life in Resurvatarian), which is in a mountainous area in between the valleys formed by the small mountains/peaked hills. All three levels are stage 1 levels (each base will have three stages, and there are 9 bases). In addition, small holographic display signs have been added to the bases, which display either the UPAESI logo (full or abbreviated - see the UPAESI entry in the LightVerse codex for the logos) or the base's name.

Buggy introduced

013

Due to the third level in the new levels added being a very large base, the buggy has been implemented earlier than originally planned. The player can enter/exit the buggy when near its door (a 3D prompt like other interactable objects will appear). The buggy has 5x whatever the current upgrade is for the player's health and shields. Entities will target the buggy and attack. The buggy moves at a moderate pace and hovers off the ground slightly. The player can use the button assigned to the flashlight to cycle the stage of the buggy's lights (full off, roof-on, full-on). (The buggy is already an entry on the newly released LightVerse codex).

Video Demonstration

Updates soon to come
-Lightling (creator of Light_Studios & Unknown Entity)

If you have any questions or problems with the game, please email contactlightstudios@gmail.com.

| Light_Studios Site | L_S Facebook | L_S Twitter | Itch.io soon to come when game is done, will be released under this | Game roadmap |

Update - 2017 July 15 - v3.03 Released

Update - 2017 July 15 - v3.03 Released

News

This is an update regarding the progress and production of Unknown Entity: v3.03 has been released.

Update - 2017 June 24 - v3.02 Released

Update - 2017 June 24 - v3.02 Released

News

This is an update regarding the progress and production of Unknown Entity: v3.02 has been released.

Update - 2017 June 17 - v3.01 Released

Update - 2017 June 17 - v3.01 Released

News

This is an update regarding the progress and production of Unknown Entity: v3.01 has been released.

Unknown Entity v3.01 Soon . . .

Unknown Entity v3.01 Soon . . .

News

This is a notice that the first of the revision update, v3.01, is coming soon

RSS Files
Unknown Entity - v3.04 (Mac) [.7z]

Unknown Entity - v3.04 (Mac) [.7z]

Demo

Unknown Entity - v3.04 (Mac) [.7z] Release Download | 290MB (950MB unpacked)

Unknown Entity - v3.04 (Windows) [.7z]

Unknown Entity - v3.04 (Windows) [.7z]

Demo

Unknown Entity - v3.04 (Windows) [.7z] Release Download. | 278MB (900MB unpacked)

Unknown Entity - v3.04 (Linux) [.7z]

Unknown Entity - v3.04 (Linux) [.7z]

Demo

Unknown Entity - v3.04 (Linux) [.7z] Release Download | 300MB (950MB unpacked)

Unknown Entity - v3.03 (Linux) [.7z]

Unknown Entity - v3.03 (Linux) [.7z]

Demo

Unknown Entity - v3.03 (Linux) [.7z] Release Download.

Unknown Entity - v3.03 (Windows) [.7z]

Unknown Entity - v3.03 (Windows) [.7z]

Demo

Unknown Entity - v3.03 (Windows) [.7z] Release Download.

Unknown Entity - v3.02 (Windows) [.7z]

Unknown Entity - v3.02 (Windows) [.7z]

Demo

Unknown Entity - v3.02 (Windows) [.7z] Release Download.

Comments  (0 - 10 of 12)
GisWald
GisWald

It's great to have corrected the errors, but does not work on all computers. I wanted to install on a computer that has more than the game asks me. But the operating system I use is 32 bits which cuts the opportunity to make the game more popular.

Some games designed with the same software that you are dealing with their function with 32-bit operating systems and 64-bit.

Congratulations on your game.

Regards.

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Lightling Creator
Lightling

I realized it still says "it's exported into x86, but will be built to support both" in the help.odt, even though it should just say "it's exported into x86, which runs on both 32-bit and 64-bit." I'll correct that soon for the next build. However, are you saying it's not working on a (your) 32-bit system? I would like to find out what is wrong so I can fix whatever went wrong, since it SHOULD run fine on both if exported into x86 (especially since x86 IS 32-bit). I just don't have the opportunity to test it on both right now (I have 64-bit and I don't know anyone who has 32-bit). Any information you can provide would be most helpful ^.^ (especially since the game IS bound to have problems at this early of a stage without much help to test) If there is a problem with it running on 32-bit or 64-bit, I'll just export it into both next time.

Also, sorry for the delayed response, I must have forgotten to check IndieDB in the past couple of days.

-Lightling

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wwof
wwof

FWIW it runs on my win xp sp3 system. with 3ghz core duo 512mb vram it is a bit laggy in places but it does run.

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Lightling Creator
Lightling

Thanks! This is very helpful!
If you would like, you can use this form ( Lightstudiosgaming.wordpress.com ) to give any more information

Reply Good karma+1 vote
christiankokoszka
christiankokoszka

Looks pretty cool according to the screenshots!

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Lightling Creator
Lightling

Thanks! ^.^
Still waiting on the next update to be authorized, but it's available at dropbox if you'd like to see: ( Dropbox.com 1.1.0.zip?dl=0 ). Nothing special yet, obviously, but it's totally a lot better than the direction it was going before the whole original project was lost a while ago XD
EDIT: I guess IndieDB is breaking the % 20 part, so you'd have to copy and paste the first part of that link then press space and then copy/paste the second part... Weird...

Reply Good karma+1 vote
Lightling Creator
Lightling

[ authorized ]

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Diox55
Diox55

This looks like fun. I can't wait to get my hands on it, do you mind me doing some videos for youtube once it's done?

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Lightling Creator
Lightling

Thanks :D
No, I don not mind, I welcome the idea of doing videos for YouTube ^.^!

Reply Good karma+1 vote
EnigeEchte
EnigeEchte

Do you need somebody to report bugs, giving his thoughts and tips?

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EnigeEchte
EnigeEchte

I wil send you a report next week with tips, thoughts and bugs. My second pc has Linux, but i need to know the minimum requirements to look if my Linux pc can take it.

Is the newest version available on IndieDB so i can report relevant things?

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Lightling Creator
Lightling

I'll send a PM with details (comment section is acting extremely funky and buggy)

Reply Good karma+1 vote
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Unknown Entity
Platforms
Windows, Mac, Linux
Developer
Light_Studios
Engine
Unity
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Sci-Fi
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Twitter

Latest tweets from @lightstudios_us

How-It-Works: Settings Menu (includes .odt (viewed best in Libre/OpenOffice) + full-res images) Drive.google.com

Aug 14 2017

RT @_lightling: the Lightverse.surge.sh is now a drivable vehicle in the upcoming update T.co

Aug 1 2017

RT @_lightling: hologram display signs on the base using the Resurvatarian language (upper sign = UPAESI logo; lower sign = base na… T.co

Aug 1 2017

RT @lightstudios_us: v3.03 Demonstration Video: #unity3d #gamedesign #gamedev #indiegame #indiedev

Jul 15 2017

v3.03 Demonstration Video: #unity3d #gamedesign #gamedev #indiegame #indiedev

Jul 15 2017

RT @_lightling: alternative view of all the new pickup designs T.co

Jul 9 2017

RT @_lightling: Shield pickup T.co

Jul 9 2017

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